Anyone still play NV now that Skyrims out?

Post » Wed May 09, 2012 10:31 pm

i play skyrim, deus ex and stalker...those are killer games dude...and not one of em are a shooter, they're all rpg/action/adventure/stealth type games, and they all have excellent game world enviromnents, with lots of hiding spaces, things to explore, tough enemies to fight...i'm having fun playing those games...new vegas is too boring for me...i don't like walking around a map world with nothing in it.

I've played both Deus Ex and Stalker as well, and they are good games. But they are not RPG's by any real definition. They are action/adventure/shooter games, with a bare smattering of dialogue options that have very little real affect on how you get to the inevitable one-off endings. You basically either go stealth and sneak through the whole game, or just blast away in classic shooter form. It's apparent that that kind of thing is your bag, so NV is definitely not for you. I think we've safely established that by now.
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Dalia
 
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Post » Wed May 09, 2012 6:30 am

i play skyrim, deus ex and stalker...those are killer games dude...and not one of em are a shooter, they're all rpg/action/adventure/stealth type games, and they all have excellent game world enviromnents, with lots of hiding spaces, things to explore, tough enemies to fight...i'm having fun playing those games...new vegas is too boring for me...i don't like walking around a map world with nothing in it.

Nothing in it? :yucky: And you think Skyrim is the solution ? :rofl: :lmao: :rofl:
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Dawn Porter
 
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Post » Wed May 09, 2012 1:11 pm

i play skyrim, deus ex and stalker...those are killer games dude...and not one of em are a shooter, they're all rpg/action/adventure/stealth type games, and they all have excellent game world enviromnents, with lots of hiding spaces, things to explore, tough enemies to fight...i'm having fun playing those games...new vegas is too boring for me...i don't like walking around a map world with nothing in it.
Stop insulting everyone on this side of the forums.
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Camden Unglesbee
 
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Post » Wed May 09, 2012 12:52 pm

I'll be playing New Vegas once I get the Ultimate Edition and after I beat KOA Reckoning but until then I'll keep playing Skyrim.
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Kira! :)))
 
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Post » Wed May 09, 2012 6:26 am

There's a good deal on Steam. FNV for five bucks. I'm inclined to get it, the only thing keeping me from doing it is that I'm too busy playing Skyrim right now.
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Nathan Barker
 
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Post » Wed May 09, 2012 7:36 am

There's a good deal on Steam. FNV for five bucks. I'm inclined to get it, the only thing keeping me from doing it is that I'm too busy playing Skyrim right now.

No rush, it'll still be there to enchant, once Skyrim burns out.
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krystal sowten
 
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Post » Wed May 09, 2012 10:15 pm

No rush, it'll still be there to enchant, once Skyrim burns out.

I lol'd :lol:
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Chenae Butler
 
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Post » Wed May 09, 2012 9:29 am

Yep. After my first playthrough of Skyrim, pretty and fun as it was, the...well childishness of the game was just too much. I needed some Vegas! I'm having fun with a new playthrough now. RPing is so much more fun and possible in Vegas, compared to Skyrim. The speech skill is my favourite skill in Vegas, but in Skyrim it never helped me significantly. The dialogue in Skyrim was just...not that good. And the followers, what a joke.

Skyrim was a fun game and I will play it again sometime, but it just hasn't got any depth like Vegas has. I'll be replaying Vegas for a very long time.
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Fluffer
 
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Post » Wed May 09, 2012 2:51 pm

i came back to NV after i kept constantly wondering why stuff like good companion AI and the companion wheel, speechcraft checks that actually mattered, branching quests with multiple options, better npcs and better dialogue, faction relations etc. were all missing in skyrim. im currently waiting for the skyrim GECK and some mods to fix some of these issues.
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Yama Pi
 
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Post » Wed May 09, 2012 7:51 am

i came back to NV after i kept constantly wondering why stuff like good companion AI and the companion wheel, speechcraft checks that actually mattered, branching quests with multiple options, better npcs and better dialogue, faction relations etc. were all missing in skyrim. im currently waiting for the skyrim GECK and some mods to fix some of these issues.

The companion wheel! That was a huge step backward in Skyrim, having to clumsily navigate through dialogue to get your followers to do anything. I know New Vegas was only published by Bethesda, but I don't understand why Bethesda didn't retain some of the advancements of New Vegas, like the companion wheel and optional hardcoe mode.
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Sarah MacLeod
 
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Post » Wed May 09, 2012 1:03 pm

Fallout and TES are different. And they need to stay that way. So stop complaining that New Vegas svcks because it isn't Skyrim.

There's no reason that the two can't learn from each other, but at their cores, they are and should be different games.
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Ross
 
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Post » Wed May 09, 2012 1:34 pm

There's no reason that the two can't learn from each other, but at their cores, they are and should be different games.

