Anyone worried that Skyrim will be Fallout with Magic?

Post » Sun Dec 05, 2010 1:59 am

If Fallout 3 was Oblivion with guns and Skyrim is Fallout 3 with magic then... Skyrim is Oblivion with guns and magic. Skyrim will have guns!
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JUDY FIGHTS
 
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Post » Sat Dec 04, 2010 9:07 pm

Hmmm... A roleplaying game on post-eruption/apocalyptic Vvardenfell... interesting...
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Louise Lowe
 
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Post » Sun Dec 05, 2010 7:42 am

I have a feeling that skyrim is going to stink, I feel bad for saying that, but the more I read the less I care.
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kelly thomson
 
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Post » Sun Dec 05, 2010 6:10 am

Not worried at all, only particular thing I've heard they're implementing from FO into Skyrim is perks, which were one of the good things about FO.
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Cathrine Jack
 
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Post » Sun Dec 05, 2010 6:31 am

I think such worries are extremely unfounded given the information we have about the game.

Keep the faith.
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Lady Shocka
 
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Post » Sat Dec 04, 2010 9:52 pm

I don't have this worry. Fallout had some great FEATURES which are being implemented. However, features don't make a TES game, the story and setting does. I think the features and improvements will make Skyrim stand out in the elder scrolls series as not only unique, but revolutionary. We're finally getting full combat animations ffs. I think it's still way too early to even think about passing any judgments. We still only have fleeting information. There are still many conventions to get more informations. E3, PAX, Quake-Con. Let's wait for a while until we start making these kinds of threads. It's just too early.
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M!KkI
 
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Post » Sun Dec 05, 2010 10:57 am

But morrowind is just a dumbed-down version of Daggerfall with aliens in it. So Skyrim will be Daggerfall, only invaded by rather stupid hordes of Alien hobbits dual-wielding guns and magic



oh god so much win
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Veronica Flores
 
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Post » Sun Dec 05, 2010 1:27 am

i dont really get your point. tes and fallout are two very different types of games. they just take some stuff that worked out well from fallout and base skyrim upon it. its not like we'll see nukes and guns in it. i dont mind them taking stuff that worked well in fallout and use it for skyrim if it means the game will be better.
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willow
 
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Post » Sun Dec 05, 2010 12:06 am

And reducing this to the most basic conclusion: Beth would have continued their path of simplification and done Skyrim in a similarly streamlined way, even if they had not made Fallout 3. Case closed.


Well that statement wasn't really serious, it is just the point to show that just because Oblivion had less skills than Morrowind because they put them in other places in the game and took out a couple features that were a little too strong doesn't mean it's dumbed down, it was streamlined. "Dumbed down" implies that the game took less thought to play which is not true in the least seeing as you actually had to dodge in Oblivion and actually think to lockpick or do speechcraft. Just because a game is being simplified doesn't mean it is any easier or less of a good game, case in point that so many people on these forums think that Morrowind was the greatest game ever created (not me) yet it was a "simplified" version of Daggerfall. Frankly, simplified is the wrong word, it just feels bad when it really isn't, it's more along the lines of streamlined, meaning it's more efficient, which is actually the truth of the reduced amounts of skills. People just see that "Oh, Oblivion had 6 less skills then Morrowind" but in truth, only 1 skill was really removed from the game. In skyrim, there are 3 less skills but all of those skills are still in the game, just either in another skill or another part of the game.
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Skivs
 
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Post » Sat Dec 04, 2010 8:02 pm

Hmmm... A roleplaying game on post-eruption/apocalyptic Vvardenfell... interesting...

TES VI will be a long-time dungeon dweller who comes out of his home to wander the wastes of Vvardenfell fighting mutated Argonians high on Hist sap, dual-wielding mini-nuke magicka staffs on top of tame dragons. Remember you heard it here first. ;)

But seriously. I don't think so.


@Aldas: I'm the the exact opposite. The more I read, the more excited I get. Especially since most of the 'bad' stuff that's come up on these forums is just speculation, while most of the actually confirmed features sound really good.
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butterfly
 
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Post » Sun Dec 05, 2010 3:14 am

If it's Fallout with magic, it would mean it's Oblivion, since Fallout 3 was Oblivion with guns. :P

This^ and no.
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Vicki Blondie
 
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Post » Sun Dec 05, 2010 10:47 am

Why do people keep saying this? People said that Fallout was going to be Oblivion with guns... I really want to know what Skyrim has taken from Fallout and put into Skyrim other than the perk system, which seeing as how Daggerfall and Oblivion had perk systems of their own, still doesn't mean it stole it completely from Fallout 3 seeing as how the perk system in FO 3 was a blend of the original Fallout perk system and the TES perk system. Really, just tell me anything else you think that makes it Fallout with magic.

Btw, if you go by the standards that people place on what makes a game a TES game, then Arena is the least TES-like game <_<

The only other thing I can think of is the whole "no dialog with non quest-giving npc's" that was apparently in the french coverage on Skyrim, but this forum has been a bit foggy for the past day or so, with people not knowing what to believe in and what not to, arguing with others over who knows what. I think people are getting a little anxious around here, not being able to read or translate this new information themselves, and so they are questioning it's authenticity, probably because they didn't like some of the new information.
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rae.x
 
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Post » Sat Dec 04, 2010 11:28 pm

For some reason, Bethesda has seemed to fall in love with anything Fallout. I am just like all reading everything we can find out about Skyrim. Skyrim, seems to be the most unTESish game out there so far. This can be a great thing or a bad thing. I am leaving my decisions till I play the game. I love Fallout 3 and New Vegas, so this could be a good thing. I also loved all the other TES games as well.

