I'm not trying to judge or deride a game I've yet to play, but I'm just wondering if any other fans out there think the idea of Dragonshouts comes across as being a little bit on the lame side.
I don't know, after playing the game, which is right there at the top of my 'most anticipated' list, I might find that 'shouting' has been implemented with none of the silly, over-the-top gameplay mechanics that so many developers feel are necessary to make the player feel powerful, like the Plasmids from Bioshock for instance where you can squeeze killer bees out of your hand.... fun playing around with sure, but really quite lame, detracting from the sincerity and immersiveness of the gameworld because it's just... well, silly.
In Lord of the Rings for example there's very little that isn't make-believe, it is after all fantasy, but there's also nothing in particular about the story that feels as though it doesn't belong, nothing that stretches the plausability of the world to the point where the reader or viewer, even given that it is fantasy, questions the common sense of it.
Just wondering if anyone else thinks Dragonshouts might be a bit goofy.