Anyone else not disappointed with.... anything?

Post » Tue Sep 20, 2011 6:42 am

I am disappointed that there are people who aren't disappointed with anything.
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Destinyscharm
 
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Post » Mon Sep 19, 2011 10:53 pm

I'm very happy with most of what we've heard so far, and I know Skyrim is going to be awesome! It won't be perfect in every way, of course, but that's okay. Half the fun of TES (for me at least) is the modding.
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Heather beauchamp
 
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Post » Tue Sep 20, 2011 7:24 am

Ahh ok. I thought we were talking about the playability of the game from an average gamer's stand-point... because, you know... that's what Todd was doing.


Well this thread is about personal dissapointments. But I don't see how merging Legs and Torso makes the game better from the average gamers standpoint.
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мistrєss
 
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Post » Tue Sep 20, 2011 12:05 pm

Don't you find it a little contradictory to say "to judge a game on a few 20 minute videos is crazy", then immediately declare that the game can't fail?


No, because the game is being made by the same guys who started the series. If Bethseda had said, we have decided to let Obsidian (no offense) develop the next Elder Scrolls game so we can concentrate on developing other games. Then I would probably be a bit upset and quick to scrutinize anything I see. But Bethseda is a company that has not disappointed me in 15 years of gaming. Why would they start now. With such a large fan base, and a reputation for making excellent role playing games, why mess things up when you have such a good thing going.Todd has always said, with every new Elder Scrolls, they always set out to make a better game, and i don't see that changing for Skyrim.
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Alada Vaginah
 
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Post » Tue Sep 20, 2011 4:49 am

Well this thread is about personal dissapointments. But I don't see how merging Legs and Torso makes the game better from the average gamers standpoint.

Did you miss my post?
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JLG
 
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Post » Tue Sep 20, 2011 12:29 am

Well this thread is about personal dissapointments. But I don't see how merging Legs and Torso makes the game better from the average gamers standpoint.


They combined the slots for the sake of aesthetic appeal. All reports I've seen say that they could not get the lower half to meet the upper half of the armor in a way that didn't look half-assed.

There was also talk about an increase in computing performance, but I'm less convinced on that note.
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Shaylee Shaw
 
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Post » Tue Sep 20, 2011 7:14 am

They are not "hindering" the gameplay experience. They are removing 1 slot. Just 1. That hardly hinders what your character can do in the game, just what he/she can wear.

And it's quite an important slot. They have removed quite a few since Daggerfall.
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e.Double
 
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Post » Tue Sep 20, 2011 11:33 am

I'm good, I'm fine with everything so far except for one single thing. :D I'd move the compass out of the sky. That's all.

If it's still there, I'll deal and be happy once I get used to it or move it with a mod.

I think a lot of people share Todd's brain. We're getting closer to release day is all I keep thinking. :)

:tes:
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Rach B
 
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Post » Tue Sep 20, 2011 1:59 pm

The only thing I would be truly disappointed about you be if I can't even attempt locks with higher difficulty settings. Other than that I'm very happy and eager.
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naomi
 
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Post » Tue Sep 20, 2011 1:36 am

I'm reserving all judgments until after I play. Oblivion taught me a lot about just assuming a game is going to be awesome because of who develops it. That being said, I've seen more than enough to consider the price of Skyrim an adequate gamble.

You still don't know the reason why Oblivion didn't have the features shown at E3?
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Laura Ellaby
 
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Post » Tue Sep 20, 2011 3:56 am

Well this thread is about personal dissapointments.

Threads actually for people not disappointed with anything. Reread the thread title.
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jessica sonny
 
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Post » Tue Sep 20, 2011 3:25 am

And it's quite an important slot. They have removed quite a few since Daggerfall.


These are all virtual slots, so comparatively they are all equal. As long as the player can achieve similar stats in regards to armor value there is no functional difference between 2 slots and one, except that you cannot play dress-up.

