Anybody sad about being TOLD they were the Dovahkiin?

Post » Thu Sep 23, 2010 3:05 pm

i dont like the name or his look either, he looks like a [censored] and i dont like the russian name type, it sounds like dnjkebfjhedbvhjre... so yea it does kinda svck
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Jon O
 
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Post » Thu Sep 23, 2010 10:59 pm

I have no problem with being labled Dovahkiin. It's just a title, and a nice one at that imo. I don't really see what the fuss is. I think we all need to calm down.
I think being Dragonborn is a pretty cool concept in my humble opinion, but thats just me. :shrug:
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lacy lake
 
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Post » Thu Sep 23, 2010 7:10 pm

Not to mention a guy is sixy, as opposed to a girl. I mean common who really wants to see that blade girl who was killed in the first 2 minutes of oblivion as a man character? Really no one, now if Todd Howard were the main character then that'd be something to get people stoked :hubbahubba:



My own ideas would be far too ambitious and grand in scale for this generation of consoles or the next to handle.


Or... how about no song at all? Or song that isn't about the player-character?


No, the sixy "male" emphasis is needed. :turtle:
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Rachel Briere
 
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Post » Thu Sep 23, 2010 11:53 pm

My own ideas would be far too ambitious and grand in scale for this generation of consoles or the next to handle.


Or... how about no song at all? Or song that isn't about the player-character?



No song at all in a trailer? Does that mean no music too? Seriously? Sounds like a quite and boring trailer to me. About your "ideas" being "far too ambitious and grand in scale for this generation"... You speak as if you're years ahead of everyone; with the way you've been complaining about Bethesda's lack of female representation as the main character for Skyrim, I can see how that would affect your ideas... Nothing wrong with a trailer showing an example of a main character that just happens to be a male Dovahkiin.
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Charlotte X
 
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Post » Thu Sep 23, 2010 3:48 pm

Im sure this has been mentioned but they had to tell us in order to tell us about dragons and dragon shouts. Its unfortunate they told us about the greybeards and the dragon encounter but all is not lost.
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Chloe Yarnall
 
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Post » Thu Sep 23, 2010 3:15 pm

No song at all in a trailer? Does that mean no music too? Seriously? Sounds like a quite and boring trailer to me. About your "ideas" being "far too ambitious and grand in scale for this generation"... You speak as if you're years ahead of everyone; with the way you've been complaining about Bethesda's lack of female representation as the main character for Skyrim, I can see how that would affect your ideas... Nothing wrong with a trailer showing an example of a main character that just happens to be a male Dovahkiin.

An instrumental theme-song is an absolute must, that goes without saying. Even the current song without the English translation would've been fine if it sounded like random chanting in a fantasy language. I just cringe a little knowing what the lyrics to the song are. It's beyond cheesy.

And i'm not complaining so much about a lack of female representation as the main character of Skyrim, I'm complaining about the representation in general. This isn't Mass Effect. The game shouldn't need an example main character. If they want to show off characters in trailers, etc. then they should show off NPCs... not the player-character, who should be a completely blank slate.
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Cagla Cali
 
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Post » Thu Sep 23, 2010 5:33 pm

An instrumental theme-song is an absolute must, that goes without saying. Even the current song without the English translation would've been fine if it sounded like random chanting in a fantasy language. I just cringe a little knowing what the lyrics to the song are. It's beyond cheesy.

And i'm not complaining so much about a lack of female representation as the main character of Skyrim, I'm complaining about the representation in general. This isn't Mass Effect. The game shouldn't need an example main character. If they want to show off characters in trailers, etc. then they should show off NPCs... not the player-character, who should be a completely blank slate.