I say we fire off nuclear missles targeted at Nirn.
After that, only one flag will remain over Bethesda Game Studios. Let that one fly, or destroy itself.
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Jessica Colville
 
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Post » Wed May 09, 2012 10:13 am

There's no reason that the two can't learn from each other, but at their cores, they are and should be different games.

They should be different when it comes to story, lore and trademark features that are unique to the series. Absolutely.

However, they are still open world sandbox RPGs. They use the same graphics engine and are all made or published by Bethesda. So I think not learning and expanding on each game, whether its Elder Scrolls or Fallout, is a missed opportunity. Companions are no more than swords-for-hire, quests have even less good/evil choices than Fallout 3. Even simple but obvious things like recognising faction armour wasn't included, which is ridiculous.

The thing is, I like Skyrim. But I feel that there were so many things that could have made it so much better, rather than being one long dungeon grind. And that makes me sad. :sad:
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Mackenzie
 
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Post » Wed May 09, 2012 6:52 pm

Even simple but obvious things like recognising faction armour wasn't included, which is ridiculous.

This reminds me...

Am I the only one that did the first major Companions quest, heard the enemy NPCs approach Farkas and say:

"Which one is that?"
"It doesn't matter; he wears that armor, he dies."

And thought:

"...Steel?"

They freaking gave him the wrong armor. :tongue: The dialog makes no sense for that situation. I was like "wow these guys must really hate Steel armor..."
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Neko Jenny
 
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Post » Wed May 09, 2012 1:30 pm

This reminds me...

Am I the only one that did the first major Companions quest, heard the enemy NPCs approach Farkas and say:

"Which one is that?"
"It doesn't matter; he wears that armor, he dies."

And thought:

"...Steel?"

They freaking gave him the wrong armor. :tongue: The dialog makes no sense for that situation. I was like "wow these guys must really hate Steel armor..."

To be honest, I didn't notice that. By that stage I figured that a lot of the dialogue is just a marker to another quest location, so during the Companions quest I just blindly followed their lead without taking much of it in. They could have been singing nursery rhymes for all I knew.

And that's another thing - speech. Its almost worthless. There is the occasional persuade/intimidate check, but they are few and far between and carry no consequence either way. The game is almost entirely centred around combat, and little else. I realise given the scope of the game that not everything could be included, its just far too big. But I think that marriage could have been used a little more creatively.

"Are you interested in me?"
"Yes"
"And are you interested in me?"
"Yes"
"Well, go arrange the wedding then!"

It certainly saves some time and money wooing her with flowers and chocolates. :hehe:
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BethanyRhain
 
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Post » Wed May 09, 2012 10:21 pm

I say we fire off nuclear missles targeted at Nirn.
After that, only one flag will remain over Bethesda Game Studios. Let that one fly, or destroy itself.

I see what u did there.

This reminds me...

Am I the only one that did the first major Companions quest, heard the enemy NPCs approach Farkas and say:

"Which one is that?"
"It doesn't matter; he wears that armor, he dies."

And thought:

"...Steel?"

They freaking gave him the wrong armor. :tongue: The dialog makes no sense for that situation. I was like "wow these guys must really hate Steel armor..."

lol, I remember that. What really confused me was that one of the silver hands in that group was wearing steel armor....in fact it might have been the guy that said, "It doesn't matter; he wears that armor, he dies."

What made me laugh even more was when I walked into the "Bee and the Bard" or whatever in Riften wearing Daedric armor. You would think someone would be a little bit scared of what would appear to be a Dremora walking into their bar, but no, no reaction at all.

I figured I would make them scared of me, so I turned to a mage who was sitting on a bench next to the door. I drew my Daedric sword and did a power attack, which happened to result in a finisher move. I grabbed the guy by the shoulder and stabbed him through the chest with the sword, picking him up off the ground before letting his dead body fall to the ground.

I thought, "Alright, now they'll start fighting me" but no. No one reacted at all, there were 4-5 NPCs looking right at me, but none of them said anything. Apparently that mage wasn't well liked...
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Shiarra Curtis
 
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Post » Wed May 09, 2012 2:03 pm

Hahahaha, that was the exact moment I put skyrim on the "[censored] list"

I wanted to stir things up in Riften so I ventured into the Bee and Barb, backstbbed that annoying biotch and thought "now I'm in for some shiznit", but supprisingly no one cared, so I killed 2 more people in PLAIN SIGHT of all the patrons.... No difference, no one cares

That was it for skyrim THE END!!! thank god
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Oyuki Manson Lavey
 
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Post » Wed May 09, 2012 9:27 am

@topic: I am playing NV, (actually, I've only just begun in earnest... Two weeks ago I had 38 hours *total* time spent in the game; and I pre-ordered the CE.)

So all you care about is dungeon crawling and fighting?

