http://www.urbandictionary.com/define.php?term=feature%20creep
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As for FO:NV...... the fact that it's based on an already developed game & engine (FO3) certainly helps a great deal.
OOOOhhhh... well you should have said scope creep than I would have understood... I have taken project management courses know about creep, I guess I didn't know feature creep was a programmers term.
Yeah poor project management and adding features that aren't needed can create a big mess. I notice that with Microsoft's software these days, they just overload their crap with so many pointless tools for their word program... whatever happened to K.I.S.S. or keep it simple stupid. But thats a whole other story.
To stay on topic well lets hope NV has good project management and they don't get delayed by feature and scope creep, and that its a very good game by the time fall gets here. But I wouldn't let Alpha Protocol be an end all be all judgment for NV. Sometimes people make better projects than others.