Can't really do that. They have to show the MC because the MC is what we would be staring at the majority of the game. It's not like they didn't do that with Oblivion. But my character look nothing like the guy in the Oblivion trailer anyway. The trailer showed what your character can be, not what the character had to be. They had to show spell casting, combat, and sneak attacks. They showed all three in the trailer, from the POV of the 1st person view which most of us would use.
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Naomi Lastname
 
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Post » Thu Sep 23, 2010 9:38 am

Woah for some reason this post totally made me think about the Lion King movie...

Main character = Simba
Title of Dovahkiin = Title of King
Skyrim = Pride Rock
Alduin = Scar
Dragons = Hyenas
People of Skyrim = Residents of Pride Rock
Graybeards = Nala
Outside factions = Timon and Pumba

The main character/Simba is born to be Dovahkiin/King but runs off ignoring the troubles of Skyrim/Pride Rock after outside factions/timon and pumba turn out to be more appealing. The Graybeards/Nala call for the Main Character/Simba to be Dovahkiin/King and so he goes off to defeat Alduin/Scar and his Dragon/Hyena lackeys driving them from Skyrim/Pride Rock saving the people of Skyrim/residents of Pride Rock.

Don′t ask me why this popped into my head, it just happened :S Oh and I was sad that the best prophet in the whole world as far as I know (Tiber Septim who has freaking gods and the elder scrolls on his side telling him the future) tells you that 'YOU' must go and 'Close shut the jaws of Oblivion' as if he truly knows that 'you' are the one to do it by fate. I hope nothing like that happens in Skyrim.

Awesome comparrison :D

I'd think the Greybeards would be more along the lines of Rafiki (sp?). But it is oddly similar it seems.

I agree that Rafiki is a better choice for a Greybeards counterpart. Nala is perhaps more like Esbern(despite being a female lion rather than a male... wait what race is he? Nord?
Anyway: The similarities are quite odd indeed.
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Ronald
 
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Post » Thu Sep 23, 2010 8:11 pm

Can't really do that. They have to show the MC because the MC is what we would be staring at the majority of the game. It's not like they didn't do that with Oblivion. But my character look nothing like the guy in the Oblivion trailer anyway. The trailer showed what your character can be, not what the character had to be. They had to show spell casting, combat, and sneak attacks. They showed all three in the trailer, from the POV of the 1st person view which most of us would use.

I'm fine with them showing 1st person and even 3rd person examples of what a player-character could like in Skyrim. They should show multiple examples though to reflect the player's ability to have complete and utter control over who their character is. I just don't like how they're presenting 'Dovahkiin' as an actual character that looks like http://vygame.net/wp-content/uploads/4The-Elder-Scrolls-V-Skyrim-SoulDragon-575x342.jpg I mean they've even got him in the background image of these forums. Again, this is an Elder Scrolls game not Mass Effect. I don't need Skyrim's equivalent of Commander Shepard to get me started in the game.
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Gen Daley
 
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Post » Thu Sep 23, 2010 7:31 pm

I'm fine with them showing 1st person and even 3rd person examples of what a player-character could like in Skyrim. They should show multiple examples though to reflect the player's ability to have complete and utter control over who their character is. I just don't like how they're presenting 'Dovahkiin' as an actual character that looks like http://vygame.net/wp-content/uploads/4The-Elder-Scrolls-V-Skyrim-SoulDragon-575x342.jpg I mean they've even got him in the background image of these forums. Again, this is an Elder Scrolls game not Mass Effect. I don't need Skyrim's equivalent of Commander Shepard to get me started in the game.

There ARE multiple versions of the main character in the trailer, you haven't noticed? But they need a mascot for this game. A stereotypical character for the magazine covers.

What are you complaining about? It is next to impossible for even 10% of the players of Skyrim to even have the same character as the person depicted in the trailer. So how could Bethesda be pushing any sort of agenda?

On the other hand, if the background image of this forum is a female, we would get people complaining that Bethesda is trying to sell six appeal... It is art for this game, no one is telling you to do anything about your character.
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Marcus Jordan
 
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Post » Thu Sep 23, 2010 7:34 pm

There ARE multiple versions of the main character in the trailer, you haven't noticed? But they need a mascot for this game. A stereotypical character for the magazine covers.

