Another pauldron/all armor thread

Post » Mon Jun 13, 2011 12:14 pm

I absolutely loved the separate pauldrons and gauntlets/gloves in Morrowind. Not only could use use multiple armor together to make it look nice to your liking, it made it much harder to to obtain the full sets of armor, which is a good thing in my opinion.

I remember on Solstheim on the what I believe was the North-West of the island there was a ice castle/fort type of thing that if you would levitate up to the top of it there was a room and inside that room in a crack there was either a deadric pauldron or bracer. Although it was only either the left or right it was still awesome and I would wear it. I missed that experience in Oblivion, but I hope I won't miss it in Skyrim!
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Rude_Bitch_420
 
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Post » Mon Jun 13, 2011 1:21 pm

You admit that there is a surplus of threads about this very subject, then make a new one offering absolutely nothing new discussion wise.
Why? Just wanted a thread?
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dean Cutler
 
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Post » Mon Jun 13, 2011 10:57 am

You admit that there is a surplus of threads about this very subject, then make a new one offering absolutely nothing new discussion wise.
Why? Just wanted a thread?

Because I discussed a whole new aspect, at least that I have seen, of discussion that can be added to the current discussions of separate armors.
Answer your question?
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ZzZz
 
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Post » Mon Jun 13, 2011 3:58 pm

Old Pauldron/Greaves thread reached post limit and got locked http://www.gamesas.com/index.php?/topic/1200263-yet-another-armor-slot-worry-thread/page__st__200

I am very worried about the armor pieces :( i want at least the same options we had on Oblivion :dead:
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mishionary
 
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Post » Mon Jun 13, 2011 8:12 pm

I would love morrowind armor type.. all separate pieces.. but in those days you could get away with clipping because things weren't all that crisp and clear. It was just easier to program. If ti were easy we'd see armor over clothes and robes over armor just like in the old games. We haven't got far enough with this latest graphic achievement to program that in easily I guess.
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Jack
 
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Post » Mon Jun 13, 2011 3:32 pm

Because I discussed a whole new aspect, at least that I have seen, of discussion that can be added to the current discussions of separate armors.
Answer your question?

Buddy, you're overrating this 'WHOLE NEW ASPECT'.
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Causon-Chambers
 
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Post » Mon Jun 13, 2011 5:52 pm

Buddy, you're overrating this 'WHOLE NEW ASPECT'.

Not really seeing as that person was right about this being discussed to the point where there is barely anything new to discuss about this current subject.

Plus I don't know how I am "overrating" it.
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sarah taylor
 
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Post » Mon Jun 13, 2011 12:19 pm

The OP is right in that it's quite legitimate to start a new topic on an already-discussed topic if there's something new to say and the old topic has been closed at 200+ posts.

Members posting here to complain about the existence of the thread should stop "playing moderator" and hit the report button if they think the topic is out of place.

I'll let this thread continue: post ONLY if you have something constructive to contribute on the subject of armour pieces. If there is truly nothing more to say, the thread will quietly die a natural death.

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Eire Charlotta
 
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Post » Tue Jun 14, 2011 1:49 am

On Morrowind we had:
1.Cuirass
2.Helm
3.Left Pauldron
4.Right Pauldron
5.Greaves
6.Boots
7.Left Bracer/Gauntlet
8.Right Bracer/gauntlet

On Oblivion we had:
1.Cuirass
2.Helm
3.Greaves
4.Boots
5.Gauntlets

On Skyrim we have seen:
Boots
Helm
Gauntlets
Armor?

This is my biggest fear , i like everything else :(
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Sarah Knight
 
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Post » Mon Jun 13, 2011 11:47 am

Old Pauldron/Greaves thread reached post limit and got locked http://www.gamesas.com/index.php?/topic/1200263-yet-another-armor-slot-worry-thread/page__st__200

I am very worried about the armor pieces :( i want at least the same options we had on Oblivion :dead:

H?r h?r! agreed!!
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alicia hillier
 
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Post » Mon Jun 13, 2011 3:35 pm

On Morrowind we had:
1.Cuirass
2.Helm
3.Left Pauldron
4.Right Pauldron
5.Greaves
6.Boots
7.Left Bracer/Gauntlet
8.Right Bracer/gauntlet

On Oblivion we had:
1.Cuirass
2.Helm
3.Greaves
4.Boots
5.Gauntlets

On Skyrim we have seen:
Boots
Helm
Gauntlets
Armor?

