» Sat May 28, 2011 9:35 am
As for the CoD gamers, yes i totally understand, way way too many rambo's and at times over many hours and throughout many serves i have seen close to zero team work. What people fail to understand is that sure gaming is fun thing to do and in a way relieves some stress, but when you immerse yourself into the team play aspect of gaming then it opens up a completely new angle of gaming.
As for Brink, well lets say i have a feeling that this might just have the star dust to separate itself from others. Obviously its game engine certainly has what is needed, all that is required is that the maps themselves provoke team work. By injecting team orientated maps is automatically provides a foundation for the game and modders throughout the community to sit up and take notice. Lets face it, all these gaming news sites are totally dependent on what the game publishers release and how well they can tune into the heart beat of gamers.
Myself and as i have posted earlier, Brink would definitely be a rage if it was modded with identical game movement into a ww2 mod. Simply take a look at all recent titles that orientate around war. The movement is limited and i wont even approach the fact that sure the scenery is cool, but the gamer is limited to impact physics that remind back when i was playing Donkey Kong.
So in short and i know you sir are going to read this post, allow the tools needed to push the title into a pasture that has been dominated by so called other publishers. You will definitely have my full support on a wide aspect of fronts and as for the gamers, well i am sure and with your background and hands on experience you will surely see what i am referring to.
Peace.