With the build you listed in the opening post? What's the specialization?
Seriously - specialization is THE most important decision in the entire process. Specialization skills increase up to twice as fast as non-specialization skills, which makes for a hefty difference.
With Stealth spec, it should be fine. Security and Sneak will be the only potential problems - Sneak because it increases a bit too quickly and Security because it's about impossible to not use it (unless you use Open spells) and increasing it doesn't do anything at all to help you stay alive when tougher opponents start showing up. Light Armor tends to lag a bit for archers, since they spend a certain amount of time outside of melee reach, and thus not getting hit, so it should be okay as a spec major (and I've sometimes played it that way for just that reason). And Marksman is one of the slowest increasing skills in the game - even as a spec major, it's generally fine.
With Combat spec, Blade could be a problem, but everything else will be okay. It just means that you'll have to focus on Marksman more, since Blade as a spec major will increase much faster than Marksman as a non-spec major. If she spends most of her time shooting and only sometimes falls back to melee, it should be fine. If she jumps into melee quickly, Marksman is going to start to lag.
I wouldn't worry about it too much in either case. It's not a bad build either way. If it really bothers you, then without a sewer exit save, you'll have to start over, but if it was me, I'd just keep going and see what happens, and if the character starts to skew one way or another, that just becomes part of her roleplay.