Applause for Bethesda

Post » Fri May 27, 2011 6:26 am

Well, the mod design camp seems roughly split into two portions; minor mods that give items, stories, and other stuff. And then the Overhaul mods that make a stab at realism... and add creatures that are outright deadly on the default difficulty slider. Since when was "realism" hand-in-hand with "try to beat the game with this mod installed, loser!"?

I remember uninstalling one after meeting up with a spriggan-esque monster that killed off a guard along the road when I was still level 1. Now how was I supposed to defeat that? Or even walk around it? If it chased me, it'd kill off every town guard before getting to me!

At any rate, the mod support is probably the best thing Bethesda ever came up with. It keeps their games fresh for years after most games have been put down for the last time. After all, how many people still crack open the old Morrowind once in a while?
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Nana Samboy
 
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Post » Fri May 27, 2011 11:09 am

At any rate, the mod support is probably the best thing Bethesda ever came up with. It keeps their games fresh for years after most games have been put down for the last time.

I have been playing OB from 2006, many many characters and only one character I used mods. Whether mods or not, I can't find a game replacer or a game I finished that I bought after OB.
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Andrea Pratt
 
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Post » Fri May 27, 2011 9:17 am

I play Oblivion on the ps3 and have been doing so for a year. This game is still amazing.
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Mr. Allen
 
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Post » Fri May 27, 2011 2:18 am

If they want to bash Oblivion, then why are they on Oblivion's forums? If they despise the game and have nothing good to say about it, then they shouldn't be on this thread.


Because Oblivion DOES svck, but the mods make it good.

And, admittedly, the modding kit the developers included is really excellent.
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Kara Payne
 
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Post » Fri May 27, 2011 12:12 pm

Yes, Oblivion is amazing. It was my introduction to the world of Elder Scrolls. Then I discovered Morrowind and totally fell in love with that game. Now it is actually my favorite Elder Scrolls game, but Oblivion will always be special for me because it opened the door to a world of awe and wonder.
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Ron
 
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Post » Fri May 27, 2011 12:06 pm

[edited]In my opinion, Oblivion isn't all too good.[/edited]

And, admittedly, the modding kit the developers included is really excellent.


I strongly disagree. I have never heard one Elder Scrolls fan say what you said. Even those who believe Morrowind is vastly superior do not say that. If Oblivion is what you said, then why would you play it at all. Of all the statements I have heard on these forums, this offends me most. I edited it into a more well-mannered fashion, just to givw an example of how such things should be states. Your word is not fact. It is your opinion and please make it shown as so. If "Oblivion DOES ****", then why are you here? Mods can only add to a good base.
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Chloé
 
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Post » Thu May 26, 2011 10:03 pm

Well, the mod design camp seems roughly split into two portions; minor mods that give items, stories, and other stuff. And then the Overhaul mods that make a stab at realism... and add creatures that are outright deadly on the default difficulty slider. Since when was "realism" hand-in-hand with "try to beat the game with this mod installed, loser!"?


Hmmph, see sig. :P
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Bad News Rogers
 
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Post » Fri May 27, 2011 8:04 am

I strongly disagree. I have never heard one Elder Scrolls fan say what you said. Even those who believe Morrowind is vastly superior do not say that. If Oblivion is what you said, then why would you play it at all. Of all the statements I have heard on these forums, this offends me most. I edited it in a more well-mannered fashion. Your word is not fact. It is your opinion and please make it shown as so.

If Oblivson svcks, then why are you here?

You obviously haven't spent that much time around TES General; saying The Elder Scrolls IV: Oblivion is teh svck is hardly as critical as it gets. Pretty tame, really. And he at least pays appreciation to the modability, which is essentially the exact same position I hold, though I might put it in gentler words since I'm on the Oblivion forums.

EDIT: BAH! Damn auto-censors! Lol I forgot about that one.
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Josephine Gowing
 
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Post » Fri May 27, 2011 3:21 am

You obviously haven't spent that much time around TES General; saying The Elder Scrolls IV: Oblivion is teh svck is hardly as critical as it gets. Pretty tame, really. And he at least pays appreciation to the modability, which is essentially the exact same position I hold, though I might put it in gentler words since I'm on the Oblivion forums.

EDIT: BAH! Damn auto-censors! Lol I forgot about that one.


