Approach to allowing player to order items

Post » Fri Apr 25, 2014 7:31 pm

So basically I am trying to make a mod that allows the player to order items from the different crafters (Apothecaries, Blacksmiths, Enchanters), kinda like what Economics in Skyrim did. They way I have it set up right now is as a script.

I have dialogue set up where the player states that they want the actor make something. The statement is conditioned on the actor being a crafter (jobsApothecaryfaction for instance), a merchant, and having the quest be at a stage <10. When the actor responds, I get the actor I am currently in dialogue with, and force that into refrencealias and set the stage to 10. From there I fill the merchant container and add my own vendor faction to the merchant. I do this since I want to add an additional cost, as well as get the time the order should make. Anyway, i was wondering if this was a good way of doing things, or is there an easier/better option.

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