I've been making a system of bounty hunters as part of UV, and that got me thinking about fights. UV's really at its best when fighting NPCs (as is DR really). As a side effect of making the bounty hunters I now have a system to generate random NPCs and equip them to their level. - something that's actually not trivial to do. For now i'm just assigning them the status of bounty hunters - i.e. they randomly attack you in the wilderness if you have a bounty - with their levels based on your fame/infamy, but that seems like a very minor thing for such a complex and flexible set of scripts.
Then I started thinking - well the only good place to fight NPCs is the arena really. How about doing some work on that. But then I though that that could lead to a lot of conflicts and what with all the rules, I find it a little limiting. So what about somewhere else to fight? So here's my idea. I want to set up a secret "fight club" probably under a tavern somewhere, or for extra coolness, underwater using the bravil sea domes as a basis. I started playing with he idea, but it quickly became apparent that I'm not going to be able to make the location myself. I can script it once I have it, organise the fights, allow you to challenge random NPCs to fights there at particular times, even set your reward based on how interesting the fight was for the watching crowd. but I just can't make the building look less than awful.
so here's my question. Does anyone feel like making this? Does it seem like a worthwhile thing?
I don't want to do anything as elaborate as the oblivion tournament mod. I was thinking much more an underground fighting bar with a big cage or pit.
Opinions? Offers?