» Wed Mar 30, 2011 4:16 am
Its actually NOT repetitive if you consider the different "prisons" you start in for each game and where/how you are released. Its not repetitive because your character's reason for being in prison is LIMITLESS to your imagination. Its only repetitive if you aren't RPing *at all* and just taking in only what the pixels on the screen show you without investing your imagination any.
But that aside, prison can happen to anyone. You could have even been rich and powerful once, or you could have been poor before you were put there, or anything in between. If they start you out in a specific type of house (or lack thereof), its harder to imagine that your backstory was anything other than tied to that place and the station in life you are presented with. You could imagine that your station in life were different before, but you are still stuck with imagining that at least in recent days if not longer, your story ended up with you living the specific type of life you are presented with at the stories opening at least for one day. If you start in prison, there is not one single thing that is forced on your backstory for even one day of it except that you ended up in prison, and you can RP that that was for a good reason or falsely accused, whatever. Any other starting location/station will force it such that your backstory includes a situation where you have the status of the home (or lack thereof) you are given.
I suppose you could start homeless in a small cave, but, its harder to freely RP that you were a noble knight or a powerful mage and have a reason you are now a homeless beggar in a cave than it is to RP the same but be wrongfully thrown into prison where your strength was sapped away during your incarceration. And really, those are your only two options for starting with nothing and a clean slate: homeless in some random wilderness, or prison... and prison offers both better RP and more believable starting dialogue from your captors to get the next thing rolling.