Anyone else slightly upset by the release strategy?

Post » Thu Apr 07, 2011 10:34 pm

They announced the game after it was almost 100% complete. Any suggestions we have can't be implemented into the game now.

Some people think that our speculation threads were suggestions and that's all that is needed, but that's not how it works.

Feedback after seeing the product is incredibly valuable.

But I guess they're doing it their way no matter what. It's what sells the most copies =/
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Marguerite Dabrin
 
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Post » Fri Apr 08, 2011 1:05 am

In a recent interview with Todd Howard, he said they were still working on a lot of things like horses, werewolves, vampires, sound effects, etc. I want them to spend all the time they need on this masterpiece.
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WYatt REed
 
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Post » Thu Apr 07, 2011 8:42 pm

Uhh, now everything we see will be in the game, not like Oblivion...
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FITTAS
 
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Post » Thu Apr 07, 2011 9:05 pm

What? Since when is the game almost 100% complete?

I seem to recall Todd Howard in his podcast saying he wasn't sure if there would be mounts or anything like that in the game, yet the trailer goes up and we see a horse right there. Clearly there's plenty of room for change. They're not going to take every suggestion though. Most people want everything at once and they ask for too much and ultimately don't know what's best for the game.
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Dan Stevens
 
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Post » Thu Apr 07, 2011 1:27 pm

Not really.
We've known about TES:V for a long time, and our feedback has been in effect since about..2007? That's 3 years of our Suggestions for TES:V threads going on, and they have been watching AND posting in them regularly since then. They know what we want, and our feedback has no doubt played a huge role in Skyrims development.
Also, the game isn't near 100% complete lol. I don't even know where you pulled that number from, because it's completely false.
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Roberto Gaeta
 
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Post » Fri Apr 08, 2011 2:19 am

horses =/= mounts
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Jennie Skeletons
 
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Post » Thu Apr 07, 2011 1:25 pm

That's just how things are, they decided this schedule will be the way to generate the most marketing hype. It's unlikely that earlier suggestions would make any difference either, you can say that we're helping here all you want but 9 times out of 9.00000001 this kind of community is inconsequential.

But, hey, it's fun.~~
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Melanie Steinberg
 
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Post » Thu Apr 07, 2011 7:56 pm

What? Since when is the game almost 100% complete?

I seem to recall Todd Howard in his podcast saying he wasn't sure if there would be mounts or anything like that in the game, yet the trailer goes up and we see a horse right there. Clearly there's plenty of room for change. They're not going to take every suggestion though. Most people want everything at once and they ask for too much and ultimately don't know what's best for the game.

This is exactly what I thought when I saw the trailer for the first time but I assume the team just threw one rough model in there last minute. Appearence is one thing but movements and behaviors are another. I guess that's what he meant they were tweaking.
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rebecca moody
 
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Post » Thu Apr 07, 2011 4:17 pm

Nope the Strategy is pretty much spot on. BGS has been working on this game for almost 5 years, pretty much full time after Fallout 3, heck the Dragons themselves took two years to build.

My theory is that Bethesda is about 75%-85 % done. They still need to add Voiceover work and add new ideas into the game but pretty much the core of the game is done. The main quest is probably finished outside of Voice work, Most of the guilds are done although they may add new ones. The towns are probably all done hopefully some of them don't go away like Fort Sutch did in Oblivion. Bug testing will be done probably up to the moment that the game goes gold which would be around the beginning of October. The only questionable thing that I could possibly have about the strategy is releasing it on a Friday but that really shouldn't make much difference.
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Monika Krzyzak
 
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Post » Thu Apr 07, 2011 2:25 pm

Feedback is a nice thing to have, but its a balancing act of polishing it and the possibility the a nearly completed version is leaked. I imagine few major tweaks will be made in the game at this point, but I've seen a lot of good ideas in the forum that would be miner tweaks, in my ignorant game developing opinion. Yet if they don't make it in the original game this place is a breeding ground for excellent mods that will follow. I for one say let them take the extra time now to polish the game. I appreciate that Bethesda does not release some 4/5's completed TES game like Gothic 3, which I enjoyed as buggy as it was.
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Trent Theriot
 
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Post » Thu Apr 07, 2011 5:58 pm

Not really.
We've known about TES:V for a long time, and our feedback has been in effect since about..2007? That's 3 years of our Suggestions for TES:V threads going on


Yeah. 3 years of suggestions from fans that didn't even know what province the game would take place in. That's not valuable feedback.
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Max Van Morrison
 
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Post » Thu Apr 07, 2011 10:17 pm

There are still things to be added or worked on. Still, I never really expected much if any of this stuff we ask for now to be implemented. They'll be very buisy polishing up the game, marketing, and working out how to add things themselves, I don't think they;ll have very much time for listening out for more ideas at this point. But I discuss it anyway, because it's fun.
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FirDaus LOVe farhana
 
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Post » Thu Apr 07, 2011 2:19 pm

They announced the game after it was almost 100% complete. Any suggestions we have can't be implemented into the game now.

