Aren't all games 'save the world'?
:twirl:
Well, pretty much all RPGs are anyway. I'm pretty sure SquareSoft in their glory days cemented that pretty conclusivley. At this point, an RPG isn't even an RPG if you're not saving the world.
Though in truth, in the case of most RPGs I've played, the ones I really enjoyed were the ones that kind of put that on the back burner and focused on the characters more (FF7 and X, Knights of the Old Republic, Legend of the Dragoon, Mass Effect (the first one), Shadow Hearts: New World, Xenosaga etc.).
As for Skyrim (and TES games in general), characters, story, whatever, give me some spells, some swords, and some sixy dungeons and you can back burn the whole save the world, explore the characters thing forever.