Considering the only thing the difficulty slider ever did in a Bethesda game was make enemies absurd damage sponges while also dealing an annoying amount of damage in return which didn't make the game anymore difficult in the slightest but just absolutely not enjoyable, no. I doubt it will be any different in Fallout 4.
What I find difficulty to be is something that requires you to learn and adapt to the obstacles the game puts in your way and also learn from the mistakes you make along the way for which you improve upon and eventually triumph over these obstacles. Spraying hundreds of rounds into a bullet sponge and spamming stimpaks isn't that fulfilling to me.