Anyone else not disappointed with.... anything?

Post » Tue Sep 20, 2011 5:57 am

I have some dissapointments

No h2h skill
No character viewer in inventory
No spell creation
User avatar
Kahli St Dennis
 
Posts: 3517
Joined: Tue Jun 13, 2006 1:57 am

Post » Tue Sep 20, 2011 12:56 am

This also dissapointed me, In an interview Todd talked about they didnt want to shape the experience for the player or give them a pre-determined experience but to let them mold their own experience and fun from the game. I just feel like making the chest and legs one piece to make a predetermined 'look' that they were going for pushes against what they are trying to achieve. I mean, whats wrong with having it in two pieces so people can pick and choose.

But then he also said it makes it easier run and will enable there to be more people in an area (I.E big battles)

meh..

The chest pieces overlap over the legs. Any leg pieces with varying thicknesses would either leave a gap or clip. Don't buy the performance reason as much.
Would rather: a. gaps b. clipping c. no overlapping chest pieces d. gaps AND clipping (to a lesser degree) or e. no mix and match :(
User avatar
Brooks Hardison
 
Posts: 3410
Joined: Fri Sep 07, 2007 3:14 am

Post » Mon Sep 19, 2011 10:21 pm

As much as I (mostly) agree with the OP (I think I will miss having more than 2 hotkeys on console but I think I can learn to combine them with the favorites menu and live with it) this thread is pretty much just as pointless as all the ones that are titled something like "Why I feel a game I haven't even played yet has already let me down".

This is just "why I feel a game I haven't even played yet is already awesome". I can understand both perspectives but really, making whole new threads about them seems rather uncalled for. No offense to anyone...

Then again, that makes me wonder why I'm taking the time to post in them.... :ahhh:
User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Tue Sep 20, 2011 1:34 am

Dear OP,

You're my new best friend.
Likewise I truly have nothing to complain about. At first I started becoming upset with the removal of a lot of nice features that I liked in Morrowind and OB, but then I saw all the stuff they added into the game afterwards.

I haven't even played it yet, and I'm completely happy with Skyrim. Though I will reserve my final judgement for its release. But, like almost every other Bethesda game, I know I won't be disappointed.
User avatar
Céline Rémy
 
Posts: 3443
Joined: Sat Apr 07, 2007 12:45 am

Post » Tue Sep 20, 2011 10:39 am

I would say I don't have any major issues with any of the changes being made. I mean, a few things seem slightly lame (joined armor), but I see that as very minor. The things they're adding seem to more than make up for anything that was "removed" (that is, things they chose not to implement this time around).

Most of the disappointment and trepidation about Skyrim seems to come from the non-fans of Oblivion among us. I respect their opinions and much of their reasoning, although I can't entirely relate to this group, since Oblivion was my introduction to the Elder Scrolls and I literally knew zip, zero, nada about the series prior to popping that disc into my XBox. With no weight of prior expectations, no idea what Radiant AI was, and without the monolithic Morrowind to compare it to, Oblivion was an extraordinary experience. If Skyrim is essentially a refinement of that experience, I will be happy.
User avatar
Austin Suggs
 
Posts: 3358
Joined: Sun Oct 07, 2007 5:35 pm

Post » Tue Sep 20, 2011 1:35 pm

This also dissapointed me, In an interview Todd talked about they didnt want to shape the experience for the player or give them a pre-determined experience but to let them mold their own experience and fun from the game. I just feel like molding the chest and legs together to make a predetermined 'look' that they were going for pushes against what they are trying to achieve. I mean, whats wrong with having it in two pieces so people can pick and choose.

But then he also said it makes it easier run and will enable there to be more people in an area (I.E big battles)

meh..


No disrespect meant, but I think you are taking Todd's quote out of context. He was obviously speaking in general terms about the game-play as a whole, and not about your ability to play dress-up with a digital Barbie.

