Anyone else notice the complete lack of personality in NewVe

Post » Tue Dec 13, 2011 1:34 pm

I mean come on there were like three hundred freaking map marks on your pip boy and over half of them shouldn't have even been there in the first place. And don't get me started on the lack of good dungeon crawler style gameplay that made fallout3 so good.And you couldn't go five feet without tripping over a "Unique" weapon. And the constant flat desert wasteland theme svcked out loud. =/
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Tiffany Carter
 
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Post » Tue Dec 13, 2011 8:48 am

How is the lack of combat filler dungeons considered as "personality"?

Can someone please elaborate? :teehee:
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Sunny Under
 
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Post » Tue Dec 13, 2011 7:46 am

How is the lack of combat filler dungeons considered as "personality"?

Can someone please elaborate? :teehee:


Well, if you consider combat filler dungeons to be a "personality", I guess I can see where he's coming from.

It's just that I can't. If combat filler dungeons are personality, they're a pretty bland and uninteresting one.

That being said, the game could benefit from more dungeons, because that's the main thing that New Vegas is lacking. The quest-related gameplay is superb, but the unguided exploration aspect is pretty bad. And when it's structured as a sandbox-y type game similar to FO3, you need pointless dungeons to faff about in.
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jeremey wisor
 
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Post » Tue Dec 13, 2011 4:23 am

How is the lack of combat filler dungeons considered as "personality"?

Can someone please elaborate? :teehee:


I guess it means that combat is more personal in dungeons. Or something. :grad:
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Ally Chimienti
 
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Post » Tue Dec 13, 2011 5:14 pm

I mean come on there were like three hundred freaking map marks on your pip boy and over half of them shouldn't have even been there in the first place. And don't get me started on the lack of good dungeon crawler style gameplay that made fallout3 so good.And you couldn't go five feet without tripping over a "Unique" weapon. And the constant flat desert wasteland theme svcked out loud. =/



Fallout isnt a dungeon crawler

It wasnt supposed to be a dungeon crawler

Personality? what?

Combat and dungeons =/= Personality
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Kelly Osbourne Kelly
 
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Post » Tue Dec 13, 2011 7:07 am

Not so much dungeon crawling...this game just sounds better and and better to me ;)
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Far'ed K.G.h.m
 
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Post » Tue Dec 13, 2011 11:32 am

I see where he is coming at. While the talking was great in NV, I do miss the feeling of wandering a barren wasteland, devoid of civilization and lots of random places with their own story that were placed a nice distance away. What I liked a lot about FO3 was exploring the ruins and the wasteland. It felt nice to go around the Capital City, evading marauders and mutants, trying to scrounge up anything I could get my hands on. Felt like a post-apocalyptic war zone, and I was a bystander just trying to survive it. The environment was also more harsh, as radiation was practically everywhere.

And as much as a lot of people hated Miora, I liked doing the Survival Guide quests.
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Laura Ellaby
 
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Post » Tue Dec 13, 2011 3:41 pm

I find not having multistory subteranean secret bases around each corner more realistic.

I enjoy walking the wasteland without encounters for hours on end. Adds to the feeling of isolation.
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Laura Wilson
 
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Post » Tue Dec 13, 2011 1:58 pm

"The constant flat desert" is common in just about every post-apocalyptic theme. Mad Max being a big example. The Book of Eli being another. Hell, it's the theme in Fallout 1 and 2. Some random encounter zones will have a cave, but a lot of times they're empty. Again, it's NV trying to be true to Fallout 1 and 2.
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Mariana
 
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Post » Tue Dec 13, 2011 1:40 pm

Hey, not faulting it for being a flat desert. The Mojave is...well..a flat desert!
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Lily Something
 
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Post » Tue Dec 13, 2011 3:23 am

i agree with the OP here, i don't find cruising around a large desert with nothing happening fun, there's a poll already and over 50% of everyone who played new vegas aren't satifisfied with it, thats pretty bad..the map is empty and most of it is just tents and one room shacks with hardly any enemies to fight, no good battlezones, and there is suppose to be a war going on and except for sounds of big guns in the distance, you can't tell there is a war going on at all. so even if the story was great which it isn't the game becomes boring rather quickly, its fun to play the first couple times, but the more you play it, the more you realize how completely non dynamic, static and predictable the map world is and exploration and combat for the most part is non existent.
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Joe Alvarado
 
