any free mods?

Post » Thu Mar 18, 2010 9:33 am

well maybe i did look for the answers MULTIPLE TIMES and still didnt find answers for my questions. i found answers for questions i was probly going to ask later on but not the apperent questions. did u have to be that rude? forums like this r here to HELP ppl wen they have a problem. not put them down at every question. yea i might not no EVERYTHING but thats wat makes me human and not an ascended being like Buddha! maybe im mistaken but u, at one point or another, didnt no wat the hell u were doing either so dont act like ur some all knowing being. how is that wat i "need to hear" if i needed to be criticized i would go to church. but i dont feel like it. i feel like relaxing and playing an awsome game.
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Josephine Gowing
 
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Post » Thu Mar 18, 2010 3:08 pm

Everyone is being very nice to you but I'll take you at your word and say what needs to be said.

i'm sure this was not necessary. Why should we put people down? If it annoys you to answer always the same questions, then don't. Others will and will be more polite. Are you having fun making other people feel bad? I'm quite embarrassed by such a behavior.
Obsolete, post was edited by Rohugh

To Ryucotsei: Here is a http://www.gamesas.com/index.php?/topic/1060141-mod-recommendations-for-new-players/page__view__findpost__p__15392814 that may help you through the first issues. You may have installed the mod in the wrong environment. Check out, if you have a (second) Data Files folder under your Data files folder. The path should always be .../morrowind/data files - so if there's a second data files something went wrong.

Try this out and don't care for people who might have a bad day or something.
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GabiiE Liiziiouz
 
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Post » Thu Mar 18, 2010 9:44 am

thank u. all most nothing can ruin my day so im fine. i do have a second data file folder.......howd that get there?
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Claire Lynham
 
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Post » Thu Mar 18, 2010 9:30 am

thank u. all most nothing can ruin my day so im fine. i do have a second data file folder.......howd that get there?

;) it's a often-occuring install-mistake. just fuse the folders into one. so if it asks you to overwrite select yes. watch out that you never have a second folder and always overwrite. read the suggested sites and you will be enlighted ;)
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Eileen Collinson
 
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Post » Thu Mar 18, 2010 5:36 am

thank u again. it should fix some of the mods that dont work or is it a start?
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Leticia Hernandez
 
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Post » Thu Mar 18, 2010 2:10 pm

It is a good idea to keep it simple, though. Start out small, and slowly. it's easy to get overwhelmed with the bigger mods that have a lot of stuff in several folders.
And there are a few mods out there that really are missing this and that, which will give you the same exclamation points. And it's pretty difficult at times to find the correct updated versions.
And hey, you're right - when I first started, I was quite the epic Dbag. I might still be a Dbag, but not of epic proportion.
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jess hughes
 
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Post » Thu Mar 18, 2010 9:41 am

We always makes mistakes. Sometimes I end up having two textures folders, a texture folder in the morrowind directory and the default texture folder inside the Data Files directory. It doesn't happened that much now, but last week I installed a house mod and I was absolutely sure that it was installed correctly, but when I went in-game all I would see was a building surrounded with many big exclamation error markers it. For some wired reason I haven't placed the resource files correctly, but the esp file was apparently inside the Data Files folder. It took me 15 minutes and trip inside the CS before I discovered my mistake :facepalm:
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Oyuki Manson Lavey
 
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Post » Thu Mar 18, 2010 8:17 am

Sometimes it can be confusing... the readme might say something like "extract contents of folder directly to data files folder". Then when you look, the compressed package has a folder named "The mod's name" then a "data files" folder inside that, and then folders for meshes, icons, textures, etc.

Quite often if you try to select the data files folder to extract to the morrowind folder, or the contents of the data files folder to the data files folder in morrowind, your zip application (tugzip, 7zip, etc.) will extract the entire tree and put it where you extracted it to.

In that case you would have inside your data files folder a folder named "the mod's name" then a data files folder inside that and all of the resource files inside that.

While some here may disagree with me, I've had very good luck installing most mods by extracting them to a temp folder on my desktop, and then just dragging and dropping the contents into the appropriate folder... that is if the mod has a data files folder, I will just drop that into the morrowind directory, and agree to overwrite. Of course you want to take a look at what you have in the mod's datafiles folder first, sometimes there is more than one .esp and you might need to remove the extra one.

I hope I've been more helpful than confusing... :)
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Adrian Powers
 
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Post » Thu Mar 18, 2010 1:08 am

i hate it wen something like that happens. i have a good number of mods. it takes me some time to sort everything out but even wen i do, i still seem to come up short :( its kinda annoying. i really do appretiate all of the help. :)
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Lori Joe
 
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Post » Thu Mar 18, 2010 4:22 am

While some here may disagree with me, I've had very good luck installing most mods by extracting them to a temp folder on my desktop, and then just dragging and dropping the contents into the appropriate folder... that is if the mod has a data files folder, I will just drop that into the morrowind directory, and agree to overwrite. Of course you want to take a look at what you have in the mod's datafiles folder first, sometimes there is more than one .esp and you might need to remove the extra one.

