» Sun Dec 11, 2011 2:17 am
I've had success with getting a bunch of NPC diversifying stuff to work. Here's what I use:
Faces:
Tamriel NPCs Revamped (TNR)
Comprehensive Style Collection
Clothes:
NPC New Clothes (NNC)
Cyrodiil NPC Remodeling Project (CNRP)
Hemingwey's Capes
Using TES4Gecko I merged TNR, NNC, CNRP (all of them), and Hemingwey's Capes (but not the citizen capes as they clash with the NNC clothes) into a single file. I gave them all a priority of 1 (not 1, 2, 3, 4 like mentioned above). The CNRP designs will override NNC, and with TNR merged in I avoided issues I had between it and NNC. Comprehensive Style Collection, which adds eyelashes and whiskers and stuff, is loaded afterwards in the load order. It's possible it could be merged in too but I haven't tried.
If you're just using CNRP and none of these other mods, you don't even really need to merge them unless you're hitting the hard limit of mods the game can load. But if you merge them together like I said, all with a priority of 1, I don't see why you should have any problems.
Also, as far as I can tell the original author of CNRP has disappeared. It's really sad because it's such a great project, someone should try to finish it some time.