» Wed Sep 01, 2010 8:48 pm
First off, I'm really happy that they choose Skyrim and I think any province they would have chosen would have turned out great. That being said, in the hypothetical sense that it wasn't Skyrim, heres what I'd love to see.
1. A multi Provincial game. The best choice I think would be Elsweyr and Black Marsh. After the end of the Third Era both these Nations leave the empire, seeding a great political plot. Elsweyr would be the largest portion of the game, with it's lush forests, jungles and arid badlands. Black March is more difficult because of the terrain and the limited settlement. Most of their towns are nothing more than small settlements, and hardly anyone other than Argonians are able to live there.
2. The Black Marsh. During the fourth Era, the Ministry of Truth ( the big rock floating in the sky that was stopped by Lord Vivic) crashed and destroyed most of Vvardenfell. The Argonians then invaded, claiming the Morrowind mainlands. Depending on the scaling, this could be great Black Marsh Game, with the mainland area and broken Vvardenfell islands offering areas with larger cities and different races. Or this could just be an expansion for a larger game, like the one mentioned above.
3. Valenwood would be a great game imo and I think with all the moves towards more realistic trees, wind effects on limbs ect that had Bethesda decided to go with the Bosmers instead of the Nord, it would look just as awesome as the Skyrim screens. There was a lot of plot hints dropping about Valenwood, like the return of the Thalmor who conquered the area, and the migratory city not moving and the conflict with Elsweyr after the end of the Third Era to provide a backdrop for an epic story. A few people say the high Canopy might prove a design challenge, but I don't think so. I have no doubt that a TES will never be a "platformer" so jumping from tree to tree probably wouldn't happen. Instead I see sections of the Canopy, or even sections of the forest floor as loadable areas, like dungeons. In forests where the trees are so thick you can't move, its not hard to see a grove as a dungeon, instead of a cave.
Just my thoughts.