[ RELz ] Antares' Creatures - Gargoyles

Post » Tue Jul 03, 2012 9:20 am

This mod adds a new creature, the Gargoyles, in the daedric shrines Maelkashishi (West Gash Region) and Ularradallaku (Red Mountain Region).

The main body model and texture, are by Filippos Labrakis
from
http://veleran.cgsociety.org/gallery/
http://www.turbosquid.com/3d-models/gargoyle-max-free/624130
I (Antares), have animated the creature.

http://img7.imageshack.us/img7/8858/screenshot195f.jpg

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9544

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if you don't know how to find these shrines, download http://planetelderscrolls.gamespy.com/View.php?id=5892&view=Mods.Detail, and ask a scout to take you there. :tongue:
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Calum Campbell
 
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Post » Tue Jul 03, 2012 12:44 am

Nicely done ^_^
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An Lor
 
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Post » Tue Jul 03, 2012 2:33 am

Wow - Umberhulk next? :biggrin:
Are you still using Blender 2.49 or have you switched to 2.5x yet?
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TRIsha FEnnesse
 
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Post » Tue Jul 03, 2012 8:30 am

Are you still using Blender 2.49 or have you switched to 2.5x yet?

used 2.49. I don't know if the later versions have script that work with morrowind.
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Eileen Müller
 
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Post » Mon Jul 02, 2012 9:59 pm

Apparently they do: http://niftools.sourceforge.net/wiki/Blender lists nif-scripts for 2.5.8.
I haven't tested them myself yet, as I am only just "re-learning" blender. The 2.5 version is really nice to use - but totally different from anything 2.4 :unsure:
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Katie Pollard
 
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Post » Mon Jul 02, 2012 6:25 pm

Antares, you have done it again. Looking forward to both battling and using these. :)
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FABIAN RUIZ
 
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