What are you complaining about? It is next to impossible for even 10% of the players of Skyrim to even have the same character as the person depicted in the trailer. So how could Bethesda be pushing any sort of agenda?

On the other hand, if the background image of this forum is a female, we would get people complaining that Bethesda is trying to sell six appeal... It is art for this game, no one is telling you to do anything about your character.

They did the same thing with the Dunmer in Morrowind, and Imperial in Oblivion.
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Gwen
 
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Post » Fri Sep 24, 2010 12:02 am

There ARE multiple versions of the main character in the trailer, you haven't noticed? But they need a mascot for this game. A stereotypical character for the magazine covers.

What are you complaining about? It is next to impossible for even 10% of the players of Skyrim to even have the same character as the person depicted in the trailer. So how could Bethesda be pushing any sort of agenda?

On the other hand, if the background image of this forum is a female, we would get people complaining that Bethesda is trying to sell six appeal... It is art for this game, no one is telling you to do anything about your character.

Why not a dragon as the 'mascot' for the game... or one of the (hopefully) interesting NPCs?

Having a default character plastered on everything just doesn't seem necessary and sends out the wrong message about the game in my opinion. Sure, fans who are familiar with the series will know better - you can pick from 10 different races, pick the gender, and significantly alter the appearance of your character. But a lot of kids who are new to series will look at this and think "AWEOSME!!!111 a viking mass effect game! I get to play as a nord named doverking"

That just isn't what TES games are about, and shouldn't pretend to be either.
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Stacyia
 
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Post » Thu Sep 23, 2010 11:32 am

Why not a dragon as the 'mascot' for the game... or one of the (hopefully) interesting NPCs?

Having a default character plastered on everything just doesn't seem necessary and sends out the wrong message about the game in my opinion. Sure, fans who are familiar with the series will know better - you can pick from 10 different races, pick the gender, and significantly alter the appearance of your character. But a lot of kids who are new to series will look at this and think "AWEOSME!!!111 a viking mass effect game! I get to play as a nord named doverking"

That just isn't what TES games are about, and shouldn't pretend to be either.

You didn't follow any of Oblivion's marketing and ads did you.
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Lory Da Costa
 
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Post » Thu Sep 23, 2010 7:04 pm

I'm well aware, but the concern for me is that knowing you're the Dovahkiin early on could severely reduce the variety in the main quest. A major portion of Morrowind's main quest involved learning about the prophecies, and confrontations with different factions and their efforts to stop or capitalise upon the Nerevarine's return. Sure, if you compartmentalize the quests they were mostly all random errands, but I would hate it if half of Skyrim's main quest consisted of "pass the trials, collect the magic artifacts" scenarios like Oblivion's did.

There should be some degree of study and an almost mystery-like element to the story, which was done fairly well in Morrowind as you read about the different prophecies and had to interpret them (or at least sit through NPCs' explanations about them) in order to proceed. Anybody remember the quest Mehra Milo and the Lost Prophecies? Not only was that easily (by my estimates) one of the most tense moments in the game's plot, but travelling to Holamayan and meeting with other individuals who gradually helped to guide you along your quest was a very well-executed, almost cinematic point in the main quest for me.

Oblivion had its great moments to, especially virtually all encounters with Mankar Camoran and the Mythic Dawn. But a lot of it also seemed pretty irrelevant and detached from the world itself and your personal character. "I'm going to this dungeon to grab this item because Martin said so." I guess in Morrowind lots of your actions (Hortator and Nerevarine) were dictated by prophecy as well, but at least they were a bit more intertwined with the game's factions.

Hopefully Skyrim's main quest won't be toned down due to additional effort being spent on factions and Radiant Story. Though hardly the most important part of the game, a great main quest can serve as a means to slowly introduce your character to more of the world's lore and characters in a natural faction.


