Anyone else kind of bummed that there'll be no more Fallout

Post » Tue May 08, 2012 7:24 pm

It's an open world desert with nothing in it. In Fallout 3, it was chaos and all kinds of crazy [censored] goin on everywhere you went. The Mojave is just boring. Almost nothing ever happens.

You've got a really bad case of selective memory. One look at all the locations you can find on the New Vegas world map easily refutes that.
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Luis Longoria
 
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Post » Wed May 09, 2012 4:20 am

It's an open world desert with nothing in it. In Fallout 3, it was chaos and all kinds of crazy [censored] goin on everywhere you went. The Mojave is just boring. Almost nothing ever happens.

Well, there's Cazador attacks. Those are just as exciting, awe-inspiring and memorable as mutant Behemoths, aren't they? Aren't they?

*cough*

Yeah...
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Lauren Denman
 
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Post » Wed May 09, 2012 1:36 am

Well, there's Cazador attacks. Those are just as exciting, awe-inspiring and memorable as mutant Behemoths, aren't they? Aren't they?

*cough*

Yeah...

I won't deny that Fallout 3 gave us really exciting moments in the form huge NPCs like Super Mutant Behemoths and fighing alongside Liberty Prime (he's my avatar after all). I just take issue with people who pretend as if "nothing" happened in New Vegas. Plenty of stuff happened in New Vegas (and I'm particularly grateful about the fact they had many more tracked sidequests in it, too). Whether it was to the individual's particular tastes or not is not what I'm arguing.
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Mariaa EM.
 
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Post » Wed May 09, 2012 9:39 am

I won't deny that Fallout 3 gave us really exciting moments in the form huge NPCs like Super Mutant Behemoths and fighing alongside Liberty Prime (he's my avatar after all). I just take issue with people who pretend as if "nothing" happened in New Vegas. Plenty of stuff happened in New Vegas (and I'm particularly grateful about the fact they had many more tracked sidequests in it, too). Whether it was to the individual's particular tastes or not is not what I'm arguing.

The caves in NV look like they were vacuumed. Everything looks so tidy and clean. There are no buildings that take you an hour to fight your way through to get that skill book. There are no random battles between factions like in F3. In F3 you would stumble on a battle between the BoS and Raiders or BoS and Talon Company or Super Mutants and Talon Company or Outcasts and Raiders or Raiders and Super Mutants or BoS and Super Mutanst or BoS and Enclave or Outcasts and Slavers or Outcasts and Enclave and even Raiders at the same time. In NV there is no war zone area with a Capital Building type place that you save for the end when your character is maxed out and you have nothing else to do.

The NV sandbox is less than profound. To come to this conclusion one must only ask themselves, what is there to do after Lonesome Road besides play through the last mission over and over again? Explore the Mojave and hope you run into some Fire Geckos so you can use your new weapons from the GRA? zzzzzzzz
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NO suckers In Here
 
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Post » Wed May 09, 2012 7:10 am

Well, there's Cazador attacks. Those are just as exciting, awe-inspiring and memorable as mutant Behemoths, aren't they? Aren't they?

*cough*

Yeah...


I've never understood this point of view.


For me, at the end of the day, both Fallout 3 and New Vegas are doomed to get boring eventually. All games are. So by the end of the day, though I do want a good game, I'd love a good story on the side. Why? Because a good story will stay with me for eternity. I may forget how fun it once was to clear Quarry Junction or what it was like the first time I saw the Strip, but I'll never forget the story of Dead Money, or how much I rattled my brain over the decision of who to put in charge of the Mojave.
Then people respond with "yeeeeeeah story's alright, BUT WUZ DA CAZADOR AS SHINY AS DA BEHEMOTH?" Lolwut? Shiny? Uhhhh Idunno, nor do I really care. Does it really matter? Personally all I remember a Behemoth for is that it gave the impression it was gonna be really powerful, then they all turned out being easy as balls. Cazadors I remember as "that bug that ate my NCR character's face and taught me why it's important to carry an automatic weapon with hollow point bullets at all times."

I just don't get how a view or image could be more important or more memorable than a good story.
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Mario Alcantar
 
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Post » Tue May 08, 2012 5:53 pm

I've never understood this point of view.


