Anyone else concerned because of the slightly smaller map?

Post » Thu Oct 20, 2011 8:43 am

I see.
but its only slightly smaller, dosent really make that much of a difference

It's not even slightly smaller. Even if it were, like you said, it wouldn't matter. There is no evidence that it is even 1 cm smaller though.
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luis ortiz
 
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Post » Thu Oct 20, 2011 5:20 am

What does "smaller" even mean? It is smaller by some arbitrary scale of terrain units. The perceived map size also depends on running speed (that's why morrowind felt so big), distant rendering and content. Also, when talking about overall game size, you would have to include dungeons.

Measuring a game by it's map size is like measuring a computer program by it's lines of code, if you know what I mean.
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Sarah Bishop
 
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Post » Thu Oct 20, 2011 2:24 am

Quality over quantity imo, so no.

I'd rather have one unique town than two identical towns with loads of empty field between them.
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carla
 
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Post » Thu Oct 20, 2011 6:59 am

It's not even slightly smaller. Even if it were, like you said, it wouldn't matter. There is no evidence that it is even 1 cm smaller though.

plus the team size has skyrocketed since OB
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Nichola Haynes
 
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Post » Thu Oct 20, 2011 12:56 am

What does "smaller" even mean? It is smaller by some arbitrary scale of terrain units. The perceived map size also depends on running speed (that's why morrowind felt so big), distant rendering and content. Also, when talking about overall game size, you would have to include dungeons.

Measuring a game by it's map size is like measuring a computer program by it's lines of code, if you know what I mean.


We know Oblivion was 16 square miles and Morrowind was closer to 8 square miles, that's what people are on about.
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tannis
 
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Post » Thu Oct 20, 2011 12:45 am

Anyone else concerned because of the slightly smaller map?

No.
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willow
 
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Post » Thu Oct 20, 2011 5:29 am

The mountains, vallies, etc will make it feel bigger than Oblivion. Ftw

Also I read 20+ previews this week and I have only heard compliments to the size. Example -- I was in my horse for 20 min and was surpsied that I had not gone too far on the map. Read the previews and anyone who is nervous should be put to ease.
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lucy chadwick
 
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Post » Wed Oct 19, 2011 5:49 pm

:shifty: It's not the size that matters, it's the motion of the exploration! :shifty:
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LADONA
 
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Post » Wed Oct 19, 2011 11:15 pm

Not really bothered about the size of Skyrim.

Did you explore every part of Oblivion and its caves? Even if so, I'm sure that mods would add to the content sufficiently.
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brandon frier
 
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Post » Wed Oct 19, 2011 9:13 pm

Quoted from Elder Scrolls Wikia:

Although it is roughly the same size as Oblivion's Cyrodiil (approximately 41 square kilometers in area or 25.4 miles), it is the least populated of all regions in Tamriel and features more lush forests and grassy areas than Cyrodiil.
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Lauren Graves
 
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Post » Wed Oct 19, 2011 6:57 pm

I'm not too worried. At the start of the gamplay video, we see a Dragon perched on top of a ruin in the distance. (Bleak Falls Barrow) It looks miles away in the game, but on the map it seems a relatively short distance.

But that's just me.
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(G-yen)
 
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Post » Wed Oct 19, 2011 11:34 pm

No.
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Brentleah Jeffs
 
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Post » Thu Oct 20, 2011 3:00 am

i'll take size over content ay day. it is ot, i my opinion, realistic when you are encountering things
every 20 seconds or so. i'd like time to breath and have time to reflect.

hope mountains make it feel bigger :wink_smile: Ely
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Ria dell
 
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Post » Thu Oct 20, 2011 5:39 am

After comparing Morrowind, Oblivion and now Skyrim maps i have to say i'm feeling a little concerned that it's a tad smaller as i really liked the huge maps in previous games. Anyone else feeling the same?


Remember there is more content both "higher up" and "below ground" not to mention at ground level. Skyrim will actually be larger in terms of total areas to explore and adventure.
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loste juliana
 
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Post » Wed Oct 19, 2011 7:30 pm

Of course we miss maps with size of Daggefall, but what can you do? They probably never do anything so huge.
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Joie Perez
 
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Post » Wed Oct 19, 2011 9:58 pm

Quantity over size.


Post made me chuckle.


Anyway, I can't say until I actually play the game. Just because it's smaller than Oblivion from a 2D perspective doesn't mean it won't be big enough.
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Project
 
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Post » Wed Oct 19, 2011 11:48 pm

I'm just worried that Bethesda is gonna jam so much stuff into Skyrim that it'll feel crowded!
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Stephani Silva
 
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Post » Wed Oct 19, 2011 11:20 pm

Nope, not concerned at all. Morrowind is much smaller then Oblivion, yet had just as much content.
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Josephine Gowing
 
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Post » Wed Oct 19, 2011 9:18 pm

The "map" being smaller is an illusion. It is caused by zooming out of the map. When you zoom out the same map becomes smaller. No one has had the time to actually compare the three maps KM to KM, Mile to Mile..... You can't judge it because you don't know the zoom level.....
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Rozlyn Robinson
 
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Post » Thu Oct 20, 2011 12:05 am

Well it is about the same size, but the advantage that skyrim's map has is the mountains that allow more content to be put in
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Amy Cooper
 
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Post » Wed Oct 19, 2011 9:57 pm

In general, yes. Skyrim's map, compared to Oblivion map, is indeed smaller, and that's so far been the main concern I've had, that the gameplay world is smaller.

http://img600.imageshack.us/img600/659/tesmap.jpg (just a quick mock-up of images available online)
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priscillaaa
 
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Post » Thu Oct 20, 2011 6:11 am

Nope! :celebration:
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LittleMiss
 
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Post » Thu Oct 20, 2011 7:27 am

There is no evidence that it is even 1 cm smaller though.
Sure there is, that's what "about" means. "It's about the same size as Oblivion"
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Blessed DIVA
 
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Post » Wed Oct 19, 2011 11:52 pm

Nope, because they said it has more content than MW and OB.
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Amy Smith
 
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