I understand your disappointment at the lack of separated leg and chest armor. It IS disappointing that it is this way, but there may be larger benefits to combining them, including those you have already touched on.
User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Tue Sep 20, 2011 7:47 am

"No locational damage." For one, I haven't heard that one confirmed and it seems like just a rumor passing around. Fallout 3 had locational damage, I don't see why they'd down-grade that. For two, meh, don't really care. :shrug:


The game is not a continuation of the Fallout franchise and it doesn't even use the same engine.
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Tue Sep 20, 2011 2:00 am

Since reaching the state of Zen enlightenment I have become incapable of being disappointed with anything. :mellow:
User avatar
His Bella
 
Posts: 3428
Joined: Wed Apr 25, 2007 5:57 am

Post » Tue Sep 20, 2011 1:01 am

How can anyone be disappointed with what we've seen so far, when all we've actually seen is not even .01% of the actual game. How about the core of what makes Elder Scrolls games great, like the hundreds of quests, dungeons, major cities and towns, points of interest, npcs, areas to explore, random encounters, etc.. To judge a game on a few 20 minute videos and a few dozen screenshots is crazy. As for the changes to game mechanics, skills, etc.. Some will welcome the changes and some won't. That's life. You can't satisfy everyone. Play the game when it comes out for a few hundred hours, and then you can rant and rage about things in the game you don't like. And most likely a mod will come out that will answer your call.

This game can't fail,because it's a labor of love, by a group a developers, who want to make the best game they can.

11/11/11 FTW!
User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Tue Sep 20, 2011 9:15 am

How can anyone be disappointed with what we've seen so far, when all we've actually seen is not even .01% of the actual game. How about the core of what makes Elder Scrolls games great, like the hundreds of quests, dungeons, major cities and towns, points of interest, npcs, areas to explore, random encounters, etc.. To judge a game on a few 20 minute videos and a few dozen screenshots is crazy. As for the changes to game mechanics, skills, etc.. Some will welcome the changes and some won't. That's life. You can't satisfy everyone. Play the game when it comes out for a few hundred hours, and then you can rant and rage about things in the game you don't like. And most likely a mod will come out that will answer your call.

This game can't fail,because it's a labor of love, by a group a developers, who want to make the best game they can.

11/11/11 FTW!

Don't you find it a little contradictory to say "to judge a game on a few 20 minute videos is crazy", then immediately declare that the game can't fail?
User avatar
James Potter
 
Posts: 3418
Joined: Sat Jul 07, 2007 11:40 am

Post » Tue Sep 20, 2011 9:19 am

The game is not a continuation of the Fallout franchise and it doesn't even use the same engine.

True, but my point is that they figured out all of the equations and codes to do it once. I understand that it's not the same language, but once you understand the syntax it's usually quite easy to switch from one form of coding to another.
User avatar
Bethany Watkin
 
Posts: 3445
Joined: Sun Jul 23, 2006 4:13 pm

Post » Tue Sep 20, 2011 6:28 am

I'm not disappointed in anything per se. My biggest gripe is that we haven't seen anything from the PS3. Although, earlier I saw someone post something saying that supposedly Pete Hines was watching Todd play Skyrim and didn't even realize that he was playing on a PS3 so I guess thats good. :ahhh:
User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Tue Sep 20, 2011 11:23 am

I have a few dissapointments:

No location Damage

No Arena type questline

No Online Multiplayer in an Arena type setting

No blocking with Dual Wielding (Reason I wont be using it)

No Spears
:cold:

But despite these things I'm really looking forward to release and no doubt will spend my life from 11.11.11 onwards in Skyrim. I have no doubt it will be an amazing game.


I'm disappointed about No Spears, No Arena Type Questline, and Greaves + Chest = All One Piece. No Location Damage doesn't bother me much. No Blocking With Dual Wielding is something I think is actually sort of cool. The added damage dealt makes up for some of the damage taken, but also I like how the only way to avoid damage is to move out of the way which takes more skill and makes it more challenging, so I'll probably be dual wielding. No Online Multiplayer in Arena Type Setting svcks but my internet is too slow to play anything other than BFBC and even that is too slow to move 10 feet in less than 20 seconds, so I don't care.