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Post » Tue Dec 13, 2011 1:11 pm

I cannot relate lack of personality with what OP said in this post.
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KIng James
 
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Post » Tue Dec 13, 2011 11:14 am

By "personality", i think he meant "explosions and senseless gunfights" :P
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Adrian Powers
 
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Post » Tue Dec 13, 2011 2:04 am

Yeah I agree Fallout 3 does have a ton of pointless map markers, poinless locations and stupid Unique weapons that are not not unique at all. Just common weapons with a name. :wink:
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Lisa
 
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Post » Tue Dec 13, 2011 7:38 am

I found that FO3's cookie cutter "dungeons" where so pointless and shallow that it really was the one with no "personality" all you had was a thin veil with nothing underneath. Generic "baddie camp #45456 with loot X" was all they where with no point existing other then that.
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john page
 
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Post » Tue Dec 13, 2011 3:20 am

Fallout isnt a dungeon crawler

It wasnt supposed to be a dungeon crawler

Personality? what?

Combat and dungeons =/= Personality

Personaly i don think it matters anymore because Bethesda is going to change it into something different whether you like it or not.
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Claire Lynham
 
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Post » Tue Dec 13, 2011 4:53 am

Personaly i don think it matters anymore because Bethesda is going to change it into something different whether you like it or not.

Because Bethesda can do no wrong, why the [censored] does Fallout have to change, bend, and contort to the will of TES fans? What is so [censored] dispicable about Fallout being for Fallout fans and TES being for TES fans, why does Bethesda have to twist and snap Fallout to appeal to the TES fanbase?
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RAww DInsaww
 
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Post » Tue Dec 13, 2011 9:29 am

I hope they change it alright, back to be more like fallout. :D
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.X chantelle .x Smith
 
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Post » Tue Dec 13, 2011 9:33 am

Because Bethesda can do no wrong, why the [censored] does Fallout have to change, bend, and contort to the will of TES fans? What is so [censored] dispicable about Fallout being for Fallout fans and TES being for TES fans, why does Bethesda have to twist and snap Fallout to appeal to the TES fanbase?


It doesn't. Hopefully New Vegas is a major sign that Bethesda is willing to let Fallout be Fallout. Seeing as how they let Obsidian make a Fallout game.
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Bek Rideout
 
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Post » Tue Dec 13, 2011 9:50 am

Edit: had a bit of a vent there... I want Fallout to be Fallout, is that so much to ask?
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Alada Vaginah
 
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Post » Tue Dec 13, 2011 8:32 am

By "personality", i think he meant "explosions and senseless gunfights" :P


If there was ever a Fallout 3 movie, it would be directed by Micheal Bay.
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Amanda Leis
 
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Post » Tue Dec 13, 2011 6:03 am

If there was ever a Fallout 3 movie, it would be directed by Micheal Bay.


Or Roland Emmerich if Bay is busy directing an explosion elsewhere.
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TRIsha FEnnesse
 
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Post » Tue Dec 13, 2011 4:11 am

Edit: had a bit of a vent there... I want Fallout to be Fallout, is that so much to ask?



At this moment yes

Some people want something like TES in the Post Apocaliptic era :P
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Kayla Bee
 
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Post » Tue Dec 13, 2011 6:08 am

At this moment yes

Some people want something like TES in the Post Apocaliptic era :P

-Steals pencil in Megaton-

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Jeffrey Lawson
 
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Post » Tue Dec 13, 2011 5:10 pm

I find not having multistory subteranean secret bases around each corner more realistic.

I enjoy walking the wasteland without encounters for hours on end. Adds to the feeling of isolation.
Ditto ~on both points. :tops:

-Steals pencil in Megaton-

Imperial Soldier: "STOP! You've violated the law. Pay the court a fine or serve your sentence."

Player: "Damned rips in fabric of space and time, now those guards can sense crime in seperate universes"
Did you ever see my one and only Oblivion mod?

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Richard
 
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