For me, at the end of the day, both Fallout 3 and New Vegas are doomed to get boring eventually. All games are. So by the end of the day, though I do want a good game, I'd love a good story on the side. Why? Because a good story will stay with me for eternity. I may forget how fun it once was to clear Quarry Junction or what it was like the first time I saw the Strip, but I'll never forget the story of Dead Money, or how much I rattled my brain over the decision of who to put in charge of the Mojave.
Then people respond with "yeeeeeeah story's alright, BUT WUZ DA CAZADOR AS SHINY AS DA BEHEMOTH?" Lolwut? Shiny? Uhhhh Idunno, nor do I really care. Does it really matter? Personally all I remember a Behemoth for is that it gave the impression it was gonna be really powerful, then they all turned out being easy as balls. Cazadors I remember as "that bug that ate my NCR character's face and taught me why it's important to carry an automatic weapon with hollow point bullets at all times."

I just don't get how a view or image could be more important or more memorable than a good story.

Agreed. I'd take quality over quantity any day.

People wanting "warzones, [censored] blowing up left and right and endless cluster[censored]" should realize Fallout was not exactly (or ONLY) about it.
Borderlands or Diablo sounds more like it.
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Sammie LM
 
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Post » Wed May 09, 2012 5:18 am

Agreed. I'd take quality over quantity any day.

People wanting "warzones, [censored] blowing up left and right and endless cluster[censored]" should realize Fallout was not exactly (or ONLY) about it.
Borderlands or Diablo sounds more like it.
Hes not saying that, i THINK he is trying to explain that NV is really scripted thus, not believable. He brought up a good point that everything is too clean and placed; i agree in some parts, that NV seems like every fight, every building stands still until you arrive, nothing happens unless the courier is there. Do i agree? Meh, in some parts. Is NV perfect? far from it.
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Heather Dawson
 
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Post » Wed May 09, 2012 1:22 am

Agreed. I'd take quality over quantity any day.

That's false choice. You can have both.

People wanting "warzones, [censored] blowing up left and right and endless cluster[censored]" should realize Fallout was not exactly (or ONLY) about it.
Borderlands or Diablo sounds more like it.

Im only criticizing the sandbox. Everything else in NV, except for the bugs, is better than Fallout 3.
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Benito Martinez
 
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Post » Wed May 09, 2012 2:28 am

That's false choice. You can have both.

Even when you factor in a limited development budget and deadlines?
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Jose ordaz
 
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Post » Wed May 09, 2012 8:09 am

The caves in NV look like they were vacuumed. Everything looks so tidy and clean. There are no buildings that take you an hour to fight your way through to get that skill book. There are no random battles between factions like in F3. In F3 you would stumble on a battle between the BoS and Raiders or BoS and Talon Company or Super Mutants and Talon Company or Outcasts and Raiders or Raiders and Super Mutants or BoS and Super Mutanst or BoS and Enclave or Outcasts and Slavers or Outcasts and Enclave and even Raiders at the same time. In NV there is no war zone area with a Capital Building type place that you save for the end when your character is maxed out and you have nothing else to do.

The NV sandbox is less than profound. To come to this conclusion one must only ask themselves, what is there to do after Lonesome Road besides play through the last mission over and over again? Explore the Mojave and hope you run into some Fire Geckos so you can use your new weapons from the GRA? zzzzzzzz

Okay, I see where you're coming from and I'm not going to argue with that particular critique. But you made it sound like there was "nothing to do" during the actual course of all the main and side quests - of which there are plenty more than Fallout 3 had.
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Damned_Queen
 
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Post » Wed May 09, 2012 5:17 am

totaly make more DLCs
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Killer McCracken
 
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Post » Wed May 09, 2012 5:40 am

Would be kinda cool to have multiple states available for travel and to traverse it you can get a buggy :hubbahubba:
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LADONA
 
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Post » Wed May 09, 2012 5:05 am

LONG VERSION

Honestly I was ready to say goodbye after OWBs rolled along. The only raison I came back was to finish the story. I really enjoyed the game, but after 250 hours (small time to some of you guys but a lot for me in one game), and seeing all the end slides I am ready to move on. Give me a year break between now and 4, and I will be ready and willing to log back in for the long haul.

There are so many games either out right now, or soon that I want to sink my teeth into, and a guy who is both going to school full time (4 studio classes), and work full time doesn't have a lot of time to devote to games anyhow.

