» Wed Dec 30, 2009 1:35 pm
Now I'm probably WRONG, but as far as I've seen/heard from companies like Gearbox, it's a bit of a painful process to release a patch (going through Sony/PSNetwork). Paperwork, checks, setup, release, and everything in between. As far as I've seen with Gearbox for Borderlands, they're releasing one last patch to fix the quest, leveling, and enemy scaling. Supposedly though, they've released so many patches over the last year (i've been there since before it was released) that they've reached their limit incurred by Sony/PSN/whoever for whatever reason(s). Sooo... if they want to release patches, I'm guessing Beth and Obsi have to find, repeat, diagnose, rewrite/reprog, repeat parameters in game, test and hunt for bugs caused by fix, fix those or ignore (limited size for patch), compact into proper file size, present to whoever for release over network, wait for clearance (all the while new problems arise with customers), and finally get released based on whenever's good for the people in charge of that. It takes patience, alot of people, gophering, and luck; they'll still never please everyone. That's okay.
I know i might be wrong on that. If they are ALLOWED to make a patch for these issues, we will see it soon.