» Fri Sep 10, 2010 4:05 pm
High agility will allow your character to dodge traps, and he can sometimes even detect/disarm/extract a powerful poison from them. The traps themselves are random, so that if you reload, you stand a chance that it will at least be a different type of damage ... perhaps one that your character might have better resistance against. I've come back to an insta-kill electrical trap with powerful potion in hand, only to get hit by poison. :swear: But some chests were meant for higher level characters (especially the fancy/ornate ones with very hard locks). Disabling OOO's lockpicking skill requirements allows them to attempt to pick the lock, but no protection against the trap is given--in short, just like with bandit strongholds, if the newbie character dies he probably shoulda known better.