I am trying to get away from using sound triggers like this. But I see no other way to do this as there is no specific menu for the "new quest" and the "quest updates".
Just the general "big 4" (number 1)
begin menumode 1 if GetSoundPlaying "UIQuestUpdate" > 0 Messagebox"quest update" elseif GetSoundPlaying "UIQuestNew" > 0 Messagebox"new quest" endifend