My only hope is that they throw in something of equal greatness to the Arena, the loss of it makes me rage :flame: :banghead: :flamethrower:
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Tue Sep 20, 2011 4:22 am

the only thing i'm disappointed in is that the game isn't out yet :goodjob:
User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Tue Sep 20, 2011 2:05 am

Yup, same boat as you OP.

nothing dissapointing at all, apart from one quip about shields not going to you back, but i'm not going into that anymore, i can live with it in first person and pretend that's where it goes.
User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Tue Sep 20, 2011 1:43 am

No disrespect meant, but I think you are taking Todd's quote out of context. He was obviously speaking in general terms about the game-play as a whole, and not about your ability to play dress-up with a digital Barbie.

I understand your disappointment at the lack of separated leg and chest armor. It IS disappointing that it is this way, but there may be larger benefits to combining them, including those you have already touched on.


Exactly, he meant game-play as a whole... And your appearnce comes into that whole. But with joined armour they are hindering just what you can do with your appearance, and to me personally, character customization is a big part of the game.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Tue Sep 20, 2011 7:20 am

There's very little I'm disappointed with so far. As mentioned above, I'll reserve judgement until I play, but so far I'm pretty excited with how things are shaping up. Can't wait!

On a side note, I find it amusing that at the same time as this thread, there is another titled: Reasons why I won't be completely satisfied with Skyrim... :blink:
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Tue Sep 20, 2011 12:47 am

Exactly, he meant game-play as a whole... And your appearnce comes into that whole. But with joined armour they are hindering just what you can do with your appearance, and to me personally, character customization is a big part of the game.


They are not "hindering" the gameplay experience. They are removing 1 slot. Just 1. That hardly hinders what your character can do in the game, just what he/she can wear.
User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Tue Sep 20, 2011 12:35 pm

They are not "hindering" the gameplay experience. They are removing 1 slot. Just 1. That hardly hinders what your character can do in the game, just what he/she can wear.


Yes exactly... they are hindering what you can do with your appearance. Legs and Torso are the biggest part of your character with the largest area to put what you want on it. And by hindering what you can do with your appearance they are hindering the gameplay experience. For me
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Tue Sep 20, 2011 8:04 am

They are not "hindering" the gameplay experience. They are removing 1 slot. Just 1. That hardly hinders what your character can do in the game, just what he/she can wear.


Yeah, agreed. If the need to wear mis-matched tunic and leg armors effects your RP ability to that large a degree, perhaps pen-and-paper might be better? It's such a non-issue for me, but I can hardly call myself a true RP-er either. To each his own I guess.
User avatar
Marine x
 
Posts: 3327
Joined: Thu Mar 29, 2007 4:54 am

Post » Tue Sep 20, 2011 10:23 am

Yeah, agreed. If the need to wear mis-matched tunic and leg armors effects your RP ability to that large a degree, perhaps pen-and-paper might be better? It's such a non-issue for me, but I can hardly call myself a true RP-er either. To each his own I guess.


I'm somewhere in the middle. I'm not upset about the merge of leg and chest armor. I would be upset if it all came down to 1 slot though.
User avatar
James Rhead
 
Posts: 3474
Joined: Sat Jul 14, 2007 7:32 am

Post » Tue Sep 20, 2011 7:21 am

Honestly- just one thing and that's it.


Locational damage.


Other than that- I'm as happy as a crackhead in Columbia.
User avatar
SHAWNNA-KAY
 
Posts: 3444
Joined: Mon Dec 18, 2006 1:22 pm

Post » Tue Sep 20, 2011 1:49 pm

The only thing I was truly disappointed with was no dismemberment, but looks like they included decapitation. :D And for the recorded, just because someone is disappointed in some aspect of the game doesnt mean they hate it or something.
User avatar
vanuza
 
Posts: 3522
Joined: Fri Sep 22, 2006 11:14 pm

Post » Tue Sep 20, 2011 9:30 am

For me


Ahh ok. I thought we were talking about the playability of the game from an average gamer's stand-point... because, you know... that's what Todd was doing.
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Tue Sep 20, 2011 5:34 am

Yup, same boat as you OP.

nothing dissapointing at all, apart from one quip about shields not going to you back, but i'm not going into that anymore, i can live with it in first person and pretend that's where it goes.


Doesn't the player have a sheild on his back during the E3 demo, the first time we see 3rd person? I am imagining this...?
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

PreviousNext

Return to V - Skyrim