Anyone actually paying attention to the radio ?

Post » Sat Jan 16, 2016 2:10 pm


Until In the Hall of the Mountain King comes up and I become this lunatic monster sprinting towards any ennemies guns blazing.



Love classical radio.

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joeK
 
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Post » Sat Jan 16, 2016 3:42 pm

Since about halfway through Fallout 3, I sort of stopped listening to the radio via my Pip-Boy - I've found there's more than enough in-game radios that I'll pass by where I'll hear the music and pick up any commentary that's going on. I keep some radios around in my settlements for some background music while I'm crafting, and that gives me enough of the music where it doesn't get quite as repetitive as when I keep my Pip-Boy radio on.



I like the commentary stuff, though - I'll usually stop what I'm doing and listen for a bit whenever I hear someone talking on the radio.

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SUck MYdIck
 
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Post » Sat Jan 16, 2016 5:51 pm

Classical was definitely the best of the bunch, for me, although it could have used some more variety in who was playing the music. Most people who actually listen to classical don't just put one orchestra on repeat and call it good for life. (players always want more, sue me)


Diamond City Radio annoyed me because of the announcer (personal taste, and I could have got over it) and the fact that so much of the music was recycled from FO3, which was a huge disappointment for me. It wasn't worth listening to him talk just to hear the same stuff over again.


Radio Freedom was so tediously repetitive and worthless that I went back and turned off their transmitter out of petty spite. If the announcer had only opened his mouth when there was actually an emergency somewhere, then I' d have been cool with it, but having to hear the same meaningless dialog repeated ad nauseam every three minutes for 20-100 hours of gameplay? Clearly all is *not* well in the commonwealth, ever. Who thought we would like to listen to that?


The side-quest specific radio stations were a cool touch. That was fun. Distress beacons, ditto.


The fact that we sitll can't use (or even scrap) the ham radios we find in the world is totally baffling, considering the number of ham radios we're expected to build.

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FABIAN RUIZ
 
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Post » Sat Jan 16, 2016 12:00 pm

I found there was so much stuff to listen to in the world (like random gunfights over thataway/etc), that I kept the radio off. So yeah, almost never listened to anything, besides quest-guide distress signals/etc, for the entire playthrough.



(And I loved listening to GNR in Fallout 3)

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LuCY sCoTT
 
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Post » Sun Jan 17, 2016 12:48 am


Spoiler
You do know you can kill him and replace him with a different person, right?

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mimi_lys
 
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Post » Sat Jan 16, 2016 5:13 pm

Classical radio station only.

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Emily Graham
 
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Post » Sat Jan 16, 2016 11:06 am

I miss Galaxy News Radio from FO3 so I hardly listen to the radio in Fallout 4. I do however have radios in my homes that are on. But when I am out in the wastelands I like to have silence other then the ambient noises around me.

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Laura Elizabeth
 
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Post » Sun Jan 17, 2016 2:47 am

For everyone interested. There's already a radio mod on the nexus, featuring an additional 111 songs.

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Sebrina Johnstone
 
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Post » Sat Jan 16, 2016 12:12 pm

Whoa!

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djimi
 
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Post » Sat Jan 16, 2016 4:48 pm

Diamond City Radio got old fast...though it does have some good songs there still isn't enough variety. While I like Classical Music, that channel is pretty much all heavy symphonies, I'd prefer light classical for wandering. These days I leave it on Freedom Radio because it's the only way alerts seem to work anything close to right. FO3 and NV were both superior to FO4 when it comes to music, and NV had two stations with good DJs to boot. Hopefully console will get radio mods like CONELRAD Radio and the GNR Expansion...otherwise I may have to pick up the PC version earlier than I planned. It's irritating how little music is available...how come Rockstar can put half a dozen stations, all with unique DJs and ads, and more music than DCR, into their GTA games and Beth can't/won't?

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Lori Joe
 
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Post » Sat Jan 16, 2016 12:22 pm

Travis does announce changes in the game, both feeble Travis and Travis Van Damme.