With alot of features being eliminated, from the TES series, and alot of similarities of Fallout 3 and NV, with the early knowladge, it looks like Fallout with Magic.

My only problem with it being Fallout with Magic is, I only played Fallout games a few times. I guess, I played like 100 hours of Fallout 3 but I have played over 250 hours of TES games, so almost a 1000 hours combined if not more of TES games.

So if Skyrim is Fallout with Magic I hope it have more replayability than Fallout 3 and NV has had. I just can't play those games over and over again like I did with Daggerfall, Morrowind and Oblivion. (I think Arena was the only game I played hundreds of hours straight without starting over all the time.)

So are you worried that Skyrim will not be replayable like Fallout is? (Yes I know, for many Fallout is replayable, but for me, I can't put a finger on it, why)

Since it is a TES game, I believe it will and hundreds of hours will be spent playing it. But still, I have that fear of Fallout coming into the game. What do you guys and girls think?


As a large Black Isle Brian Fargo era fan and one who took an unbiased look at Fallout I disagree. It seems like more streamlining carried on from Oblivion. Which isn't a bad thing.

We have to remember times and audiences change. I'm sure whatever game you like is ridiculed by fans of games or things the game took inspiration from.

Only thing Falloutish they might of done was giving more control of perks to players but perks have been in TES. It's just a natural progression based on feedback and dev likes and dislikes.

Things like armor seem to not be as streamlined as Fallout/3 and New Vegas while everything else seems on par to their console era TES games.

In terms of everything else it has not the lore nor universe of Fallout. Just because they might go a low fantasy direction means nothing and I find it ridiculous AND insulting of the prestigious Fallout series, a spiritual succesor to Wasteland.
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vanuza
 
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Post » Sun Dec 05, 2010 8:19 am

I really don't care what they do as long as the dark elves aren't smurfs this time...
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Connie Thomas
 
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Post » Sun Dec 05, 2010 1:21 am


So are you worried that Skyrim will not be replayable like Fallout is? (Yes I know, for many Fallout is replayable, but for me, I can't put a finger on it, why)



Because you like magic and swords more.

Whiles others prefer plasma and guns more.
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Alba Casas
 
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Post » Sun Dec 05, 2010 12:58 am

Well bethesda made fallout between oblivion and skyrim so naturally wouldn't they take improvements made from oblivion to fallout and apply them to skyrim?
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IM NOT EASY
 
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Post » Sun Dec 05, 2010 4:39 am

forget fallout with magic. i want duke nukem forever with magic.
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I love YOu
 
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Post » Sun Dec 05, 2010 1:24 am

How do you figure? Fallout doesn't have dual wielding, this menu system, this leveling system, anything like Dragon Shouts, multiple armor slots, a mana bar, a more comprehensive melee system, or the new engine. I don't think it's going to be Oblivion with guns to Fallout with magic.
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Tyrone Haywood
 
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Post » Sun Dec 05, 2010 5:19 am

So Skyrim will be Daggerfall, only invaded by rather stupid hordes of Alien hobbits dual-wielding guns and magic

That actually sounds like it would be quite the game :P
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Sammi Jones
 
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Post » Sun Dec 05, 2010 5:18 am

If it's Fallout with magic, it would mean it's Oblivion, since Fallout 3 was Oblivion with guns. :P

Exactly. People forget which one came first.
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Lauren Denman
 
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Post » Sat Dec 04, 2010 10:54 pm

they can mix the two series a bit but as long as they don't other do it I would of preferred keeping the Oblivion version of perks (Master of Sneak you get the benefit of blah blah blah) but I trust them not to make it too similar to fallout
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Jason Wolf
 
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Post » Sun Dec 05, 2010 8:29 am

Nope, not worried. Pete said they're making an Elder Scrolls game not a Fallout game. I'm sure it'll be completly different.
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Darlene DIllow
 
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Post » Sat Dec 04, 2010 10:06 pm

Its like chocolate and peanut butter. Ever heard of those Reeses peanut butter cups? I heard they're really good
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Jerry Jr. Ortiz
 
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Post » Sun Dec 05, 2010 6:50 am

How is Morrowind dumbed down Daggerfall? It's a side step, not up or down :P
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Soraya Davy
 
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Post » Sat Dec 04, 2010 10:44 pm

they're using ideas they had for fallout that could work for a TES game, and changing them to fit... and so far, all i notice from fallout is the perks when leveling up, but OBLIVION had perks too, when you reached certain levels in skills, you'd automatically gain perks/new attacks...

...and this may shock you, but i doubt oblivion was the first ever game to come up with perks!

look, you're just nitpicking and this BS about it being a fallout clone is really irritating he hell out of me...

i would go on and explain more, but... really, anyone who thinks skyrim is gonna be a fallout clone, doesnt deserve any effort put into anything by anyone else.

i didnt realize fallout 3 used the creation engine, dynamic snow, dynamic quests, hyper realism and all that stuff, though... but hey, i didnt get to play the game that much before it started freezing and crashing like freaking crazy! :banghead:

i wish a mod would close this topic... what point does it serve other than to annoy people?
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C.L.U.T.C.H
 
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