Anybody dislike the character creation system?

Post » Sun Aug 08, 2010 11:19 am

I mean the system most games use today to alter the physical appearance on your character, all those sliders and stuff.

I just kind of find it frustrating. No matter how long I take my character always ends up looking lopsided and goofy. I usually just end up hitting random for a couple of minutes until i find something I like.

Now I'm not saying we should get rid of it altogether. I'm just proposing they implement a simpler way of making a character.

Like if you wanted to change your nose, instead of making you toy with a bunch of sliders, the game gives you a bunch of different, pre-made noses. They'd have a Small Nose, Button Nose, Crooked Nose, and so on. Pretty sure they could give them better names, like how they name the hair styles in Fallout. I'd much rather use a system like that to make my own character. Just mix and match stuff until I find the right combination.

Again, I'd make this optional. You can still use the sliders if you want.
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Cody Banks
 
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Post » Sun Aug 08, 2010 2:36 pm

I mean the system most games use today to alter the physical appearance on your character, all those sliders and stuff.

I just kind of find it frustrating. No matter how long I take my character always ends up looking lopsided and goofy. I usually just end up hitting random for a couple of minutes until i find something I like.

Now I'm not saying we should get rid of it altogether. I'm just proposing they implement a simpler way of making a character.

Like if you wanted to change your nose, instead of making you toy with a bunch of sliders, the game gives you a bunch of different, pre-made noses. They'd have a Small Nose, Button Nose, Crooked Nose, and so on. Pretty sure they could give them better names, like how they name the hair styles in Fallout. I'd much rather use a system like that to make my own character. Just mix and match stuff until I find the right combination.

Again, I'd make this optional. You can still use the sliders if you want.


Perhaps. As you said, the sliders should still be in there. The only thing I usually have a problem with is skin tone, everything else is a little easier to modify.
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SEXY QUEEN
 
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Post » Sun Aug 08, 2010 8:40 am

so far the descriptions of the new CC system are exactly what you want.
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Sian Ennis
 
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Post » Sun Aug 08, 2010 3:20 am

so far the descriptions of the new CC system are exactly what you want.

Yep. I personally hope we also get the sliders to further adjust the pre-made features. Or they at the very least give us a TON of options.
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BlackaneseB
 
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Post » Sun Aug 08, 2010 4:50 pm

while on the subject I hope body types aren′t race locked, I wanna make a muscular warrior High Elf ^.^
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Miss Hayley
 
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Post » Sun Aug 08, 2010 9:04 am

I agree, I also found the character creator in Oblivion hard to use to make a decent looking face, female Bosmer who did not look like a drunk farmwife.
As I understand the new system would be easier to use. As I understand it, it works much like character creation in sims 2 and sims 3. You can change body parts like nose, eyes yaw and mouth from a list, then you start with the sliders to adjust and you can go back and select a new nose if your not happy with it. It works pretty well, my only concern is that orcs and beast races must have their own face parts and have a good selection.
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Charlie Sarson
 
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Post » Sun Aug 08, 2010 3:03 pm

its confirmed u'll have premade shapes, dont worry
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Hannah Whitlock
 
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Post » Sun Aug 08, 2010 11:18 am

I just wish they would do the game face thingy that was in one of the Tiger Woods golf games, when you take a picture of your own face then it makes it own computerized version. Actually I would of preferred this in one of the new fallout games not a tes game.
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Matt Fletcher
 
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Post » Sun Aug 08, 2010 3:58 pm

I believe there is an excerpt by Todd where the ingame CC isnt as robust as Oblivions, so while Character models and details are sixier, you wont be able to fine tune things as much as you could in Oblivion. but apparently this is supposedly off set by having Presets :rolleyes: :shrug:
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Charlie Ramsden
 
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Post » Sun Aug 08, 2010 5:31 am

Didn't todd howard say in the game informer podcast that he thought the random pre sets in oblivion were scary and ugly, and that skyrim had alot nicer pre made faces.
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Darrell Fawcett
 
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Post » Sun Aug 08, 2010 2:59 pm

I don't think the sliders are the problem, the problem is that Oblivion faces just tend to be ugly :brokencomputer:
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TASTY TRACY
 
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Post » Sun Aug 08, 2010 4:09 am

I just wish they would do the game face thingy that was in one of the Tiger Woods golf games, when you take a picture of your own face then it makes it own computerized version. Actually I would of preferred this in one of the new fallout games not a tes game.

Yes, in Fallout it would work, but it would be problem with elves, look incredibly stupid with orcs and would not work with khajiit.
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Ronald
 
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Post » Sun Aug 08, 2010 8:05 am

so far the descriptions of the new CC system are exactly what you want.


That's what I heard as well, not sure if I like the idea that much myself as while it would make making good looking faces easier, I'm sure, it would come at the cost of somewhat less customization, though still it's better than being limited to a list of premade faces like in Morrowind, and it seems we're getting some other options to customize our characters that Oblivion lacked, like changing body shape and adding scars, from what I've heard.

I don't think the sliders are the problem, the problem is that Oblivion faces just tend to be ugly


I'd have to agree with that. Oblivion has also been criticized a lot for the default NPC faces not looking great, and if you look at Fallout 3, even though it also uses sliders to adjust different parts of the model like in Oblivion, the faces still tend to look better, which may be because Bethesda had more experience working with duch technology.

