Anyway
I'm also looking for a mod which adds lots of random locations (like huts, small ruins and unmarked roads) which also maybe reworks old ones etc. Just makes the wilderness more alive, you know?
Any such mods which you could recommend?
; Francesco's Mod INI for V4.5b;---------------------------------------------------------------------------------------------; Use this to quickly apply these settings into your game. These settings will be applyed as the defaults; at the start of a new game. You can also use the in game menu to re-load the ini if you decide to ; change them here and dont want to use the in game menu to make the changes.;---------------------------------------------------------------------------------------------; Fran Loot Difficulty;---------------------------------------------------------------------------------------------;Any setting done here will deal with any type of NPC/Chest, higher values mean lower chances ;to find good items, 0 is equal to normal loot, 50 to hardcoe loot and 75 to extra-hardcoe loot. ;You can check the loot spreadsheet to see the resulting loot table. Set FranLoot.Type to 50 ; These settings below used only if Type set to 101. Maximum values below allowed is 99 Set FranLoot.NPCBandit to 50 Set FranLoot.NPCConjurer to 50 Set FranLoot.NPCMaraud to 50 Set FranLoot.NPCNecro to 50 Set FranLoot.NPCVampire to 50 Set FranLoot.Misc to 50 Set FranLoot.Chest to 50 Set FranLoot.ChestHouse to 50; Turn on luck based loot. When enabled above settings are ignored; Recommended settings: Min:0 Max:50, Min:0 Max:99, Min:25 Max:75, Min:49 Max:99 Set FranLoot.bUseLuckLoot to 0 Set FranLoot.MinDifficulty to 25 ;Loot difficulty when luck is at 100. Set FranLoot.MaxDifficulty to 75 ;Loot difficulty when luck is at 50.; Frans Misc Loot Settings;--------------------------------------------------------------------------------------------- ;Frequency of magic items. Minumum is -100 which means no magic items all the time, 100 means magic items all the time Set FranLoot.Magic to 0 set FranLoot.LFleeMod to 1.0 ; (Default:1) Chance for npc to flee if level lower than combat targets. Rise this value for a greater chance(Min: 0, Max: 2) set FranLoot.HFleeMod to 1.0 ; (Default:1) Chance for npc to flee if low on health. Rise this value for a greator chance(Min: 0, Max: 2); Dungeon Chest Loot Settings (Only if optional plugin active);-------------------------------------------------------------------------------------------- Set FranLoot.ChestMArms to 0 ; Set to 1 for chests to have more weapons and arms (Default:0) Set FranLoot.ChestMGems to 0 ; Set to 1 for chests to have more gems (Default:0) Set FranLoot.ChestMGold to 0 ; Set to 1 for chests to have more gold (Default:0); House Chest Loot Settings (Only if optional plugin active);-------------------------------------------------------------------------------------------- Set FranLoot.ChestHouseMArms to 0 ; Set to 1 for house chests to have more weapons and arms (Default:0) Set FranLoot.ChestHouseMGems to 0 ; Set to 1 for house chests to have more gems (Default:0) Set FranLoot.ChestHouseMGold to 0 ; Set to 1 for house chests to have more gold (Default:0); Dungeon Chest Locks Settings (Only if optional plugin active);-------------------------------------------------------------------------------------------- Set FranLoot.RandomizeLocks to 1 ; Set to 1 to make chests locks more random and lesser based on player level. Chests with harder locks will often have better loot (Default:1) Set FranLoot.ChestTrap to 0 ;Raise this modifier to increse the chance to make a chest trapped, lower it in case you want trapped chests to be rarer ;Minimum value -5 disables this feature and maximum value is 96 (Default:0) Set FranLoot.ChestKey to 0 ;Raise this modifier to increse the chance to make a chest trapped/locked and spawn a guardian holding the key to open it, lower the modifier to make the chance smaller ;Minimum value -6 disables this feature and maximum value is 94 (Default:0);Item Addon Settings (Only modify if item addon enabled);------------------------------------------------------------------------------------------- Set FranLoot.AddOnItem to 1 ;Set to 1 to enable the new items appearing in loot ; Settings below control the new item ratio so for example by default every 6 boots 1 will be a boot from the new items ; Minimum allowed value is 1 which means new items all the time and Maximum allowed value is 12 Set FranLoot.AddOnBoots to 6 ;(Default:6) Set FranLoot.AddOnCuirass to 6 ;(Default:6) Set FranLoot.AddOnGauntlets to 4 ;(Default:4) Set FranLoot.AddOnGreaves to 4 ;(Default:4) Set FranLoot.AddOnHelmet to 4 ;(Default:4) Set FranLoot.AddOnShield to 5 ;(Default:5) Set FranLoot.AddOnWeap to 5 ;(Default:5) Set FranLoot.AddOnBootsM to 4 ;(Default:4) Set FranLoot.AddOnCuirassM to 4 ;(Default:4) Set FranLoot.AddOnGauntletsM to 3 ;(Default:3) Set FranLoot.AddOnGreavesM to 3 ;(Default:3) Set FranLoot.AddOnHelmetM to 3 ;(Default:3) Set FranLoot.AddOnShieldM to 3 ;(Default:3) Set FranLoot.AddOnWeapM to 4 ;(Default:4);Creature Addon Settings (Only modify if creature addon enabled);------------------------------------------------------------------------------------------- Set FranAddOnCrea.Flee01 to 15 ;(Min 0, Max 50) % chance for creatures to flee when hit/low on health (Default:15) Set FranAddOnCrea.Flee02 to 0 ;(Min -2 disables, Max 10) When approached by other animals/creatures/NPCs an animal has a small chance to flee and avoid contact. Rise this modifier if you want the chance to be higher, lower it for a lower chance (Default:0) Set FranAddOnCrea.Passive to 0 ;(Min -3 disables, Max 25) Rise this modifier if you want animals to be passive more often. lower it if you want passive chance to be lower (Default:0) Set FranAddOnCrea.Factions to 1.5 ;Rise this value if you want to see more factions fights, lower it if they are happening too often for your taste (Max 10.00, Min 0 which disables faction fights) (Default:1.5) Set FranAddOnCrea.MaxScaling to 250 ; Options for scale are 375 (0%), 300(5%), 250(10%), 214(15%), 187(20%), 166(25%) larger (Default:250) Set FranAddOnCrea.MinScaling to 125 ; Options for scale are 83(0%), 100(5%), 125(10%), 166(15%), 250(20%) smaller (Default:125) Set FranAddOnCrea.RisingChance to 20 ; (Min 0, Max 50) % chance for undead to rise from the dead (Default:20) Set FranAddOnCrea.RisingTimer to 2 ; This multiplied by 1.5 is the number of minutes till undead can rise (Min 1 (1.5 mins), Max 10 (15 mins)) (Default:2) Set FranAddOnCrea.ScalingChance to 75 ;Current % chance to rescale a creature (Min 0, Max 100) (Default:75) ;Set FranAddOnCreaFindWater to 15 ;(DO NOT uncomment if creature addon is not used) (Min 0, Max 35) Chance for animals to look for water (Default:15);Misc Settings;------------------------------------------------------------------------------------------- Set aaNoRunBackwardsStartup.bNoRunBackwards to 0 ;Set to 1 to turn on the OBSE optimized no running backwards script