This is my biggest fear , i like everything else :(


Same, I will honestly say if they confirm more slots than Oblivion I am officially sold on the game. This is the one aspect that still bugs me.
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kelly thomson
 
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Post » Mon Jun 13, 2011 4:40 pm

On Morrowind we had:
1.Cuirass
2.Helm
3.Left Pauldron
4.Right Pauldron
5.Greaves
6.Boots
7.Left Bracer/Gauntlet
8.Right Bracer/gauntlet

On Oblivion we had:
1.Cuirass
2.Helm
3.Greaves
4.Boots
5.Gauntlets

On Skyrim we have seen:
Boots
Helm
Gauntlets
Armor?

This is my biggest fear , i like everything else :(


Agreed! never played morrowind, but that sounded awesome! why would they let evolution go backwards?
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Siobhan Thompson
 
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Post » Mon Jun 13, 2011 6:19 pm

Agreed! never played morrowind, but that sounded awesome! why would they let evolution go backwards?

Because some people dun wanna look for armor for more than 5 mins before they get bored.... -.-'
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Grace Francis
 
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Post » Tue Jun 14, 2011 1:03 am

Agreed! never played morrowind, but that sounded awesome! why would they let evolution go backwards?

It was an awesome feeling each time i found a new piece for my set! lovely way to keep me looking in dungeons :wub:
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Roy Harris
 
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Post » Mon Jun 13, 2011 1:26 pm

I think Bethesda have been really careful with what they show us or not, let's look at the evidence rationally.

Below is what we have evidence for (in pictures and videos):
1. We know for sure that a single cuirass have been worn with different things underneath. For example the leather cuirass with and without a shirt under.
2. We have NOT seen neither pauldrons nor greaves as separate parts in the inventory.
3. There is an arrow pointing up in the inventory screen, indicating something and we do not yet understand what.


Best case interpretation of the evidence:
1. We can equip clothes under armors (and maybe over, although that have never been seen).
2. It is just a coincident that they are not in inventory and they are in the game or they can be added with smithing (and there may be different versions of each cuirass, one with pauldrons and one without etc)
3. The arrow indicates that the armor have some parts attached or is modified in some way. This would also mean that we can modify other apparel and weapons.


Worst case interpretation:
1. The different versions are just Bethesda trying to find the best design choice for the leather armor and only one version will be in the finished game.
2. There are no pauldrons and no greaves in the game.
3. The arrow simply indicates that the armor value has been raised and that is all smithing really does with armors.

As far as I'm concerned, both scenarios are perfectly reasonable, but the worst case is far more likely given the direction Beth has taken in the last few years.
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Gavin boyce
 
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Post » Tue Jun 14, 2011 2:13 am

The only reason I would want separate pieces of armor is for enchanting purposes. If the available body slots are the same as Fallout 3 then it doesn't matter since there are plenty of places to assign gear.

You know that someone is going to open nifscope and alter the vanilla stuff as soon as they get the game. If there aren't any separate pieces at launch there will be in no time.

From what I've seen of the armor in game I don't really care to mix and match it. Also from what I've seen there is probably several different versions of each base type. Stuff with, and without, pauldrons, gauntlets, etc.
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Richard Thompson
 
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Post » Mon Jun 13, 2011 5:41 pm

Dovahkiin from the released footage wears only the right pauldron. That might imply that they're separate. Of course it's possible that this particular armor set only has the right pauldron.
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Anthony Santillan
 
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Post » Mon Jun 13, 2011 10:48 pm

Dovahkiin from the released footage wears only the right pauldron. That might imply that they're separate. Of course it's possible that this particular armor set only has the right pauldron.

I believe that's the case :(
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Claire Vaux
 
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Post » Mon Jun 13, 2011 10:47 pm

There should be the same number of armour slots as in Fallout 3/NV. However I think clothes should remain separate.