Depends on what you call "almost" , see Danger Dan's post quoted below.

Some people think that our speculation threads were suggestions and that's all that is needed, but that's not how it works.

There has been both a TESV Speculation" thread and a "TESV Suggestions/Ideans" thread for many years on this forum and I saw many developers reading those threads during those years.

Feedback after seeing the product is incredibly valuable.

Some of it is and again, see Danger Dan's post below.

But I guess they're doing it their way no matter what. It's what sells the most copies =/


I guess it's their game and they get to make their own games. So far that's been paying off for them it seems. ;)

In a recent interview with Todd Howard, he said they were still working on a lot of things like horses, werewolves, vampires, sound effects, etc. I want them to spend all the time they need on this masterpiece.

Yep, that's what he said.
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Floor Punch
 
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Post » Thu Apr 07, 2011 10:44 pm

The only thing I'm upset about is lack of footage. I know they probably shouldn't show too much, but boy am I verrrrry impatient.
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sas
 
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Post » Thu Apr 07, 2011 5:50 pm

They announced the game after it was almost 100% complete. Any suggestions we have can't be implemented into the game now.

Some people think that our speculation threads were suggestions and that's all that is needed, but that's not how it works.

Feedback after seeing the product is incredibly valuable.

But I guess they're doing it their way no matter what. It's what sells the most copies =/


Actually, you are looking at it the wrong way. All the feedback they needed they already evaluated it during that time. Only that nobody knew they were doing it. Every sequel has to respond to the criticisms of the game before it. Its natural.

I dont know whos upset that we only have to wait 9 months for the game. We had to wait two years for Oblivion.
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FoReVeR_Me_N
 
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Post » Fri Apr 08, 2011 4:17 am

Depends on what you call "almost" , see Danger Dan's post quoted below.

Some of it is and again, see Danger Dan's post below.

Finally, some recognition. :celebration:
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Ebou Suso
 
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Post » Fri Apr 08, 2011 12:26 am

its still not close to 100% complete. i don't know where you got that thought.
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Love iz not
 
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Post » Thu Apr 07, 2011 6:09 pm

I am fine with the way things are.
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TWITTER.COM
 
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Post » Fri Apr 08, 2011 5:49 am

I seem to recall Todd Howard in his podcast saying he wasn't sure if there would be mounts or anything like that in the game, yet the trailer goes up and we see a horse right there.


You're a liar, I didnt see any horse in the trailer you big liar.

:(
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^~LIL B0NE5~^
 
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Post » Thu Apr 07, 2011 9:23 pm

Why does everyone think the game is done... Yes it looks very nice, but I bet if you searched every inch of it, there is a CRAPLOAD of unfinished stuff. They just dont show that in the trailer. How lame would that be?

"Here is Dovakhiin! Oh, but his armor isn't done, so all he has are his pants and one glove. Trust me, it will look cooler. And the town he is standing in only has 2 building. But when it's done, it will be much bigger! It will be cool... Also the sky isn't done. But, it will be."

So they obviously only show the finished looking stuff...
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brian adkins
 
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Post » Fri Apr 08, 2011 5:51 am


You're a liar, I didnt see any horse in the trailer you big liar. :(



http://www.youtube.com/watch?v=PjqsYzBrP-M

1:20 left of the mill :)
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bimsy
 
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Post » Thu Apr 07, 2011 5:12 pm

http://www.youtube.com/watch?v=PjqsYzBrP-M

1:20 left of the mill :)


I was so busy looking at the beautiful background I never noticed the horse

:o
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Andrea Pratt
 
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Post » Thu Apr 07, 2011 8:25 pm

Yea kind of annoying that they show only a minute or two of actual gameplay then make us wait 9 months, I know they'll probs show more eventually but, theve got me way too excited for a game almost a year away.
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sw1ss
 
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Post » Thu Apr 07, 2011 6:07 pm

A minute or two of gameplay is 3000 or so screenshots :goodjob:
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Astargoth Rockin' Design
 
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Post » Fri Apr 08, 2011 6:38 am

The key is to buy more video games to pass the time. (Good for the economy too, eh?) Brink isn't too far away and that's multiplayer so it should last you awhile.
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ruCkii
 
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