I know this is possible, but I can't seem to figure out how. What I'm trying to do is create an ability that applies a Combat Health Regen modifier to specific targets around a base NPC. I can conditionalize it just fine, using keywords, but the problem comes up with creating a magic effect and spell/ability that target NPCs around the "caster". So what I have is:
Custom Magic Effect with a value modifier for CombatHealthRegenMulti
Custom Spell listing the above magic effect with an area of 12, and condition that "target" haskeyword
Custom Perk that contains this ability
It doesn't seem to apply the effect to the surrounding enemies. Any ideas?