Yes, I would. Less like the topics of Morrowind and Oblivion, more like Fallout without getting too Bioware-y. I LOVE Bioware, but I can't see either the branching dialogue of Dragon Age or the dialogue wheel of Mass Effect working in a Bethesda game. The styles just clash to me
I like the Bioware dialog wheel but yeah, it wouldn't really work in a Bethesda game. The wheel is basically designed to make scenes more cinematic. You can easily and quickly choose a good or bad response to something without pausing dialog awkwardly.
However in typical fashion of Bethesda games I'd expect there to be no voice for the PC, not that there should, TES is a totally different type of game, therefore there is really no need of a wheel like that. But yeah something a bit more comprehensive than Oblivion's would be good, and from what I've seen in Fallout that would be acceptable I think.