Still, you could create good looking characters in Oblivion, it just took some effort, and I'd say it was worthwhile, because when you were done, the face would feel like you're own personal creation, no one else would have a character that looks quite the same, replaying Morrowind after playing Oblivion, I never got that feeling. No matter what face I chose, even with mods that add new faces in use, I didn't feel like my character's appearance was really a unique creation of my own. But Skyrim's system should offer a fairly large amount of customization too, so even if it's not quite like Oblivion, I can live with it.
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gemma
 
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Post » Sun Aug 08, 2010 7:53 pm

As someone already stated, what the OP wished for is exactly how Beth described the new cc system.

Personally I'm worried about not being able to have enough sliders to play with, I want to be able to create any human face possible. Why most people get ugly characters in most games is simply because they lack the understanding of what a anatomically correct "good-looking" face needs to look like, they set most sliders totally wrong and the end result won't be humanlike or very pleasing at all, some games are extremely hard to get a good face out of, like Oblivion, it was hard but possible, it just took some time to reshape the weird preset/random faces until they looked realistic.

Fallout had way too little character customization.

I hope that skyrim has a lot of premade "parts" for people who are bad at using free sliders, and lots of free sliders for people who knows how to work them, it'd allow much more unique looks.
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Laura Hicks
 
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Post » Sun Aug 08, 2010 7:50 am

I actually like the slider system that games use. I just spent an hour on a new character for Mass Effect 1 two nights ago (and she looks great!). The high amount of customization is great for those of us who want it.
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michael flanigan
 
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Post » Sun Aug 08, 2010 3:17 pm

Hey OP, look: http://www.youtube.com/watch?v=GjTJR80rWng&feature=player_detailpage#t=113s
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Chloe Mayo
 
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Post » Sun Aug 08, 2010 10:07 am

so far the descriptions of the new CC system are exactly what you want.

Exactly. Confirmed and enjoyed! Yay!
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FITTAS
 
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Post » Sun Aug 08, 2010 7:12 pm

Worked okay for me :shrug:, I'm open to a new system though
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Rex Help
 
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Post » Sun Aug 08, 2010 10:40 am

From the way Todd Howard describes it, Skyrim's system is exactly the one you wan't -- prebuilt shapes (i.e; noses) with only a few sliders (i.e; positioning).

Frankly, I don't like this new system from the sound of it (what Todd said) -- if you don't have as many configuration options, then that limits the uniqueness of NPC faces as well as your player's face. Meaning, we'll see a lot of shopkeepers, questgivers, soldiers, etc.. that look alike.

Although you might find it simpler to make a character, it comes at the sacrifice of seeing a lot of everyday folks with the same face.
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Claire Mclaughlin
 
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Post » Sun Aug 08, 2010 11:06 am

That's what I've heard as well. They're going with something that's similar to what the OP is talking about. Me personally I don't mind it I hated the Oblivion setup although you get used to it after a while.
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Jack Walker
 
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Post » Sun Aug 08, 2010 5:22 am

As long as I'm not limited to pre sets the entire customization, I'm fine. A few here and there is no big deal, but if there are only 5 choices for each option, I'll be a little irritated.
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Britta Gronkowski
 
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Post » Sun Aug 08, 2010 8:03 pm

From the way Todd Howard describes it, Skyrim's system is exactly the one you wan't -- prebuilt shapes (i.e; noses) with only a few sliders (i.e; positioning).

Frankly, I don't like this new system from the sound of it (what Todd said) -- if you don't have as many configuration options, then that limits the uniqueness of NPC faces as well as your player's face. Meaning, we'll see a lot of shopkeepers, questgivers, soldiers, etc.. that look alike.

Although you might find it simpler to make a character, it comes at the sacrifice of seeing a lot of everyday folks with the same face.


That's only if they have five or six options for presets. As long as there are a good number of presets for each body part, we won't see too many people looking similar.
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Conor Byrne
 
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Post » Sun Aug 08, 2010 6:41 am

I honestly don't give a crap if my character looks perfect. I actually like playing as the ugly hero saves the world. bahahahaha. not really.. I do agree that it would be nice to have my hero look more like a person and not a figure that looks like dough as todd howard put it in his pod cast. haha. I am excited to see what the character creation will look like in Skyrim.
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Kyra
 
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Post » Sun Aug 08, 2010 8:34 am

I would rather experience it for myself, prior to making a judgment.

I do know that some did not like the "sliders" in Oblivion. WIth some time and practice, and a little help from the Face-Gen feature, one could make a reasonable character. Most of those who took some time turned out much better looking characters that the stock npc's viewed in the game. But It did take some time, and perhaps a little skill.

With respect to DA:O, Oblivion, and Fallout 3, My Oblivion character was the best, but hardest to do.

It sounds like we will get some pre-generated faces, and will be allowed to select features to modify. Probably bodies also, to some extent.

I would also like some sort of in-game modifier, for make-up and hair styles, etc. After all, there was the robot in Fallout 3.

In Viking times, grooming was common, and often the servant class would attend their masters and assist with these chores.

Bathing was accomplished on a weekly basis, and sometimes, a Finish type sauna was available.

When possible, hands and faces were washed daily, usually more often, to include before meals. They also had combs, and razors. And some even dyed (bleached) their hair, to include the men, who sometimes also dyed their beards. I don't see how it would be lore-breaking to have a professional do these things in Skyrim.
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Marlo Stanfield
 
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Post » Sun Aug 08, 2010 10:29 am

The character creation system is more like Mass Effect in Skyrim.
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Glu Glu
 
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