I don't listen to the radio for him anyway. I just like having a soothing 50s playlist accompany me as I explore the Commonwealth. Helps settle my nerves.



I'm not fond of the game's core music track, especially when enemies are around.



I did try to play with all music turned off, but it's lacking ambiance. You'd think being next to the ocean we'd hear sounds, but nope. Just a few sounds of birds, bugs, and rain. Disappointing.

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Richus Dude
 
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Post » Sat Jan 16, 2016 11:12 am

I discovered an interesting behavior in regards to radio content. If you follow the Minuteman quest line -- which the game obviously tries very hard to push you into it -- similar to FO3, the DJ starts to mention things that the Sole Survivor has been doing. HOWEVER, by deliberately avoiding Concord and NOT doing Minuteman quests, but nonetheless independently doing the Minuteman tasks (building settlements, rescuing people, etc.), not a peep about what I've been doing.

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Kevan Olson
 
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Post » Sun Jan 17, 2016 1:46 am

I rarely listen to the radio because of the lack of good DJ's, which in turn is due to the lack of good voice acting that we all notice compared to FO3.
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Britta Gronkowski
 
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Post » Sat Jan 16, 2016 5:07 pm

Low Esteem Travis > whatever the new one should be called.


Three Dog and Mr. New Vegas were better.


"Our reporter visited the scene and interviewed the local nutjob."
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kasia
 
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Post » Sun Jan 17, 2016 2:50 am

Classic music station needs more variety, but it is the one I listen the most to. Not enough new songs on the main feed station. Did not really like Three Dog, same goes for Travis. There should be easter eggs where we locate new music holotapes and add them to a playlist that we can broadcast from our HQ. This should be easy to do...

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Causon-Chambers
 
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Post » Sat Jan 16, 2016 12:28 pm

I asked for this after fallout 3 as well. A repeating step-and-fetch quest or loot item that lets you play music files you already have on your gaming device over the in-game radio.


"Hey chump, go fetch me an LP, there's caps in it for you."

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Charles Mckinna
 
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Post » Sat Jan 16, 2016 5:18 pm

Travis is pure perfection and I love him more then Three dogs and Mr. New Vegas. Like legit, three dogs gets annoying REALLY REALLY FAST and Mr. New Vegas gets dry after awhile but Travis never gets old, I listen to him all the time.
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Annick Charron
 
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Post » Sat Jan 16, 2016 6:27 pm


I fully agree. I turn all the music off; its much creepier that way. I loved to listen to the radio in FO3 and I turn everyone I come across on, but I never listen on my Pipboy...

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Jhenna lee Lizama
 
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Post » Sat Jan 16, 2016 11:37 pm

I enjoy feeble Travis much better than confident Travis, and this is my favorite radio. I was hoping for all new content, but I do enjoy "Civilization " and "Butcher Pete." I always have to stop and listen whenever "Rocket 69" plays. That's my fav song. When I want a break, the Classical station works well.
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Steeeph
 
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Post » Sun Jan 17, 2016 12:17 am


I like how uncomfortable Travis is with Rocket 69
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James Hate
 
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Post » Sun Jan 17, 2016 12:37 am

the music in the Goodneighbor bar surpasses any radio that we had in a Fallout so far ^_^


it's a shame we can't listen to her while traveling :(

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Jynx Anthropic
 
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Post » Sat Jan 16, 2016 11:41 pm


Her songs appear on Diamond City Radio
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Love iz not
 
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Post » Sat Jan 16, 2016 4:44 pm

Fallout New Vegas introduced me to "Big Iron" by Marty Robbins, for which I am eternally grateful.



In FO4 I turn the radio on every once in a while, but a lot of the songs seem to be rehashed from FO3.

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Sweet Blighty
 
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Post » Sat Jan 16, 2016 5:19 pm

Radio, what radio? :lmao:



On a more serious note. I don't pay attention. I even go out of my way, to turn them off. This time around, radio really irritates me... :shrug:

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Eoh
 
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Post » Sat Jan 16, 2016 10:18 pm

Classic station all day er'day.

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Lizs
 
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