Anyone else find the starting in prison plot... again lame?

Post » Tue Mar 29, 2011 10:39 pm

Providing a back-story would just force me to come up with explanations for ignoring it. It was bad enough in Oblivion having to come up with a reason not to carry the Amulet of Kings to Jauffre until I had adventured my way up to about 20th level first.
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BlackaneseB
 
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Post » Tue Mar 29, 2011 10:31 pm

or you could have taken the heat for some one who would have died in the imperial dungeon, that would be noble and not so lame.

Still, the fact remains that you were in prison. Realistically, people should treat you like you were a prisoner, and they don't.
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Tamara Primo
 
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Post » Tue Mar 29, 2011 10:44 pm

Well that makes all the difference, then. In other games you supposedly commiting a crime, but in both Arena and Daggerfall there's none of that. Not that I care how the game starts off, I don't mind the prison.

Yeah, that's true. In Daggerfall, it was even worse. The game would write out an entire backstory for your character, not leaving much to the imagination at all. It was way better in the following games.
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Liii BLATES
 
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Post » Wed Mar 30, 2011 1:22 pm

I like the fact that you start out as a nobody, but I wish it wasn't prison. I like playing good characters, and if I start out in prison, my only back story for myself is like, "I was framed!" or something.
And that's totally lame.


And it's Bethesda's fault "I was framed" is the best you can do?

My character is in jail because:

I was framed.

I was being chased by Camonna Tong thugs and svcker-punched a guard to escape them by being hauled off to jail, knowing ultimately dealing with a couple days in jail would be easier than dealing with the thugs.

I was working with the Blades to capture a bandit lord who is running his empire from inside the Imperial Prison, but then the only officer who knew it was murdered- which sort of left me hanging.

I was taking shelter from the rain in a barn near town when the most amazing young lass joined me. Then, while we were...ah..."getting to know each other," a burly Nord farmer with a pitchfork appeared saying something about his daughter and that I could deal with him, or with the guards.

Those took a whopping two minutes to come up with...
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teeny
 
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Post » Tue Mar 29, 2011 10:09 pm

It was lame the moment they decided to start the second game as a prisoner.

Seriously, you did it once, move on. How about a bit of creativity instead of wiping our characters memory and throwing them in prison. It's lazy.

Uh, what? No one "wipes your characters memory" lol. You create the RP. You decide who he is. That's the entire point. :rolleyes:
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Craig Martin
 
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Post » Wed Mar 30, 2011 12:29 am

Still, the fact remains that you were in prison. Realistically, people should treat you like you were a prisoner, and they don't.

Realistically very few people should even know who the hell you are let alone give a rats ass about you.
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benjamin corsini
 
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Post » Wed Mar 30, 2011 9:26 am

The prison thing is almost tradition now. I have no problem with it and in fact kind of like it. If they get rid of it, I won't cry, but I know many probably would.


I don't think growing up with mom and pop on a farm and watching them die as you transition past the tutorial would be fitting for a TES title.
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Dona BlackHeart
 
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Post » Wed Mar 30, 2011 5:43 am

It is now tradition and should not be changed. It leaves the backstory open to the user to fill in gaps at will. Sorry to those that have no imagination and need to be held by the hand the entire plotline.
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Harry Leon
 
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Post » Wed Mar 30, 2011 11:43 am

The tradition is starting in a prison, not being a prisoner. The beginning of Arena starts you off in the Imperial City Prison.
To some degree, but I'd say the true tradition is your character beginning in the Imperial City. The backstory of Morrowind said you were sent from the Imperial City, in Oblivion and Arena you obviously start there, and in Daggerfall you meet the emperor there and he sends you on your mission.

Weren't you a captive of Jagar Tharn?
Not exactly, you were a palace guard or something and he put all the guards in the cells to get them out of the way, and expected they would all starve.

Kind of, I guess you could have been a prisoner in an nontraditional sense, but he put you in there to be left to die. I always thought it was less of a way to imprison you and more of a way to kill you.
That's it. After the coup, he was cleaning out the loyal staff.
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Abi Emily
 
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Post » Wed Mar 30, 2011 8:12 am

I was wondering was I alone in my feelings about the start of Skyrim.A execution in the beginning of the game is great,but why not give our character a back story.The reason behind it really svcks "we want you to make your own back story" how lame is that. I love Bethesda games to death,I just would love better plots & writing. How do you guys feel about it?


Guess I agree and disagree. I like the "we want you to make your own back story", I don't want Beth defining that for me. I could care less about starting as a prisoner being "tradition". Just start me off on a dock having just stepped off a boat and I'm fine. I can take it from there.

or you could have taken the heat for some one who would have died in the imperial dungeon, that would be noble and not so lame.


That does get old after a while though. How many interesting variations of that can you really come up with each game?
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Jennifer Munroe
 
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Post » Wed Mar 30, 2011 12:52 am

How is it lame? It allows you to start your character with absolutely no backstory so you can decide for yourself. Any way else short of amnesia (which would be the most cliched beginning ever) would require your character to have some kind of pre-made back story or else it wouldn't make sense. Plus it's a tradition and it works well. It also allows for an action oriented beginning to get you used to the controls and give a feel for the game.
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Donald Richards
 
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Post » Wed Mar 30, 2011 3:47 am

One game I have always hated the starting of is Never Winter Nights 2, I mean seriously no matter what you are always the adopted son of some elven farmer and must participate in the "Harvest Festival". Imagine how stupid that looks if you pick a Drow as your race. So I hope TES never ever does anything like that.