No, it means the story is DIFFERENT. Just because you are some sort of chsen one in both Morrowind and Skyrim makes no logical connection between both having the same structure. theres a million ways to do a "chosen one" story. Having the main character "discover" it is just one way of doing it. You dont read much, do you?
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Danial Zachery
 
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Post » Fri Sep 24, 2010 1:15 am

Why not a dragon as the 'mascot' for the game... or one of the (hopefully) interesting NPCs?

Having a default character plastered on everything just doesn't seem necessary and sends out the wrong message about the game in my opinion. Sure, fans who are familiar with the series will know better - you can pick from 10 different races, pick the gender, and significantly alter the appearance of your character. But a lot of kids who are new to series will look at this and think "AWEOSME!!!111 a viking mass effect game! I get to play as a nord named doverking"

That just isn't what TES games are about, and shouldn't pretend to be either.

Here is a youtube video of the original Oblivion trailer. Note the Imperial in silly armour.
http://www.youtube.com/watch?v=vXWYWfFqlSw

If you want to complain, you are a decade too late.
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Alessandra Botham
 
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Post » Thu Sep 23, 2010 5:05 pm

They got a nord in the trailer because it would make the most sense for an nord to be the dovahkin, same goes for imperial in oblivion and a dunmer for the nerevarine. Even tho a lot of people are gonna pick different races, they still should show a race that fits the theme of the game the most. This is how i see it i guess.
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Mandi Norton
 
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Post » Thu Sep 23, 2010 11:12 pm

There is also a reason why you are named Dovahkiin; it allows the game to have spoken dialogue where specific main-quest NPCs is able to call you by "name". Naturally the NPCs would never pronounce the player's own alias. So in order to avoid the issue of the game calling you "you" and other such dis spectable terms, especially if they are suppose to respect you, you are given an honorary name right off the bat. This is what they did with Morrowind. And what they sort of did in Oblivion via "Hero of Kvatch".
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Rachael Williams
 
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Post » Thu Sep 23, 2010 1:56 pm

An instrumental theme-song is an absolute must, that goes without saying. Even the current song without the English translation would've been fine if it sounded like random chanting in a fantasy language. I just cringe a little knowing what the lyrics to the song are. It's beyond cheesy.

And i'm not complaining so much about a lack of female representation as the main character of Skyrim, I'm complaining about the representation in general. This isn't Mass Effect. The game shouldn't need an example main character. If they want to show off characters in trailers, etc. then they should show off NPCs... not the player-character, who should be a completely blank slate.


They "showed off" the Skyrim ad character for all of twenty seconds. He's no more prominent than the Bonemold-wearing Dunmer of Morrowind that you see on the back of the box, or the steel armor-wearing Imperial in the Oblivion pre-release screenshots. He's not the face of Skyrim, he's just a representation of the game's feel. Obviously your female character (who will probably have an anime haircut and chainmail bikini the instant those mods come out, which judging from Oblivion and Fallout 3 should be six hours after release) will not necessarily mirror the intentional stereotype of a character at all, since it's just a damn trailer, after all, and when punching people with words is a major feature of the game they need some guy to do that in the trailer.

Frankly I think anyone who's upset that you're the savior of Skyrim hasn't been paying attention to the series. In every game, you're a Hero with a capital H. It's no accident that my first character in Morrowind could eventually leap from the roof of one canton of Vivec to the next with little effort. You become a demigod within a few in-game months by virtue of that fact. Not every random joe schmoe on Nirn can become incredibly powerful like that, certainly not in a short time frame. The only concern I have regarding the main plot is the fact that every character can do every dragon shout. I can only hope that the effectiveness of each shout is influenced by your skills in a certain character archetype or something, though I sincerely doubt they will be. At the very least, they should dole them out very gradually so that they're useful add-ons to combat rather than something that can completely unbalance it.
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brandon frier
 
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Post » Thu Sep 23, 2010 5:54 pm

Theres actually no logical reason for you to be a Nord Dovahkiin. There's nothing special about Dragonborn being Nords or anything like that. You are just putting your own prejudices on it.

