Thats one thing I hated about FO3, all those buildings and 90% of them werent accessable. These invisable walls really kill the games for me. I want to explore
Exactly. Make no mistake, when I said 'more buildings to explore, I ment that exactly. Ones we can explore, not just look at.
If I were a multi-millionaire, I would do a heavy dlc revision on F3, and it would all be making every single building accessible. It would blow minds. A girl can dream.
But revise New Vegas? (insert cricket chirps). It's just....nothing. It got a lot of things right. But where it went wrong is trying to convey Vegas. There's just nothing to it. Nothing. The development artwork in the book doesn't match it in any way. The vision far outstripped the engine. Add the visually bland desert setting, and it's just an experience I don't care to repeat again, at least for a long while. The dialogue is better than Fallout 3. It is not as fantastic as some players are making it out to be.
F3 had writing more than passable enough to keep me going. And unlike NV, the setting and visuals still leave me struck motionless with awe.
Opinions are a funny thing.