The only loss I could see would be from an enchantment standpoint, and we are not privy to how deep the enchantment skill will be in the game. If they have added even 1 extra slot somewhere else, then the enchantment argument is dead in the water.
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Jacob Phillips
 
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Post » Tue Sep 20, 2011 10:02 am

I'm disappointed I can't get one of the plush helmets they gave away at PAX to wear while playing. :(

I'm somewhat disappointed by the return of the leveling system, but I'll wait and see. I didn't play fallout 3, maybe it's better now.
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SaVino GοΜ
 
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Post » Tue Sep 20, 2011 11:19 am

If it really makes you people happy, I'm confident PC users will be able to toggle the slots so you can wear your gordaym 7 layers! It won't be pretty though.
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TASTY TRACY
 
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Post » Tue Sep 20, 2011 10:28 am

While I must admit that disappointment is always normal when changes are made to a formula like Elder Scrolls, I'm in a different boat than some (most) of you. I'm literally liking every single change that Bethesda is making to the series with Skyrim. If I were in Todd Howard's shoes, I would be doing the same exact things.

The things that have been streamlined make sense. Where depth was "removed" from one area, new depth was added in other areas, such as jobs, marriage, and perks. The focus has been on content first, followed closely by graphics and polish. The engine overhauls (animation especially) will increase immersion ten-fold for me. Massively improved weather effects, more realistic landscapes with downed trees and such, and lots of little graphical touches that were missing from previous games will give this game a big boost, IMO.

Throw in great decisions such as the map screen, the interface, proper level scaling, Morrowind music, the option to disable quest markers, puzzles in dungeons, dragons, auto timed saving, and dozens of other things, like how they've implemented a patching system that will take hours instead of weeks even on consoles, and you have yourself one of the best thought out games ever.

11/11/11 is upon us, and on that day, we will playing the greatest game ever made, of that I have no doubt!

your not a little dissapointed that hitting someone in the foot affets them as much as hitting them in the head.. (localized damage) or that there is no arena. Those are the only two things i got i love everything else
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Lauren Graves
 
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Post » Tue Sep 20, 2011 2:16 am

Ahh ok. I thought we were talking about the playability of the game from an average gamer's stand-point... because, you know... that's what Todd was doing.

And who exactly was elected to represent the "average player" here? You? It's all about personal preference. The cuirass+greaves in one slot was one of the most voted options in the locked thread. Isn't that good enough for you? It is less variety, there really is no doubt about that. They could well have given us the same diversity of armor pieces without merging them, really. It does reduce variety, it does reduce freedom, it hinders gameplay. Freedom in a game isn't just about stealing stuff, it's also about what you are allowed to do that isn't blocked by a technical game barrier. I can't equip two different gauntlets, I can't equip pauldrons, all I've got is this pre-made selection of armors that will make the world look like a communist state.
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Eric Hayes
 
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Post » Mon Sep 19, 2011 10:15 pm

I have many minor disappointments. But I have many minor disappointments with Morrowind, my Favorite Game on this Earth.

By the way, prepare for a stream of Bile when Xarnac catches wind of this thread. Anything suggesting that Skyrim has a sum of depth and volume more than any other Elder Scrolls game sends him into a blind, incoherent, if admirably written rage.

hahaha epic by the way
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Louise Andrew
 
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Post » Tue Sep 20, 2011 7:04 am

your not a little dissapointed that hitting someone in the foot affets them as much as hitting them in the head.. (localized damage) or that there is no arena.

Nope. Not at all. I'm upset every other game releasing this year is charging the same price as Skyrim, but not offering even half the content.
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REVLUTIN
 
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Post » Tue Sep 20, 2011 8:58 am

Agreed
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Dina Boudreau
 
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Post » Tue Sep 20, 2011 10:30 am

I'm reserving all judgments until after I play. Oblivion taught me a lot about just assuming a game is going to be awesome because of who develops it. That being said, I've seen more than enough to consider the price of Skyrim an adequate gamble.