I will still have fond memories this game. My first battle at the dam when I was told they where coming out of the walls... game over man game over. My initial shock that Mr. House was not in-fact an AI, but... well what ever he was. The first time I let the man with a cool hat talk instead of killing him for said cool hat, (Vulpes) and being talked into joining the Legion with all my heart. And the near death of my first D.i.D character when her main weapon broke at the start of a massive ambush that I should have seen coming.

The game was great, but all games end.

SHORT VERSION
Nah not really... Minecraft, Dead Island, Diablo 3, and a few other games will keep me happy till 4 rolls out... Besides the fun part lays in the speculations, and we have a lot of speculating ahead of us.
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Elizabeth Lysons
 
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Post » Wed May 09, 2012 7:02 am

LONG VERSION

Honestly I was ready to say goodbye after OWBs rolled along. The only raison I came back was to finish the story. I really enjoyed the game, but after 250 hours (small time to some of you guys but a lot for me in one game), and seeing all the end slides I am ready to move on. Give me a year break between now and 4, and I will be ready and willing to log back in for the long haul.

There are so many games either out right now, or soon that I want to sink my teeth into, and a guy who is both going to school full time (4 studio classes), and work full time I don't have a lot of time to devote to games anyhow.

I will still have fond memories this game. My first battle at the damn when I was told they where coming out of the walls... game over man game over. My initial shock that Mr. House was not in-fact an AI, but... well what ever he was. The first time I let the man with a cool hat talk instead of killing him for said cool hat instantly, (Vulpes) and being talked into joining the Legion with all my heart. And the near death of my first D.i.D character when her main weapon broke at the start of a massive ambush that I should have seen coming.

The game was great, but all games end.

SHORT VERSION
Nah not really... Minecraft, Dead Island, Diablo 3, and a few other games will keep me happy till 4 rolls out... Besides the fun part lays in the speculations, and we have a lot of speculating ahead of us.
This, except change the short version to Battlefield 3.
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Mason Nevitt
 
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Post » Wed May 09, 2012 6:39 am

I'm kind of glad its over....it makes my game feel complete and no more anxiety about waiting what happens next. And people will be playing this game long and hard until the next fallout comes. Not everyone is going to ditch this game for Skyrum....keep that in mind. There's only so much fun you can have wielding a sword 24/7.
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Dalton Greynolds
 
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Post » Tue May 08, 2012 8:14 pm

In an ideal world Fallout 4 would have the best aspects of F3 and NV, with some improvements to the shooter side (such as the level geometry), and perhaps drawing some more from the mechanical complexities of oldschool Fallout. Oh, and better graphics too, I guess.

Fallout 3's exploration is probably the best of any game I've played, and I was really missing it in New Vegas (which is why I loved Honest Hearts, it's like a mini F3 in a new setting), while the storytelling elements of NV add the compelling narrative and Fallout 'feel' that were missing from F3.
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Dominic Vaughan
 
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Post » Wed May 09, 2012 1:13 am

Yes, it is sad. But Obsidians legacy will, and always will be Fallout New Vegas. I know the way I'm typing this makes it seem like they have dissolved, which isn't the case, but it may be the last time they ever develop another Fallout game. New Vegas was sort of a homecoming for a select few of them. And with that I say wonderful job, Obsidian Entertainment. And the same to the entire development team.
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Taylor Bakos
 
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Post » Tue May 08, 2012 10:11 pm

I'm very sad about it, but Skyrim will keep me happy for a while, and I can always replay them. I still play Oblivion and Fallout3 sometimes... so hopefully Fallout 4 will come along shortly but I'd rather tehy take their time adn make a quality game, one better then New Vegas, instead of rushing it and turning our favorite games into the Call of Duty of RPGs.
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Niisha
 
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Post » Tue May 08, 2012 7:06 pm

Well, there's Cazador attacks. Those are just as exciting, awe-inspiring and memorable as mutant Behemoths, aren't they? Aren't they?

*cough*

Yeah...

Actually, yeah.

I mean, Behemoths end up being *boring* since they get stuck on terrain so often. I don't think I ever died against a Behemoth unless I stood there and took the fire hydrant to the face for lulz.

