Applying Magic Effect Shader Crash

Post » Wed Dec 31, 2014 10:41 pm

Hello all.

I'm currently working on a patch that makes SDR and Emma's upcoming Children of Cyrodiil mod compatible.

I've run into a very bizarre problem.

I have a customized detect life shader system. It nullifies the default Oblivion one, and applies it's own under various conditions.

This system, to the best of my knowledge, has been working perfectly fine with just the advlts. When I added Children of Cyrodiil, in some cases the shader applied fine to the children, but in a couple of cases, it crashed instantly. Still no problems with the advlts - just some (but not all) kids.

Any ideas?

:(

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