This. Most deff going to buy it but I'll reserve eating the peanuts out of Todd Howards butt untill I've played it myself.
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Amelia Pritchard
 
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Post » Mon Sep 19, 2011 11:18 pm

I completely agree with the OP. People just don't realize that the only thing Beth has taken away has been given back twice as much in depth and immersion. Hand to Hand as a skill was completely pointless. Spellmaking being removed was a DESIGN choice, and is made up via 85 new unique spells and DW spells/combining.
Great changes so far IMO.
Bethesda has just taken away thing that were irrelevant and pointless, and added new awesome features. Skyrim will be the GOTY.
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stevie critchley
 
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Post » Tue Sep 20, 2011 12:36 pm

These are all virtual slots, so comparatively they are all equal. As long as the player can achieve similar stats in regards to armor value there is no functional difference between 2 slots and one, except that you cannot play dress-up.
Seriously? Merging armor with greaves is as relevant to you as merging left and right gauntlet slots? Sorry, I really can't take you seriously then. Very obviously this isn't a matter of armor points, nor has it ever been.
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Dawn Porter
 
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Post » Tue Sep 20, 2011 9:56 am

I can't say I'm actually dissapointed by anything I've heard, I've never had some single element suspend my enjoyment of a previous TES game. That being said are there things I would like to see in the game that (as far as I know) are not? Sure. If i was in charge would there be some different design choices made? Maybe. I understand that there are many reasons why some choices have been made and not all of those reasons are made public and even if they were the average fan might not understand. Given everything else I've played that was created by Bethesda I have faith that they will put out a title that is worth every penny at least twice over.
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Darian Ennels
 
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Post » Tue Sep 20, 2011 10:56 am

And who exactly was elected to represent the "average player" here? You? It's all about personal preference. The cuirass+greaves in one slot was one of the most voted options in the locked thread. Isn't that good enough for you? It is less variety, there really is no doubt about that. They could well have given us the same diversity of armor pieces without nerging them, really. It does reduce variety, it does reduce freedom, it hinders gameplay. Freedom in a game isn't just about stealing stuff, it's also about what you are allowed to do that isn't blocked by a technical game barrier. I can't equip two different gauntlets, I can't equip pauldrons, all I've got is this pre-made selection of armors that will make the world look like a communist state.


First of all, I've not claimed to be the "Average gamer". Heck, the "average gamer" probably does not visit many game forums in the first place, so you can take your misappropriation of my meaning and shove it where the sun doesn't shine. Here's a tip: If you want people to take you seriously, throwing a 13-year old girl's PMS attitude into your first couple of sentences usually negates the desired effect.

Now moving on to the issue at hand:
It doesn't take a genius to realize that it's wrong to take a man's words and lawyer them into applying to your specific opinion, when he was talking about the general gameplay mechanics as they pertain to the players freedom of choice in the game.
Now, some people (including myself) are disappointed that a slot was taken away. This is an issue that even you have said has been debated and flamed over and over, so excuse me if I don't want to see the words of the man responsible for making these hard choices twisted to mean something other than what they were intended to be and then thrown out with a complaint.

Perhaps it would be wise to move on to another issue. This thread about not complaining has obvious irked those of us who have decided that it's not ok to be ok with the game.
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Nichola Haynes
 
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Post » Tue Sep 20, 2011 1:43 pm

Nope. Not at all. I'm upset every other game releasing this year is charging the same price as Skyrim, but not offering even half the content.

I think thats relative to what people consider content to be, TES could develop a game the literal size of africa filled with dungeons 50 miles deep but if the combat is garbage I'd prefer a smaller game that offers a more fun way to play it. Honestly I dont know why they cant do both, it's thier own damn fault for picking a stupid date like 11/11/11 and then having to cut so much content. Fable did the same thing, they picked a date way in advance, forced as much crap in as they could get with the time they had and then spent the next 6 months appologizing for cutting so much content and how they would do better the next time around.
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Louise Andrew
 
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