You loved Fallout 3 so much yet when you saw Fallout New Vegas looking similar to its predecessor you were disappointed?
Well, it's not necessarily unreasonable, after all, one might expect a sequel to bring something new to the series, instead of just transplanting the same core gameplay into a new location.
I think the thing is, though. That one shouldn't think of New Vegas as a sequel to Fallout 3. It's more like what GTA: Vice City or San Andreas were to GTA 3. These games may have used the same engine and core gameplay mechanics to GTA 3, but they still had a lot of new things in them, not just in terms of content, like a new setting, new characters, new vehicles and such, but even the gameplay had many new mechanics. And the same is true for New Vegas, perhaps you've heard terms like hardcoe mode here? Or the companion wheel? Those are some examples of changes to gameplay that have been made in New Vegas. So it's not like this game is going to be just a glorified standalone expansion to Fallout 3, it's a full game on its own, just a game that focused on refining and expanding on the mechanics of Fallout 3 rather than being a complete innovation of the series. Now, maybe saying that won't change your mind, maybe what you WANT is an innovative game that would completely redesign everything from the ground up, and that's fine, but that's obviously not what Obsidian decided to go with, but I wouldn't worry. I suspect that when Fallout 4 comes along, we'll see some bigger changes, both in the technical and gameplay department. For now, though, I think I can live with what New Vegas will be. While Fallout 3's graphics might not exactly be especially impressive right now, I'd still say they're quite acceptable in a modern game, it's not like Obsidian is going back to Daggerfall's graphics, and it seems like most of the new gameplay features are either ones that I like or things that don't bother me because they're optional such as hardcoe mode. And the new setting should be interesting to explore, and even if the graphics don't see much improvement from a technical standpoint, I think I can agree that bringing in more varied colors will make them more
pleasant to look at, now, I wouldn't have objected to seeing a few more changes to core gameplay, but all in all, it looks pretty promising to me.
And if anyone says that New Vegas should be an expansion because of the graphics, just tell them that Fallout 2 should have been an expansion by that logic.
I could name a lot of other sequels that also don't have new graphics engines, granted, they might still make clear improvements on graphics, but chances are you can still see they're running on the same engine. At least they decided to call New Vegas that instead of Fallout 4, even though considering some of the sequels I've seen, I'm sure the game could get away with being marketed as a full sequel.