Any good shivering isles mods?

Post » Sun May 29, 2011 3:16 am

ie homes? landmasses? new towns?
User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Sat May 28, 2011 4:11 pm

Here's a couple to start you off. :D

an overhaul:
http://www.tesnexus.com/downloads/file.php?id=34245

and a house:
http://www.invision.tesalliance.org/forums/index.php?app=downloads&showfile=120
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Sat May 28, 2011 1:48 pm

Integration adds2-3homes there, a guild(which you can join), a brothel, a secondary entrance/exit to the realm, and several other locations.
http://tes.multimediaxis.de/?go=dlfile&fileid=349

Wrye has two Shivering Isles mods that are pretty nice:
http://wryemusings.com/#OblivionMods

Also for houses there's always ORE:
http://oblivionsrealestate.com/Find_A_Home/Shivering_Isles/shivering_isles.html

And there's a big dungeon mod here:
http://www.tesnexus.com/downloads/file.php?id=30279

EDIT:
Also here's the Shivering Isles list, but it's very outdated:
http://www.gamesas.com/?showtopic=729907&hl
User avatar
sally coker
 
Posts: 3349
Joined: Wed Jul 26, 2006 7:51 pm

Post » Sat May 28, 2011 5:30 pm

I made a quest/house mod a while back:
http://www.tesnexus.com/downloads/file.php?id=20402
User avatar
[ becca ]
 
Posts: 3514
Joined: Wed Jun 21, 2006 12:59 pm

Post » Sat May 28, 2011 4:21 pm

This overhaul was release very recently http://www.gamesas.com/index.php?/topic/1112992-relz-zutheskunks-shivering-isles-overhaul-v01/
User avatar
Michelle Serenity Boss
 
Posts: 3341
Joined: Tue Oct 17, 2006 10:49 am

Post » Sun May 29, 2011 12:25 am

This overhaul was release very recently ZuTheSkunk's SI

Whoguru beat you to it :P

I never knew about the huge root tunnel one so I'm trying that one out.
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Sat May 28, 2011 2:05 pm

I can't stand the root tunnels, lol. That mod sounds like a nightmare.
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Sat May 28, 2011 4:05 pm

I can't stand the root tunnels, lol. That mod sounds like a nightmare.

I don't know the root mod sounds really cool considering its a never ending dungeon

Whoguru beat you to it :P

Noooooooooooooooooooooo
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm


Return to IV - Oblivion