Anti Aliasing options (PC)

Post » Tue Dec 04, 2012 11:17 pm

I just saw the article PCGamer did on the graphics options menu(http://www.pcgamer.com/2012/12/03/these-are-the-advanced-graphics-settings-crysis-3-will-have-high-res-textures-at-launch-confirmed/) and noticed that there's no AA there. Can anyone from Crytek comment on what kind of AA options we'll get at launch?

Edit: DUURRRRRRRRR nevermind, I just re-read the text and saw this "One of our big goals was to improve image quality, and a lot of work went into developing several DX11 based anti-aliasing techniques for PC, which means gamers will now be able to pick their favorite—this is relatively involved on a deferred-based engine, since it involves selecting every technique and accessing multi-sampled buffers, versus the usual “flip the switch” approach." Lock please.
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Alina loves Alexandra
 
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Post » Tue Dec 04, 2012 1:09 pm

Off topic, why is the menu so similar to Crysis 2's? D:
I know there was nothing wrong with Crysis 2's menu but it would be nice to have an interface that at least looks different
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lauraa
 
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Post » Tue Dec 04, 2012 9:17 am

I.e. one that looks like Crysis/Warhead :P
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George PUluse
 
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