I hope I've been more helpful than confusing... :)

I totally agree with you. it is a good thing to extract to a temp folder first and copy it afterwards. if you have some warnings messages and yellow markers you may have a look into your temp folder and check out if everything you need is in there. if it is you may have an installation mistake.

@Ryucotsei: you should really do it step by step. extract the first mod into a temp folder. look how it's organized. put the right folders into the corresponding game folder. check out, if it works. if yes, do the same with your next mod. if not look out what could have gone wrong.
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FLYBOYLEAK
 
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Post » Thu Mar 18, 2010 9:08 am

!!!!!!!!!!!! THANK YOU THANK YOU THANK YOU!!!! it worked! if i could hug u right now ud need a crowbar to get me off :D thank you soo much. i still need to test it out a bit more before im 100% sure but still thank you!
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marie breen
 
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Post » Thu Mar 18, 2010 2:53 pm

Good news! I hope all this info didn't overwhelm you too bad, I know it's a lot to digest. I like to see new people on the forums. You'll find that many of us are quite helpful, all we ask is that you show respect to others. Hopefully you'll stick around and continue to learn about modding. You seem to have an interest in it. :)

I feel like I should point out why so many are telling you to start small and work your way up.

You see, Morrowind is a great game with a great many mods available for it. However, because there are so many, they don't always interact with each other well, and it can take some getting used to. Several of us do a lot of research on a mod before we install it, because we want everything to work. When you are first beginning you don't have a lot of mods, so conflicts aren't as likely, but as you add more and more, the odds for something to not work out go up.

It can sometimes get kind of complexed. Some mods even need to be loaded by the game before or after other ones to work right. That's why so many start out slow.. that way you can learn what to avoid or how to add stuff correctly. Don't let all that scare you off though. ;)

Mods can be way fun both to play and to make so I'm happy to hear you found one you like. Some people REALLY get into it. A few of our veterans that hang out have well over 100+ mods they use. They just take some getting used to.
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Rachie Stout
 
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Post » Thu Mar 18, 2010 12:49 pm

Some people REALLY get into it. A few of our veterans that hang out have well over 100+ mods they use. They just take some getting used to.

I have over 200 mods run :obliviongate:

But I'm glad it works. We've all been beginners once :) Thanks for the hugs I appreciate it :D
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abi
 
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Post » Thu Mar 18, 2010 2:22 am

If you want to play as the Sixth House you can also try http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=801

It's qvery differant from the other one and I can vouch for its quality :goodjob:
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Tammie Flint
 
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Post » Thu Mar 18, 2010 8:02 am

Personally, I never cared much for toturials. I tended to just make a bunch of landmass mods and just play with the cs myself. I remember my first interior when grid snap was off. :laugh:

You should just play around. Look at basic instructions, and make yourself a mod that you don't plan to complete or release. Eventually make yourself a more complicated mod, at which point you'll be frequently bugging the forums. We've all been there. Most of us never leave there ^_^
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Leah
 
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Post » Thu Mar 18, 2010 12:38 pm

Why should we put people down? If it annoys you to answer always the same questions, then don't. Others will and will be more polite. Are you having fun making other people feel bad? I'm quite embarrassed by such a behavior.

I respectfully suggest that you read Dark Diva's post again, this time a little more carefully. Her post was helpful, and honest.

Too many people in this forum appear to have the mistaken impression that honesty is the same thing as bashing. When honesty, bashing and flaming become synonymous in our minds we are in danger of not being allowed to communicate in anything other than kindergarten platitudes and smily emoticons.

Let's review what Dark Diva actually said. She said "before you can build your own mod you should at least be able to install one." This is simply the truth. She then suggested looking up problems on Google and reading readmes. Are you telling us these things should not be said? "You have no idea about anything including how to find and download a mod from a popular site let alone properly install and test a mod so you have no business trying to make one." Again, the truth. It may be unvarnished, it may be difficult to hear, but it is the truth. She goes on to say that once the OP can install mods then they think about making them. Again, the truth. And she winds up her post with a very important statement (please read this): "I'm always eager to help when people hit a brick wall that they have tried to climb over on their own but couldn't, on the other hand I have no sympathy for someone that wants me to carry them over that same wall because they didn't feel like bothering to walk around it on their own two feet."

I have known Dark Diva for many years and I have seen her help more people around here than I can count. She said a few blunt (but constructive and true) things in her post and a great many things that even you (when you read her post again, carefully) will have to admit are genuinely helpful.
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Zualett
 
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Post » Thu Mar 18, 2010 7:18 am

I respectfully suggest that you read Dark Diva's post again, this time a little more carefully. Her post was helpful, and honest.

