Anyone spotted any hints for possible DLC?

Post » Thu Jan 21, 2016 5:49 am


A different studio and game I know but in New Vegas, before DLC arrived people had already worked out the locations of where the DLC may begin, also hints in game about various DLC charactors were pinpointed in various locations and also mentioned n conversations. Anyone spotted any clues so far?
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Madison Poo
 
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Post » Thu Jan 21, 2016 5:52 am

E3 footage shows some hints
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Catherine N
 
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Post » Thu Jan 21, 2016 10:52 am

There's a few locations that are built but clearly unfinished. Particularly south of the map's actual border.
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Kahli St Dennis
 
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Post » Thu Jan 21, 2016 11:07 am

1. Lack of Enclave, we have subtle hints that they were in the Commonwealth, but are nowhere to be seen.


2. Memory Den no accepting new clients.


3. Some more minor ones based on the world map, like missing several islands from RL Boston area etc.
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flora
 
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Post » Thu Jan 21, 2016 5:51 am

there is a gate just east of outpost zimonja that's on the map border, you can open it but can't progress through it

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Stacyia
 
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Post » Thu Jan 21, 2016 5:40 am

2 large pipes leading off under the sea to the East, seems a possible hint of an underwater expansion.



There's also the old Abbey of the road from FO3 that's ment to be near here.

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Andrea P
 
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Post » Thu Jan 21, 2016 11:31 am

the Battle Zone & Robot Races seem like they are set-up for future content but, I could be wrong.

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Rachael
 
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Post » Thu Jan 21, 2016 12:47 pm

I've also heard about the underwater pipes and a harpoon weapon. It's likely that it might be end up being a DLC but I hope not cause I don't care for underwater exploration. (Although it would be a challenge since we couldn't bring power armor).
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Vivien
 
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Post » Thu Jan 21, 2016 12:38 pm


Maybe the underwater DLC could come with a purpose built underwater power armor suit. It could be like a submarine suit or something like that. Build it out of an ultra light and buoyant material, and it could contain foot mounted propellers.

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Elena Alina
 
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Post » Thu Jan 21, 2016 3:47 am

Best hint so far: Fallout 4 Season Pass


:P

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Rude Gurl
 
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Post » Thu Jan 21, 2016 10:19 am

Underwater.

1. We can breath underwater with the right perk.

2. Power armor works underwater (Not well, but in a good way for balancing.)

3. Even though there isn't much down there, they obiously spent more time than usual designing the underwater areas.

4. The harpoon gun hidden in game files seems to work just fine, so why hide it unless it's for later?

5. Those dolphin/shark corpses that are everywhere. Nothing is said about them anywhere.


The Moon

Remember in the pre-release stuff about a battle at The Sea of Tranquility? I bet there is something to do with that, but I'm not sure what. It seems alittle over the top to actually go to the Moon.
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*Chloe*
 
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Post » Thu Jan 21, 2016 7:57 am


I hope so. Those areas are massive disappointments - you had to kill everything that was there. But TBH, I hope BGS just patches them in with a couple sidequests and some radiant quests and doesn't center whole DLCs around them.




I want...not Enclave necessarily...but more pre-war lore/reveals. I want to know who Vault-Tec is and why they did the things they did. Poseidon plants in the Commonwealth are noted as are the events leading up to the Enclave and the Cali rig in Fo2 (check out the Boston Bugle terminals).

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ZzZz
 
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Post » Thu Jan 21, 2016 8:59 am

Truth, and thread.

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Arrogant SId
 
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Post » Thu Jan 21, 2016 1:35 pm

I like to think they're hinting at aquatic content.



-1/3 of the map is nearly empty.


-There's talk of a ghoul whale at bunker hill.


-Cut harpoon gun


-Mutated dolphins (some of which are interactive).

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Lynne Hinton
 
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