Any way to tweak Debug.Notification?

Post » Wed May 15, 2013 5:29 am

I'm looking for any ideas or methods for moving, lengthening the duration of, or otherwise fiddling with Debug.Notification. My newest mod, BorderSense, makes heavy use of notifications. Some of them are pretty verbose, and I'd love to lengthen their duration on screen from the default 2-3 seconds. I've dug through all the GameSettings as well as the complete INI file (as dumped by SaveINI) and I've found nothing relating to message duration. There are several options in the INI that appear related to changing debug message font size, location, etc, but changing them doesn't do anything.

I'd really rather not have to dive into SkyUI Widgets for this, so if anyone has any ideas on how to better display these notifications, please let me know!

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Lexy Dick
 
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Post » Tue May 14, 2013 10:48 pm

Use the Message system instead. You can set the display time for notifications. The Show function also allows you to put in custom numbers and you can use text replacement if you need to input a custom string.

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Baby K(:
 
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Post » Wed May 15, 2013 7:42 am

Seconded. Use messages, never use debug, that's for testing only.

Messages (there's a tick box to make a message a notification) allow for much more freedom and more uses.
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Sammi Jones
 
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Post » Wed May 15, 2013 4:35 am

Thirded. Debug is indeed only for testing purposes. Never use any debug functions for legitimate user end interaction. Use messages instead, if you don't check the 'message box' tick you can set how long it displays for.

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Adam Porter
 
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