I have known Dark Diva for many years and I have seen her help more people around here than I can count. She said a few blunt (but constructive and true) things in her post and a great many things that even you (when you read her post again, carefully) will have to admit are genuinely helpful.

I respectfully assume that you did not read the post before it was edited by Rohugh because of flaming. Maybe we have a different idea about honesty and politeness. Surely her post is helpful now, I think this is the reason why it wasn't deleted completely.
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Beast Attire
 
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Post » Thu Mar 18, 2010 8:11 am

Actually all I did as stated in the opener of my post was take the op at their word and use the language they suggested. It was also explained why I used the words the op suggested - that everyone took offense to that doesn't surprise me terribly much but that no one saw beyond that one word to the gristle of the matter is far more annoying.

Y'all missed the point, if only by being censored can you see half of what I was trying to do :shrug:
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Danii Brown
 
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Post » Thu Mar 18, 2010 6:28 am

Actually all I did as stated in the opener of my post was take the op at their word and use the language they suggested. It was also explained why I used the words the op suggested - that everyone took offense to that doesn't surprise me terribly much but that no one saw beyond that one word to the gristle of the matter is far more annoying.

Y'all missed the point, if only by being censored can you see half of what I was trying to do :shrug:


Fair enough. I'm sure everyone is willing to give you the benefit of the doubt, including myself, but the simple fact of the matter is that your entire post was a simple reiteration of a multitude of ilpurposed suggestions that have, in fact, already been brought up in a much more appropriate and constructive manner by other members of the community. I apologize for being blunt, but had you added some form of cronstuctive critisism or at least contributed in a fashion that isn't outrightly offensive there would be no need for reprimands. The fact of the matter is the OP needed help and multiple people were already providing both good advice, and simple solutions to the OP's reasonable and well mannered requests. I mean no insult or offense, and sincerely hope to see many more posts from both you and the OP. I am always releived by honesty or bluntness, but there is a time and place for everything and this was not the time to be blunt or in this circumstance a tad rude. Have a nice evening, and just so you know I do beleive I owe you one or two for assisting me in the past and I am quite appreciative, but honestly how would you feel if you read your original post when first starting out?

Oh and welcome to the forums Ryucotsei, I hope you enjoy your time here. I would reccomend MGE and all of Vality7's works.
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Danny Blight
 
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Post » Thu Mar 18, 2010 1:33 am

ok. i have a new problem :P it never ends. i believe Sister already answered this but i want to be sure. if downloading to a temp file then copying to the proper files in Data Files doesnt work......wat would be wrong with it? im sorry i dont meen to repeat
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Yvonne Gruening
 
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Post » Thu Mar 18, 2010 1:18 am

ok. i have a new problem :P it never ends. i believe Sister already answered this but i want to be sure. if downloading to a temp file then copying to the proper files in Data Files doesnt work......wat would be wrong with it? im sorry i dont meen to repeat

That's a little bit too vague of a question. Maybe if you tell us the name of the mod you are having a problem with, we might be able to see if there are any complexities that might cause installation problems.

In general, the Readme included in the mod should give instructions on how to properly install it. Sometimes mods come with various directory structures that need to be handled specially, such as when you are presented with various alternative features.
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Romy Welsch
 
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Post » Thu Mar 18, 2010 5:10 am

o sorry its H.E.L.L.U.V.A collection. all the weapons. i downloaded them to a temp file on my desktop and put everything into the corresponding files and it still messed up. maybe i need to redownload and try again.
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Jerry Cox
 
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Post » Thu Mar 18, 2010 4:20 am

If I remember correctly, HELLUVA needs you to update your leveled lists for the items to appear in-game. http://wryemusings.com/#WryeMash can do this, as well as TESTool. Note that Wrye Mash needs two additional files installed for it to work, but there are detailed instructions via the link I posted on how to install it.
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leigh stewart
 
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Post » Thu Mar 18, 2010 2:55 pm

ok ill check it out. ive got a new problem. i tried two house mods and the both screwed up. Daedra Manor and Malq'ultrin Manor. both wont let me live there. they just kick me out of the game.
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Dalton Greynolds
 
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Post » Thu Mar 18, 2010 11:24 am

ok ill check it out. ive got a new problem. i tried two house mods and the both screwed up. Daedra Manor and Malq'ultrin Manor. both wont let me live there. they just kick me out of the game.

You mean, you or your computer "screwed up." ;)
Chances are the mods work fine when installed correctly.

If you want help, please post your Warning.txt and your Load Order would be helpful too. Just saying it crashes the game tells us nothing informative. :)
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Irmacuba
 
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