And on the guy talking about the default Nord guy in the marketing...in Morrowind we had that random Dunmer guy. So saying this is a new thing in bethesda is stupid.
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Leilene Nessel
 
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Post » Thu Sep 23, 2010 10:06 pm

The complete list of Dragon Shouts are not compulsory for the main quest. It is considered a side-quest to get new Shouts. So I don't see the problem with getting every shout in the game when the player had to earn it by trekking all over the land.
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benjamin corsini
 
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Post » Thu Sep 23, 2010 9:50 pm

The whole Dovahkiin thing is stupid and cheesy anyway. I don't know what they were thinking. What if the player doesn't want to be dragon born?

Even the song refers to Dovahkiin as a he, which is stupid considering many people (including myself) intend to play as a female.

I dont want to be human, but kinda cant avoid that.

Whether you want to be or not, you are [censored] out of luck. You are what you are, period.

As for the "he" bit. You do realize that "He" and "Men/Man" are interchangeable terms as gender specific or as a general term for human(s) (or some other rase in the case of TES).
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tannis
 
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Post » Thu Sep 23, 2010 8:47 pm

- Oh, by the way, you are a bastard related to the ruling bloodline, have fun.


Given the nature of man and mer, so are thousands of others (... or more - the estimates for the descendants of Edward III account for between 80% and 95% of English-descended population of England as of present - millions of people).

By the way, you weren't necessarily the Nerevarine in Morrowind. Or, to be precise: You only were so insofar as you fulfilled his prophecy; but that whole thing might have been a lie by Azura.
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Ice Fire
 
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Post » Thu Sep 23, 2010 2:12 pm

Here is a youtube video of the original Oblivion trailer. Note the Imperial in silly armour.
http://www.youtube.com/watch?v=vXWYWfFqlSw

If you want to complain, you are a decade too late.

I forgot all about that trailer. I guess it is just as bad...

Although at least they didn't give that imperial guy a name and a voice.
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JeSsy ArEllano
 
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Post » Thu Sep 23, 2010 10:26 pm

We were a dude who the emperor saw in his dreams.. that we would save cyrodiil.. well I became an assassin. Must have been a dillusional emperor.
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Clea Jamerson
 
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Post » Fri Sep 24, 2010 12:08 am

The whole Dovahkiin thing is stupid and cheesy anyway. I don't know what they were thinking. What if the player doesn't want to be dragon born?

Even the song refers to Dovahkiin as a he, which is stupid considering many people (including myself) intend to play as a female.

I'm just going to try and ignore it completely. If the Greybeards call the name "DOVAHKIIN" into the wind, i'm not going to answer and will visit them when I choose to.


To quote your "I'm not complaining so much about a lack of female representation" thing, it sure sounds like you are complaining about the lack of female representation to me with these words.

An instrumental theme-song is an absolute must, that goes without saying. Even the current song without the English translation would've been fine if it sounded like random chanting in a fantasy language. I just cringe a little knowing what the lyrics to the song are. It's beyond cheesy.

And i'm not complaining so much about a lack of female representation as the main character of Skyrim, I'm complaining about the representation in general. This isn't Mass Effect. The game shouldn't need an example main character. If they want to show off characters in trailers, etc. then they should show off NPCs... not the player-character, who should be a completely blank slate.


Someone already said it before in this thread, but I'll say it again since you seem to can't answer to question: What do you want Bethesda to refer to the main character for Skyrim then? It? Besides, it's just a trailer. It's not like you're stuck playing as a male. Whatever floats your boat with the gender thing will still be available upon Skyrim's release just like other TES games.
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Kelsey Anna Farley
 
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