Any chance for expanded pvp?

Post » Wed Mar 26, 2014 12:17 am

Is there any chance in the future for any other kinds of PVP besides the large campaigns in cyrodil? Such as 1v1, 4v4, duels, or anything like that?

Also are there huge group dungeons? (one's with giant bosses that require many more players than 4) I have no clue, just wondering.

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Paula Ramos
 
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Post » Tue Mar 25, 2014 10:39 pm

Wouldn't that be constricted PvP :P

(I think the answer is possibly depends on a number of things, but fighting would be preferred to be between those of separate alliances)

Larger group content is something that is shrouded in whats going to appear.

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Blackdrak
 
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Post » Wed Mar 26, 2014 2:54 am

I am sure they will be adding more pvp methods to cyrodiil eventually most games usually do expand on what is the vanilla game

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Sakura Haruno
 
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Post » Wed Mar 26, 2014 3:30 am

No. No matter how many times this question is asked every, bleeding day. No.

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Emily Jones
 
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Post » Wed Mar 26, 2014 8:18 am

i would love to see more contents added later on

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Adrian Morales
 
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Post » Tue Mar 25, 2014 10:25 pm

Are you the same Ultimo that played Daoc on the Dominion free shard?

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Marquis T
 
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Post » Tue Mar 25, 2014 8:55 pm

hay I want to join molag bal, faction in later expansion, and try kill all the races of men and mer

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Queen
 
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Post » Wed Mar 26, 2014 8:02 am

Arenas will most likely be added

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Andres Lechuga
 
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Post » Tue Mar 25, 2014 4:15 pm

I can do 1v1's, 2v2's and 4v4's in Cyrodil.

Sooooo....what exactly are you asking for? ZOS already said dueling won't be in.

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Rude_Bitch_420
 
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Post » Wed Mar 26, 2014 12:51 am

+1

No.

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JaNnatul Naimah
 
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Post » Tue Mar 25, 2014 8:05 pm

Oh look, another account made today just to make another "I want arenas" thread.

This really does go towards the suggestion that the official forums post release should be for subs only.
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Genocidal Cry
 
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Post » Tue Mar 25, 2014 11:42 pm

I would like to see them expand PvP options to include the whole variety of gameplay.

- Dueling, where the most basic 1v1 feature ends with the other player being 'knocked out' and the find ending. We're not talking to the death, respawning at a wayshrine. We're talking fighting until one side ends the duel or is knocked out (lowered to 0 hitpoints, falls over like exhausted, duel ends, stands up and starts regenerating HP).

- Skirmishes, where smaller zones allowing fewer 'teams', preferrably two teams per alliance, fighting over cities and underground zones. This is more designed for capture the flag and objective based games (hold the territory, capture the flag, attrition, etc), and would be a much smaller, more manageable fight than Cyrodill would offer. This would also include PvE modes where one alliance is the only players (two groups of four working in coop), and the other two alliances have significant NPC presence on the map.

- Arenas. Spread throughout the provinces of Cyrodill would be fighting Arena's, with each Arena offering different venues, environments, and rules. Personalized to the zone, these could be two-versus-two, team-vs-team (4v4), team-vs-team-vs-team (4v4v4). It would allow fighting within your alliance (as it's not based on war, but competition). It would be structured around leaderboards and gambling. It would also include PvE modes to allow players to fight, not against simulated enemy teams, but against larger bosses and unique bad guys that would offer a significant challenge.

- House Wars would be where guilds were given the ability to declare war on another opposing guild, fighting wherever they found the opposition throughout Cyrodill. This might best be handled through NPC guild associations, like fighting between the Morag Tong and Dark Brotherhood. Or possibly through joining elite military arms of each Alliance, you set yourself as available for PvP even outside of Cyrodill. Must be rank 50+ and be in the veteran zones.

- Assassination contracts, where participating players (keywords, both players are voluntarily signing up to play as the assassin and the bounty, with both being rewarded for success) are allowed to hunt each other throughout Cyrodill. Not an outright PvP flag, but definitely could create interesting mechanics which could harken back to SWG and the Jedi vs. Bounty Hunters.

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Red Bevinz
 
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Post » Wed Mar 26, 2014 4:24 am

zerlathon, whist part wishes not to be, I can see your point

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Alkira rose Nankivell
 
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Post » Tue Mar 25, 2014 11:33 pm

^This. Op is most likely one of the people that always post about structured pvp here, now its just trying to mask itself at the same time trying to show that more people are interested. Clever but not gonna work.

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trisha punch
 
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Post » Wed Mar 26, 2014 4:28 am

I say /duel

Also /bet

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Umpyre Records
 
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Post » Wed Mar 26, 2014 1:28 am

Doesn't creating more threads about subjects already being discussed fall under the spamming rules?

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^_^
 
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Post » Tue Mar 25, 2014 3:50 pm

No. We've been through this just yesterday man.

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JERMAINE VIDAURRI
 
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Post » Wed Mar 26, 2014 5:05 am

and we go through it tomorrow, I guess

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Marcin Tomkow
 
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Post » Wed Mar 26, 2014 4:28 am

To answer this, yes there will be 12 man content in PvE, they are called Adventure Zones and whilst we don't know much about them, the basic information is that they are for 4 man and 12 man groups, by the looks of the first AZs map (called Craglorn, you can see this map by going to ESOhead), and they are planning to release this by the first few weeks after launch.
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Mimi BC
 
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Post » Wed Mar 26, 2014 5:32 am

I would prefer to have the forums open for everyone to use, but this spam of threads just increases the amount of [censored] you have to sift through to find a thread actually worth someone's attention. What is also particularly funny, is that this constant spam of threads hardly does any favours to the people who want arenas.

If I were a Game Developer, I wouldn't want to cater to Players who just spam forums like a petulant child on their parent's PC...

So how about this OP...

Pick 1 of your Accounts, and using one of your threads to try and initiate a constructive debate about arenas or "structured" PvP. Perhaps suggestions from the Community in favour of arenas would be more open for debate rather than people against having to repeat the same thing numerous times on multiple threads.

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kirsty joanne hines
 
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Post » Wed Mar 26, 2014 12:35 am


You guys have some serious trust/tolerance issues. I've never made an account on here, my question was perfectly legitimate. I was simply wondering about a couple things.

If anything, forum users that are instantly rude to new members (and only because I asked a question that's already been asked) are clearly the problem, perhaps try and be a little more welcoming or a little less rude in future.

Played the beta extensively, pre-purchased the game and will be subbing, so will my partner.

Again, you're being delusional, I've never been on this site before today and you're already accusing a new member of spamming with multiple accounts, try being less rude in future.

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oliver klosoff
 
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Post » Tue Mar 25, 2014 9:58 pm

Looking forward to that, I've heard good things about end-game content and the way the story plays out.

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Latisha Fry
 
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