Edit: had a bit of a vent there... I want Fallout to be Fallout, is that so much to ask?
I wanted the same thing for Mass Effect and Dragon Age Origins but i got Mass Effect 2 and Dragon age 2 which was definately NOT what i wanted. I think it is the common mistake of developers in that never ending quest to make a game that appeals to the widest audience, which is counter productive. What made you successful was core elements of game play, when you remove the core elements of game play as Bioware did with the "Twos" you may appeal to a different segment of the market. This however comes at a cost to the core fans who made you successful in the first place, like a dog chasing its tail it looks busy enough, but in the end it gets no where and is dizzy and tired. You loose some fans and gain some, which is not a big deal until you realize that you start the drift from a pond where you are one of the big fish, to the ocean where you are bait. So unlike Bioware lets hope that Bethesda remembers its roots, if so this should be a good time for them as on of the few true RPG game makers that has not sold out yet. I hope that they stay true, namely player choice a strong mod community and the openness of the mod ability, if so Skyrim should be worth every penny.
I never played FO1 or 2, and the only Bethesda game i played was Oblivion GOTY but seeing what Bethesda allowed the player and the mod community to do i ran full tilt into FO3 and FONV including all DLC for all. I am anticipating Skyrim and was also anticipating Hunted i am on the fence about Hunted as the PCs are static and unchangable but as quality games ARE REALLY hard to find i may ignore my reservations and go for it. It is not money that concerns me nor does hardware requirements if i need an upgrade to play the game so be it, if a game is good i will do this stuff no question if not as is the case with DA2 i will wait to catch it on a Steam "blow out the dissappointments" sale.
Back on topic i thought NV had personality maybe not as much as FO3, but a bit more than Oblivion, I think i like FONV for what it brings and that is the hardcoe mode. The game has so much more personality and consequence than the others because the player has more choices. Companions, do you use them and risk loosing them? If you do use them how, as pack mules or let them be free and deal with the consequence of thier potential demise. Drinking from a toilet because your suffering dehydration sickness and the whole yuk factor. Crafting and the wonderful depth it provides to both player build, environmental concerns, and tactics as in do i really need to go in there?
Sorry bout the wall of text i do feel it is important to frame what one says in the propper context to avoid misunderstandings.
Asai