Another question regarding the leveling system...

Post » Wed Mar 30, 2011 5:27 am

Hey guys, I apologize if this has been mentioned before, but it is something I am a bit concerned about.
They have said that when you go into a dungeon, the level is set to within a few levels of what level you were when you entered it. Now I am wondering how many of you entered dungeons multiple times in Oblivion. I mean there may have been the odd dungeon that was really cool that you visited a couple of times, but mostly once you were finished with a dungeon, that was it yeah? So my question, or more of a concern i guess is this: If you are like me and only enter dungeons once or twice, the leveling system will FEEL like the terrible system oblivion had. Because all the areas you visit will basically be set to your level. Of course the rest of the world should be fine, but the dungeons will feel the same as oblivion.

Anyway, let me know what you think.
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Trey Johnson
 
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Post » Wed Mar 30, 2011 2:52 am

Just a quick bump before I go to bed, really interested to hear what some of you think about this.
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Chris Ellis
 
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Post » Wed Mar 30, 2011 5:11 am

Dungeons don't lock to your level. They have their own level-ranges like 1-10, 25-30 or 40-50 and will lock as close to your level as their level-range allows. If you are level 27 the 1-10 dungeon will lock to 10, the 25-30 will lock to 27 and the 40-50 will lock at 40. You're probably going to get your ass kicked if you try to go through a lvl 40 dungeon at level 27 so you'll have to leave and come back to try again later.
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Grace Francis
 
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Post » Wed Mar 30, 2011 4:04 pm

they way they describe it sounds like leveled dungeons. but who knows if it IS

Dungeons don't lock to your level. They have their own level-ranges like 1-10, 25-30 or 40-50 and will lock as close to your level as their level-range allows. If you are level 27 the 1-10 dungeon will lock to 10, the 25-30 will lock to 27 and the 40-50 will lock at 40. You're probably going to get your ass kicked if you try to go through a lvl 40 dungeon at level 27 so you'll have to leave and come back to try again later.


hope this is true, it would bring back the aspect of being too weak to do something into tes again.
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Nancy RIP
 
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Post » Wed Mar 30, 2011 2:10 pm

I certainly hope this is true as well. I loved the feeling in morrowind of being two weak to enter an area at one stage, then coming back and feeling all powerful. Something clearly lacking from oblivion.
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Mashystar
 
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Post » Wed Mar 30, 2011 3:07 am

There are minimum and maximum to the limits of these dungeon's level. That means, they won't go from 1 to 50 uniformly(Off course they can, but what would be the point?(Oblivion)). There will be level 30-40 dungeons, so if you're level 20, it will be locked at level 30. For 35, it will be locked at 35, and for level 50, it will be locked at 40. So you can say, every dungeon has a sort of fixed average level. Some will be hard, some will be easy. It would be rare for you to visit them at their lowest as much as their highest and as much as in between. So it will be about luck in the end. You would know what a place is about once you visited them but any new one will be a surprise. Even if you visited all dungeons in one play-through, you would only have a rough idea in a replay. I pretty much repeated what Didact said. :ninja:
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Rachel Briere
 
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Post » Wed Mar 30, 2011 11:33 am

My guess is that the data will be stored on a timer, and after a week or so (in game), the dungeon resets and waits for you to re-enter to set the enemies levels and all that.

That's my guess anyway.
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Bambi
 
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Post » Wed Mar 30, 2011 9:49 am

There are minimum and maximum to the limits of these dungeon's level. That means, they won't go from 1 to 50 uniformly(Off course they can, but what would be the point?(Oblivion)). There will be level 30-40 dungeons, so if you're level 20, it will be locked at level 30. For 35, it will be locked at 35, and for level 50, it will be locked at 40. So you can say, every dungeon has a sort of fixed average level. Some will be hard, some will be easy. It would be rare for you to visit them at their lowest as much as their highest and as much as in between. So it will be about luck in the end. You would know what a place is about once you visited them but any new one will be a surprise. Even if you visited all dungeons in one play-through, you would only have a rough idea in a replay. I pretty much repeated what Didact said. :ninja:


definitly would make dungeons feel new even if you dived into the many times. I have one dungeon, the skingrad mages guild recommendation quest dungeon, that I have down to a process where I pretty much do the same thing to clear the dungeon. the enemies are leveled to you in that quest but no matter what level it went the same way.
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D IV
 
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