Anti-materiel Rifle (GRA) accesories not working for Boone

Post » Mon Oct 17, 2011 6:12 am

If I get the Anti-Material Rifle(GRA) from the Gun Runners, trick it out with all the accessories (the Anti-materiel rifle custom bolt, the Anti-materiel rifle suppressor, and the Anti-materiel rifle carbon fiber parts) and then give it and some .50 cal bullets to Boone, then when Boone equips it it looks and acts just like it's a stock AMR. That is, the gun-stock looks wooden instead of carbon-fibre, the custom bolt does not appear to be there, the sound suppressor appears to be missing from the end of the gun barrel, and it makes the full-noise sound instead of the suppressed sound. Is this a bug with the rifle, a bug with Boone, or are all the NPCs not capable of using modified guns?
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Tamara Dost
 
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Post » Mon Oct 17, 2011 7:09 am

That's how they all work, if I remember correct.

You could give Boone a modded sniper rifle with a silencer and that wouldn't work either. It has to do with mods, not the GRA DLC.
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Maria Leon
 
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Post » Sun Oct 16, 2011 4:32 pm

Yep you have to give them uniques like the Christiens sniper rifle that have the mods 'built in' for them to work.
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Pawel Platek
 
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