Behemoths try to be awe-inspiring and memorable, but outside of the teddy one, they aren't. They're just great big bullet sponges, with the only thing they have going for them being size. Unfortunately, after playing games like Serious Sam, God of War, and the like... They just aren't that impressive since I've seen much bigger and more interesting enemies elsewhere.

With Cazadors, one event is burned indelliably into my memory. I was wearing a suit of Brotherhood T-51b and making my way towards a distant map marker (that tribal village where you find Chance's knife). I'd not actually gotten close to a cazador before, instead getting lucky enough to snipe them from afar.

Suddenly, I hear a buzzing. Next thing I know, this bug the size of a mole rat comes up and stabs me in the face.

I was about to laugh since the thought of a mere stinger piercing my mighty power armor was silly. Until I noticed that half my health was gone.

"Oh god oh god it's stabbing me through my power armor!"

Then I noticed that there were a half dozen of the things buzzing around me.

Next Veronica took twenty four inches of cazador stinger to the face. Two seconds later, I get the "Veronica has died" message, with ED-E getting killed soon after that.

I committed suicide by plasma grenade as one final "screw you" before I reloaded the game.
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vicki kitterman
 
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Post » Wed May 09, 2012 5:06 am

Yes, it is sad. But Obsidians legacy will, and always will be Fallout New Vegas. I know the way I'm typing this makes it seem like they have dissolved, which isn't the case, but it may be the last time they ever develop another Fallout game. New Vegas was sort of a homecoming for a select few of them. And with that I say wonderful job, Obsidian Entertainment. And the same to the entire development team.

Their storytelling is first rate and that's a rare thing in video games so I highly doubt that. Im thinking Bethesda may develop the sequals and Obsidian will develop the "side stories" which is what they called New Vegas.
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Julia Schwalbe
 
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Post » Tue May 08, 2012 8:44 pm

No one else is gonna be doin a lot of RAGEing?
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mishionary
 
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Post » Tue May 08, 2012 8:17 pm

Their storytelling is first rate and that's a rare thing in video games so I highly doubt that. Im thinking Bethesda may develop the sequals and Obsidian will develop the "side stories" which is what they called New Vegas.

Well, I hope you're right.

Ideally Beth and Obs would work closely on Fallout 4, with Beth doing the content generation (ie making dungeons to explore, which is definitely their strength) + bugfixing, and Obs doing the worldbuilding, writing, and game mechanics/balancing, but I don't expect that.

I'd be satisfied with Obsidian being hired to do more NV-style games in the Fallout universe.

No one else is gonna be doin a lot of RAGEing?

Not unless I hear really good things about it. I like post apocalyptic games, but nothing about RAGE has really caught my attention as anything other than a Fallout clone except with more attention to FPS gameplay and less to roleplaying.

Maybe if steam has a sale or something.
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loste juliana
 
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Post » Wed May 09, 2012 4:14 am

Their storytelling is first rate and that's a rare thing in video games so I highly doubt that. Im thinking Bethesda may develop the sequals and Obsidian will develop the "side stories" which is what they called New Vegas.

That's honestly the way I hope they keep doing it, is keep "ping-ponging" it back and forth between the two of them. Bethesda will go on to make Fallout 4, 5, 6, etc. And in between each "numbered" Fallout will be another Fallout:"Insert City Name Here" by Obsidian that takes us into another part of the Fallout universe. So, that way, we keep getting a steady stream of Fallout releases each year. :fallout:
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Veronica Flores
 
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Post » Tue May 08, 2012 9:59 pm

No one else is gonna be doin a lot of RAGEing?

I'll be RAGing on October 4, around 1 am.
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Emerald Dreams
 
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Post » Tue May 08, 2012 9:07 pm

That's honestly the way I hope they keep doing it, is keep "ping-ponging" it back and forth between the two of them. Bethesda will go on to make Fallout 4, 5, 6, etc. And in between each "numbered" Fallout will be another Fallout:"Insert City Name Here" by Obsidian that takes us into another part of the Fallout universe. So, that way, we keep getting a steady stream of Fallout releases each year. :fallout:

You think the Fallout series is top quality now? Go play Dead Island and then put in New Vegas. Obsidian and Bethesda should be insulted by IGN's review, stating that Dead Island is "Fallout with Zombies." It's difficult to take their other reviews seriously now after that gaff.
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Enie van Bied
 
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