Saying out loud "Oblivion DOES ****" is hardly tame. It is that which offends me, and mods add to a game. No game can be good with mods unless its base is good.
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Irmacuba
 
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Post » Fri May 27, 2011 12:56 am

If Oblivion is what you said, then why would you play it at all.


Try looking at what you edited again, and you'll see you removed the content that answers your question.
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sw1ss
 
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Post » Fri May 27, 2011 5:47 am

Try looking at what you edited again, and you'll see you removed the content that answers your question.


Read my last post here.
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Lisa
 
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Post » Thu May 26, 2011 10:49 pm

And yet if the base is good, then what need is there for a wide berth of mods? The most popular mods for Oblivion? The Unofficial Patch, level-scale-fixing and content-adding all-encompassing rebalance mods, such as Oscuro's Oblivion Overhaul, MMM, FCOM, etc. Mods that fix a vast swath of problems or completely change the structure of how Oblivion plays.

Now, I'm not trying to rub Oblivion complaints in peoples' faces. I'm trying to get across the point that someone can both hold the opinion that vanilla Oblivion has significant game-detracting problems, yet they are still grateful to Bethesda for making Oblivion modable, as the ability to mod is what redeems the game in their eyes. It's having appreciation for Bethesda for a whole different reason.
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Eileen Collinson
 
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Post » Fri May 27, 2011 11:40 am

Saying out loud "Oblivion DOES ****" is hardly tame. It is that which offends me, and mods add to a game. No game can be good with mods unless its base is good.


Wrong. Do you like cake? Yes?

Try mixing flour, sugar, and raw eggs in a bowl and eating it. Does that taste good? No?

Does that mean something is wrong with the ingredients? No, it means that you didn't use them properly.

Now instead try treating your ingredients properly, and making it into a delicious cake.

Now add dill pickles to the cake. Does that still taste good? No? Does that mean something was wrong with the cake? No, it means that you added something to your cake that ruined what could have been good about it.



Oblivion has some fine ingredients - for example the combat, magic, and stealth systems which are all greatly improved over Morrowind. But there are so many blatant imbalances and shoddy implementations that it spoils the potential of each.

Oblivion also has a staggering world layout and beautiful visuals and hundreds of well-crafted caves. But the insane decision to implement severe level scaling to monsters and chests means that every cave or ruins you enter will have content like a bland puree.

Not only do some mods ADD to a game, but the more complete mods TAKE AWAY the shoddy decision-making by the developers and replace it with something better.
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Jessica Stokes
 
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Post » Fri May 27, 2011 11:28 am

Wrong. Do you like cake? Yes?

Try mixing flour, sugar, and raw eggs in a bowl and eating it. Does that taste good? No?

Does that mean something is wrong with the ingredients? No, it means that you didn't use them properly.

Now instead try treating your ingredients properly, and making it into a delicious cake.

Now add dill pickles to the cake. Does that still taste good? No? Does that mean something was wrong with the cake? No, it means that you added something to your cake that ruined what could have been good about it.



Oblivion has some fine ingredients - for example the combat, magic, and stealth systems which are all greatly improved over Morrowind. But there are so many blatant imbalances and shoddy implementations that it spoils the potential of each.

Oblivion also has a staggering world layout and beautiful visuals and hundreds of well-crafted caves. But the insane decision to implement severe level scaling to monsters and chests means that every cave or ruins you enter will have content like a bland puree.

Not only do some mods ADD to a game, but the more complete mods TAKE AWAY the shoddy decision-making by the developers and replace it with something better.



Blatantly stating "Oblivion DOES ****" is wrong to say because it is your opinion, but you state it as if it were fact. So is everything you posted above. It gets my blood boiling that you are stating your opinions as being fact. If Oblivion DOES ****, then why do I and many people regard it as an excellent game, without mods? The leveling system isn't my favorite feature, but it doesn't ruin the game.
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Lynne Hinton
 
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Post » Fri May 27, 2011 10:07 am

This is going downhill fast and I've no time atm to clean it up. I will come back to check for warns.

Nah, I'm not going to reopen this snakes nest. Folks have had a difference of opinion about if Oblivion is or is not a good game since it came out. And as always it's different strokes for different folks.

One more go round filled with Is/Is nots, autocensor bypasses, and othewise poking sticks at each other won't change anyones mine and it won't do much but waste a lot of moderator time to keep this open now. Give it a rest and try again later. And if you try again...maybe be polite and try accepting we all have our own wishes and desires.
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Ray
 
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