Anyone else concerned because of the slightly smaller map?

Post » Thu Oct 20, 2011 7:47 am

After comparing Morrowind, Oblivion and now Skyrim maps i have to say i'm feeling a little concerned that it's a tad smaller as i really liked the huge maps in previous games. Anyone else feeling the same?
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Brian Newman
 
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Post » Thu Oct 20, 2011 4:02 am

Nope
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Len swann
 
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Post » Wed Oct 19, 2011 4:14 pm

Yes actually.

But I KNOW that the game will be awesome either way :)

Still, a huge map would be nice
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gemma
 
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Post » Thu Oct 20, 2011 12:49 am

Nope. MOUNTAINS, flatten them and it's the same or bigger

They have said it's much more densely packed. Not just with caves/forts/etcetera but with random little things.
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Anna Beattie
 
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Post » Wed Oct 19, 2011 11:17 pm

Quantity over size.
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Melis Hristina
 
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Post » Wed Oct 19, 2011 11:09 pm

Not really, but of course bigger would be better
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kiss my weasel
 
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Post » Thu Oct 20, 2011 12:41 am

Morrowind was smaller than Oblivion by quite a bit. Skyrim is about the same size as Oblivion.


Without a any scale to determine the sizes, how are you determining which is larger anyway? Are you just guessing?
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Lori Joe
 
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Post » Wed Oct 19, 2011 4:27 pm

I don't understand where people are getting Skyrim is smaller from. Todd has said Skyrim based on land mass is roughly the size of Cyrodiil in Oblivion, now add the vertical area of the mountains, it will be bigger. Also note Todd said that Skyrim is the biggest game they have made.
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Dylan Markese
 
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Post » Wed Oct 19, 2011 8:40 pm

I don't care how small the map is. As long as the actual landmass is huuuge ;)
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Samantha Mitchell
 
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Post » Thu Oct 20, 2011 12:49 am

This again?

Morrowind was small, but felt big because of the way the game was designed. Oblivion was bigger, but didn't really seem so because of the way the game was designed. Skyrim will be roughly the same size as Oblivion, but will feel a lot bigger because of the way the game is being designed.

As much as I would've liked Bethesda to up the scale of Skyrim's gameworld by x2, there's no doubt whatsoever in my mind that it will feel bigger than both Morrowind and Oblivion.
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Queen
 
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Post » Wed Oct 19, 2011 7:28 pm

Morrowind was smaller than Oblivion, but felt way bigger. So it all depends on the way the map has been filled. Cyrodil consisted of endless plains and boring roads, while Morrowind was all hand made, and had interesting landscapes with hills.
I don't worry, map size doesn't matter much, it's all about the way it is handled.
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Steve Bates
 
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Post » Thu Oct 20, 2011 7:03 am

Wait, maybe he's talking about the cloth maps? Like the physical map?
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Emily Jeffs
 
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Post » Wed Oct 19, 2011 4:46 pm

Ahh just to clarify i'm basing this off map vs map i never actually brought into account flattening mountains and such thanks for clearing that up. :facepalm:
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Louise Dennis
 
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Post » Wed Oct 19, 2011 10:29 pm

Ahh just to clarify i'm basing this off map vs map i never actually brought into account flattening mountains and such thanks for clearing that up. :facepalm:

Based on map vs. map, without mountain flattening, Skyrim is stated as being about the same size as Oblivion.


How are you determining that it is smaller?
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willow
 
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Post » Wed Oct 19, 2011 10:56 pm

Concerned about being a "tad" smaller?

lol

No.
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Holli Dillon
 
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Post » Thu Oct 20, 2011 7:22 am

bigger dosent mean richer with content
+ OB had generated lanscapes
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naome duncan
 
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Post » Thu Oct 20, 2011 8:02 am

bigger dosent mean richer with content
+ OB had generated lanscapes

He never said that bigger had anything to do with content. He is commenting purely on the size.
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Philip Lyon
 
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Post » Thu Oct 20, 2011 6:52 am

The map may be bigger or smaller but that isn't important. What's important is to take the information they've given us and put it together.

1. Content to Space Ratio: More content in a smaller space. They mentioned that they were trying to jam things full of content. So, even if it were a smaller space, there would be more to do.

2. Map Perceptions: They opened up more of the map as playable space. Previously, there were many places that were on the map but could not be explored.

3. Content Expectations: If what they said was true and we get a better content to space ratio, then our expectations will be much higher for any subsequent expansions. This only works to our, the consumers, advantage.
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Daramis McGee
 
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Post » Wed Oct 19, 2011 7:59 pm

With the mountains it's likely going to feel a lot bigger even if the land mass is still roughly the same size. Personally though I'm not bothered because the environments look much better designed and interesting to wander around in, which beats size in my opinion. Morrowind and Oblivion being a perfect example, sure Oblivion was bigger, but I found Morrowind way more fun to explore and travel around in.
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Laura Tempel
 
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Post » Thu Oct 20, 2011 3:01 am

Nay. Oblivion had a lot of landmass but not a lot to explore in that landmass. I prefer the latter.
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kyle pinchen
 
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Post » Wed Oct 19, 2011 11:56 pm

I'd love it to be 10 times the size it is, but that's not going to happen. It's great the way it is. For me. Anyway.
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Love iz not
 
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Post » Thu Oct 20, 2011 5:25 am

This again?

Morrowind was small, but felt big because of the way the game was designed. Oblivion was bigger, but didn't really seem so because of the way the game was designed. Skyrim will be roughly the same size as Oblivion, but will feel a lot bigger because of the way the game is being designed.

As much as I would've liked Bethesda to up the scale of Skyrim's gameworld by x2, there's no doubt whatsoever in my mind that it will feel bigger than both Morrowind and Oblivion.


^ This
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laila hassan
 
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Post » Wed Oct 19, 2011 9:26 pm

Morrowind felt so big because your walk speed was so damned slow.
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kennedy
 
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Post » Wed Oct 19, 2011 11:54 pm

He never said that bigger had anything to do with content. He is commenting purely on the size.

I see.
but its only slightly smaller, dosent really make that much of a difference
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sexy zara
 
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Post » Thu Oct 20, 2011 12:41 am

Not at all, Skyrim is similar in size to Oblivion but seems to be far more handcrafted plus will seem larger due to the mountain ranges.
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darnell waddington
 
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