Hi,
In Fallout 3, I hated companions, I enjoyed being the Lone Wanderer. I like being out in the huge Wastleland by myself. Now with the new companion system, It seems like they will be a main part of the game, almost necessary to use, anyone else annoyed about this?
Necessary? Heck no. They're no more necessary than companions have ever been in a Fallout game.
Are they more useful? Sure. More benefits to using and traveling with them? Yep. More depth and personality to their character? Absolutely. But at no point do you need them.
Fallout 1 and 2 had a ton of companions to collect that could travel and fight, and carry and do things for you. They weren't necessary then either. Heck, I'm playing Fallout 2 right now and I'm traveling with robot controlled by a chimp's brain, a super mutant, a talking deathclaw, and a [censored]ty lisbian farm girl who also happens to be my character's wife. Are even of them necessary? Nope. Hilariously fun for a gazillionth playthrough of the game? Quite. :twirl:
So basically your entire argument is that because companions are going to be better, easier to control, and give you a perk when traveling with you, and have their own quests, you are going to be compelled to recruit them? So please illuminate
why you feel this makes them necessary to use.