If you do not like the open approach to starting that is starting in Prison you must not be a very creative person, I know every character I make in a TES game has a whole back story that I form while creating the character and going through the game.
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Breautiful
 
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Post » Wed Mar 30, 2011 6:01 am

What I'm getting at here is that you don't have enough imagination to come up with your own back story that you need Bethesda to hold your hand and make it for you?

I don't mean to be rude, but people want their own back story, not some generic "He was an orphan. As a child, he lived of the streets.. Bla bla bla."

And the whole prison thing is tradition. And every beginning of the game is different, I don't get why some poeple think "OMG, you start in prisonz agaaiiin! Boooringz lulz" Think for a moment; Was the MW beginning similar to Oblivion's?No. Yes, it's the same GENERAL (key word) idea, but the EXPERIENCE (another key word) is different for each game.


/thread
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Andy durkan
 
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Post » Wed Mar 30, 2011 4:58 am

of course the member who started a thread wanting the writers to create OUR back story is a member named "Fallout 4 Ever".... This is elder scrolls dammit.
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Camden Unglesbee
 
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Post » Wed Mar 30, 2011 6:21 am

I was wondering was I alone in my feelings about the start of Skyrim.A execution in the beginning of the game is great,but why not give our character a back story.The reason behind it really svcks "we want you to make your own back story" how lame is that. I love Bethesda games to death,I just would love better plots & writing. How do you guys feel about it?


Go play Dragon Age Origins then. TES has started in a prison with no scripted backstory since the start, and I've come to like it that way. Get imaginative with your character.
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lucy chadwick
 
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Post » Wed Mar 30, 2011 7:35 am

PC: "Why am I in prison?"
Uriel: "Perhaps the gods have placed you here so that we may meet. As for what you have done, it does not matter. That is not what you will be remembered for."
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Lewis Morel
 
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Post » Wed Mar 30, 2011 2:23 pm

I like the fact that you start out as a nobody, but I wish it wasn't prison. I like playing good characters, and if I start out in prison, my only back story for myself is like, "I was framed!" or something.
And that's totally lame.


Maybe this will help. For good characters just try and roleplay that some corrupt guards threw you in. Or maybe you were helping a beggar who was being beaten by a guard. Something along those lines. Something where you were a good guy and being a good guy got you thrown in jail. There's lots of backstories :).
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A Dardzz
 
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Post » Wed Mar 30, 2011 7:28 am

If you do not like the open approach to starting that is starting in Prison you must not be a very creative person


Yes, because having every game start under the same pretense is very creative. :whistling:

I'd still prefer being dropped off a boat somewhere, that way every back story I come up with doesn't have to have the same ending ".....and I ended up in jail."

That said I'm not too worried about it, I'm sure one of the early mods will be an Alternative Start mod.
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Liii BLATES
 
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Post » Wed Mar 30, 2011 9:15 am

I'd still prefer being dropped off a boat somewhere,

Hey! That is how Morrowind started! Good idea!
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Damned_Queen
 
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Post » Wed Mar 30, 2011 12:27 am

I love this actually
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Tom Flanagan
 
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Post » Wed Mar 30, 2011 3:28 am

I don't mind it. ..and I like making my own back story.
that said, after doing this for awhile in oblivion, I started using the Alternate Start mod, and started out on a ship in port. Not a prison ship though.
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LijLuva
 
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Post » Tue Mar 29, 2011 11:02 pm

I was wondering was I alone in my feelings about the start of Skyrim.A execution in the beginning of the game is great,but why not give our character a back story.The reason behind it really svcks "we want you to make your own back story" how lame is that. I love Bethesda games to death,I just would love better plots & writing. How do you guys feel about it?


no do you find starting in an atomic wasteland lame? point being it kinda sticks to the story and makes a bit more sense then saying oh hey im a noble person that has absolutely no clam to fame. to get the point across the prison thing makes sense because you build your character from the ground up. the spoiled rich thing hell even starting out as a free man would make little sense being you have something to work with then as opposed to being in jail all you have is cloths and nothing else
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Lady Shocka
 
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Post » Wed Mar 30, 2011 9:32 am

I hope the executioner will ask "Any last words?", at which point you can reply to reflect your chosen backstory.

"I'm innocent!"
"My crime does not warrant this punishment!"
"I deserve this sentence. Let justice be done."
"Down with the Empire!"
"You're all scum! I deserve better!"
"What a fool you are. I'm a god! How can you kill a god?"
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Sophie Morrell
 
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Post » Tue Mar 29, 2011 11:02 pm

It's a staple of the franchise and how every Elder Scrolls game I've played has started.
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Samantha Wood
 
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Post » Wed Mar 30, 2011 6:37 am

I hope the executioner will ask "Any last words?", at which point you can reply to reflect your chosen backstory.

"I'm innocent!"
"My crime does not warrant this punishment!"
"I deserve this sentence. Let justice be done."
"Down with the Empire!"
"You're all scum! I deserve better!"
"What a fool you are. I'm a god! How can you kill a god?"


"Look, a dragon!" *bails*


... actually considering you're supposed to encounter a dragon fairly early on, I think I might have just figured out part of the intro :toughninja:
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Jessica Thomson
 
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