That said each set of should be customisable both in term of functionality and aesthetics.
For example removing the paldrons off of a set should make the set lighter and more mobile but reduce the protection value of the set, adding extra plates to the left gauntlet would increase the stamina costs of weapon swings with the left hand and increase the protection value and weight of the set.

I think this would be both accessible for new players and deep enough to satisfy veterans


I'd also like to see the end of the false dichotomy of Heavy armour Light armour skills and category merged as your armours would now be as heavy or light has you make them, literally. Perks would allow characters to become more specialised in what types of armour they are most effective for example:

Gladiator- wearing armour without a right pauldron increases the attack speed of right handed/two hand swings by x%
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Manuel rivera
 
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Post » Mon Jun 13, 2011 4:16 pm

I was really hoping that more armor slots would be added... now im just hoping none get removed... :shakehead:

greaves shall be missed :violin:
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Josh Trembly
 
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Post » Mon Jun 13, 2011 5:15 pm

The OP is right in that it's quite legitimate to start a new topic on an already-discussed topic if there's something new to say and the old topic has been closed at 200+ posts.

Members posting here to complain about the existence of the thread should stop "playing moderator" and hit the report button if they think the topic is out of place.

I'll let this thread continue: post ONLY if you have something constructive to contribute on the subject of armour pieces. If there is truly nothing more to say, the thread will quietly die a natural death.


Well said , Too many moderator wannabe pets playing around .....

Anyway on the subject

I dobt by now that we will see separate pauldrons , I can only hope that all the hiding and secrecy about the E3 video can only be because the developers didn't want to spoil the game that is under construction to the fans and so do not make them pissed off for seeing one single armour piece for chest to greaves and pauldrons .... may be they are working on separating them by now seeing all the uproar of the crowds on the subject .... but frankly I doubt they will focus by now more on debugging probably and fixing last minor details ... may be add some horse variants and a couple quests to use as DLCs for months after release....

Its a real pity tough thtat Developers decided to nerf the good features of morrowind ....
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Hannah Whitlock
 
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Post » Mon Jun 13, 2011 2:29 pm

You know, in looking at a whole mess of screenshots more closely, I'm noticing that an overwhelming number went out of their way NOT to show the legs. This may not seem significant, but I think it is. Hasn't anyone considered the possibility that not all of the greaves for the various armors have been created yet?
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luis dejesus
 
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Post » Mon Jun 13, 2011 8:50 pm

You know, in looking at a whole mess of screenshots more closely, I'm noticing that an overwhelming number went out of their way NOT to show the legs. This may not seem significant, but I think it is. Hasn't anyone considered the possibility that not all of the greaves for the various armors have been created yet?

Actually I 2was considering the possibility that some armour did have pauldrons included and others not ... that woudl make sense like for example the showed Elven armour looks like a renaissance plate armour made of one block of stuff linked together .... would be harder to mount separately , and a script could prevent people to mount an extra pauldron over it . while other more minimal armours coudl allow the add on of extra pauldrons like leather bands or a Gladiatorial like armband etc....
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D LOpez
 
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Post » Mon Jun 13, 2011 12:40 pm

Same, I will honestly say if they confirm more slots than Oblivion I am officially sold on the game. This is the one aspect that still bugs me.

They only confirmed multiple armor pieces and not fallout. Nothing about the number. One realistic possibility is that some armors has combined greaves and cuirass say Iron armor has but not elven.
Quite possible we still get more slots, Oblivion had 5+3 jewelry+ tail, Fallout New Vegas has more slots than Oblivion with just 1 for body: maskes, headband, ear rings, backpacks, multiple neck objects even three extra slots. Hopefully they leave some extra slots for moders or later use.
Should probably be possible to use the tattoo, scar and warpaint slots for equipment.
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joseluis perez
 
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Post » Mon Jun 13, 2011 11:34 pm

Not really seeing as that person was right about this being discussed to the point where there is barely anything new to discuss about this current subject.

Plus I don't know how I am "overrating" it.

Well, you're making it out as if you've just introduced something that no one has thought of before, and discussing something completely new.
I... really don't see how you've added anything to the same old pauldron argument. :/
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Peter P Canning
 
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