RPGs are not for you then.
I do. :shrug: (Been playing cRPGs for 20 years and loved most of them.)
(But I don't share most of the opinions expressed in the post you quoted, and I do play the PC with extrapolated empathy; FPP Immersion though, is insignificant to me. I do not pretend to live the character's life, only how they would personally react to a choice.)
Spoiler
Now the preference for Fallout 1 & 2 makes sense... right? :wink:

game sales do reflect how well a game is received....maybe not how fun it is directly, but any game thats only 20 dollars less than 2 months after it came out like new vegas, that shows how bad sales were. and sales should of been super good, coming off FO3, all the publicity, it being a fallout game etc...after all that it was still only 20 dollars 2 months later..that speaks for itself. trashing skyrim isn't gonna change how boring new vegas was for millions of people.
Game sales don't reflect quality, they reflect marketability ~and sometimes the two go hand in hand... but not always.

As for how it was received... IMO NV is better suited to the series aficionado (as opposed to just the FO3/TES aficionado).
Fallout 3 was beautiful... but very "un-fallouty" IMO, where the series precepts are concerned.


Whats so bad about Lady Gaga?
:shrug:
The only Lady Gaga song I've liked is "Morning Dew" ~and its not really her singing in it. :lol:
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Keeley Stevens
 
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Post » Wed May 09, 2012 7:22 pm

I have been playing Skyrim and I am at level 38 but I burned out and decided to go back to New Vegas and start another character...that was 20 days ago and I finished all four DLC's again. (this time having all four DLC's on my comp and not having to wait for them to come out)

You would think I would get "fallout burn out" but I seldom do and when that happens fallout seems to becon me back in a few weeks....only a very few games can do that for me.
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marina
 
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Post » Wed May 09, 2012 8:18 am

Hahahaha, that was the exact moment I put skyrim on the "[censored] list"

I wanted to stir things up in Riften so I ventured into the Bee and Barb, backstbbed that annoying biotch and thought "now I'm in for some shiznit", but supprisingly no one cared, so I killed 2 more people in PLAIN SIGHT of all the patrons.... No difference, no one cares

That was it for skyrim THE END!!! thank god

Well, if it happened to you as well, then I'm assuming that the Bee and Barb is just bugged, and it'll probably be patched at some point (or at least I hope so)

@topic: I am playing NV, (actually, I've only just begun in earnest... Two weeks ago I had 38 hours *total* time spent in the game; and I pre-ordered the CE.)

As for how it was received... IMO NV is better suited to the series aficionado (as opposed to just the FO3/TES aficionado).
Fallout 3 was beautiful... but very "un-fallouty" IMO, where the series precepts are concerned.


I would say that New Vegas is much closer to the originals than it is to Fallout 3, well, in spirit at least. In terms of combat New Vegas is just a more balanced and improved version of Fallout 3. In terms of dialogue, choices, factions, perks, leveling, quests, and NPCs New Vegas is very different from Fallout 3, and much closer to the originals imo.
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Breautiful
 
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Post » Wed May 09, 2012 11:17 am

I just started a game because I got the DLC for a present. There's been a ton of mods, too, since I dropped FONV so it's like a whole new game (and poor Skyrim is mostly collecting dust).
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kristy dunn
 
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Post » Wed May 09, 2012 4:22 pm

I love how everyone compares these two titles expecting stuff from FONV to be implemented in Skyrim. Are you kidding me?!? Two different titles made by TWO DIFFERENT companies. Everyone thinks that Skyrim and Fallout were made by the same company.

Obsidian made Fallout New Vegas. Bethesda made Skyrim, the only similarities is that Bethesda published both.
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rolanda h
 
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Post » Wed May 09, 2012 7:21 am

Everyone thinks that Skyrim and Fallout were made by the same company.

Obsidian made Fallout New Vegas. Bethesda made Skyrim, the only similarities is that Bethesda published both.
And Fallout wasn't made by either of them. :smile:
So it's three different companies for three different games.
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Chris Jones
 
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Post » Wed May 09, 2012 8:16 am

I think most people know that it was only published by them, there point is why not include the "improvements" demonstrated by them.
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Laura Ellaby
 
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Post » Wed May 09, 2012 1:03 pm

I love how everyone compares these two titles expecting stuff from FONV to be implemented in Skyrim. Are you kidding me?!? Two different titles made by TWO DIFFERENT companies. Everyone thinks that Skyrim and Fallout were made by the same company.

Obsidian made Fallout New Vegas. Bethesda made Skyrim, the only similarities is that Bethesda published both.

bethesda did make fallout 3 and that game had better quests, better followers, better writing/dialugue etc. skyrim is a major step backwards in many respects. TES is supposed to be their flagship game and while its pretty to look at and the combat and magic are fun its about as empty and void of characters as minecraft.
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Shelby Huffman
 
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