Really? :facepalm: "You're lazy dude. I mean, not lazy at cooking, just lazy at cleaning" Calling someone lazy is calling someone lazy
You look at this like it's a personal matter. It's not. It's their job. People can do badly at one facet of a job and still excel at others.
Just because you aren't a fan of the stories doesn't mean the writing is bad. Just might mean you have bad taste.
This is exactly what I thought of anyone who enjoyed District 9.
OPINIONS MAN, WE CAN HAZ THEM. I think my taste may be generic, but I'm not someone praising Stephanie Meyer for her work.
Morrowind is at least in my top 5 or 10 best storylines in a game.
Good for you. I thought it had a cool twist, but the story as it was was nothing spectacular. Different opinions!
Regardless, saying you don't like the intro has nothing to do with the storytelling. The context of the intro has nothing to do with the story, it's a RP tool. TES games are about nudging you in a direction, not telling you exactly what to do and forcing you to do it.
Oh wow.... That's quite ignorant. Think to Oblivion's intro.
The entire plot revolved around what happened in that prison. It is a story-telling device as well as that "nudge" as you put it, and there are different ways it can be done. I would like to see it done differently, since both scenarios have many different ways that do not involve officials or chains.