[WIPz] An-Arane Cey: Armor of the Fallen

Post » Tue Feb 01, 2011 11:30 pm

Only just noticed these :P

The 4-6 are from mine, but the trouble is all the awesome parts of the dungeon would give away the stroy (not to mention WhoGuru didnt have the whole thing back then). And it would seem that 5 & 6 are in a cell that hadnt had its lighting finished yet (they should be dark and glommy like 4.).


LOL Actually, they do have the lighting done, or lack there-of. :rofl: Mage made it DARK in there! Dark enough that screens don't show much of anything. :D Which is bloody amazing in game but not so great for giving a glimpse of the dungeon!

...and yeah, did my best to stay away from spoilering the really cool things down there! Like the
Spoiler
HA HA HA Who thought I was really going to blow it like this? Hmm? No cookies for you!
:whistle:
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Anthony Rand
 
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Post » Tue Feb 01, 2011 9:54 pm

Hmm, it's so tempting to massage my own ego right now. :lmao:
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Andrew Lang
 
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Post » Tue Feb 01, 2011 10:13 pm

Hmm, it's so tempting to massage my own ego right now. :lmao:


AHHH! I forgot to mark which shots were from which dungeon! :banghead: Let me go fix that in the first post. Geez I must be going senile young. :embarrass:
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Dean
 
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Post » Tue Feb 01, 2011 1:31 pm

While this is up, ill add a pic of my own.

http://img3.imageshack.us/img3/6051/emporersword.jpg
Its a custom sword that I addedto my dungeon. No relation to the story, i was just bored one day:
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Dan Stevens
 
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Post » Tue Feb 01, 2011 9:51 am

Is this mod still going?
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luis dejesus
 
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Post » Tue Feb 01, 2011 4:58 pm

Is this mod still going?


I really hope it is, part 1 was excellent.
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Danny Blight
 
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Post » Tue Feb 01, 2011 3:36 pm

Is this mod still going?


I really hope it is, part 1 was excellent.


Thank you guys and yes. We're still here! :embarrass: Work has been on a virtual hold for a bit while I help finish up another mod near completion and Mage is working through his senior year of high school. :D High pressure and little time to devote to modding.

Armor of the Fallen has not been forgotten. We will get her finished. May take longer than we thought but it will be worth it when she's done. :foodndrink: Everything is planned at this point and most of the building done, half the weapons textures completed, etc... The mod is at that point where, once Mage has time to come back to it in earnest, we'll be finished in no time.

So, have patience. I know it's rough. Makes me itch some days wanting to finish it right now! LOL
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patricia kris
 
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Post » Tue Feb 01, 2011 11:27 am

Oooooo :drool:

Some sweet looking armor, I remember seeing this thread a while ago, way before I knew you Red. Honestly did not know it was yours :D

I think I will take a look at the sword, always nice to add more to my display case, plus a quest to, bonus!
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Robert Devlin
 
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Post » Tue Feb 01, 2011 6:36 pm

Oooooo :drool:

Some sweet looking armor, I remember seeing this thread a while ago, way before I knew you Red. Honestly did not know it was yours :D

I think I will take a look at the sword, always nice to add more to my display case, plus a quest to, bonus!



LOL Thanks IS! And thanks for the bump! The tumbleweeds were stacking up in here! :lmao: The sword is certainly display worthy! Makes a hell of conversation piece!
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Cccurly
 
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Post » Tue Feb 01, 2011 9:27 am

LOL Thanks IS! And thanks for the bump! The tumbleweeds were stacking up in here! :lmao: The sword is certainly display worthy! Makes a hell of conversation piece!


NP :D, I am glad its display worthy, all I need is that armor now. So come on and finish :lol:
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Steeeph
 
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Post » Tue Feb 01, 2011 2:43 pm

NP :D, I am glad its display worthy, all I need is that armor now. So come on and finish :lol:


No worries! Once my work on RST for Darkrder is finished, I'll be coming back to this to get it completed...and dredging Fallout's post-apocalyptic fields for my partner. :rofl:
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NEGRO
 
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Post » Tue Feb 01, 2011 11:27 pm

No worries! Once my work on RST for Darkrder is finished, I'll be coming back to this to get it completed...and dredging Fallout's post-apocalyptic fields for my partner. :rofl:


Cool :lmao:
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Robert Jackson
 
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Post » Tue Feb 01, 2011 4:25 pm

No worries! Once my work on RST for Darkrder is finished, I'll be coming back to this to get it completed...and dredging Fallout's post-apocalyptic fields for my partner. :rofl:


Once your work is finished! Ha! Like I'll ever let you out of my grasp! You watch how quickly I finagle you into my next planned project! :lmao:
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Madison Poo
 
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Post » Tue Feb 01, 2011 3:59 pm

Once your work is finished! Ha! Like I'll ever let you out of my grasp! You watch how quickly I finagle you into my next planned project! :lmao:

What is your next planned project? I'm sure it will be just as good as RST.
Pacific Morrowind
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Courtney Foren
 
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Post » Tue Feb 01, 2011 7:33 pm

hmm so is the mod still Alive its been allmost a year since the last update :sad:
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DeeD
 
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Post » Tue Feb 01, 2011 4:11 pm

Yes it is, thanks for the bump.

progress has been a bit slow while WhoGuruhas been helping with DarkRider's RTS, and I dissappeared off to fallout 3 for a while...which really didnt help.


This should get up and running again once RTS is released, currently we stand at one completed dungeon (10 cells big i think), a second with a few cells made and a a few other cells that have been added to the project. Once RTS is released and most bug patches are done this should get underway again. We are mostly svck at lack of commited modders who want to help build a dungeon for this mod. WhoGuru has learnt heaps about the CS now, so she should also be making one then too.
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vicki kitterman
 
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Post » Tue Feb 01, 2011 7:57 pm

Yes it is, thanks for the bump.

progress has been a bit slow while WhoGuruhas been helping with DarkRider's RTS, and I dissappeared off to fallout 3 for a while...which really didnt help.


This should get up and running again once RTS is released, currently we stand at one completed dungeon (10 cells big i think), a second with a few cells made and a a few other cells that have been added to the project. Once RTS is released and most bug patches are done this should get underway again. We are mostly svck at lack of commited modders who want to help build a dungeon for this mod. WhoGuru has learnt heaps about the CS now, so she should also be making one then too.


oh cool so its not dead thank the nine divines :bowdown: I've just download the Lost Sword Of The Aylied so that should keep me busy for a bit :bigsmile:
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Juan Suarez
 
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Post » Tue Feb 01, 2011 7:55 pm

Another masterpiece after the Lost Sword? :o

warm regards to all you people :foodndrink:
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Cagla Cali
 
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Post » Tue Feb 01, 2011 1:27 pm

oh cool so its not dead thank the nine divines :bowdown: I've just download the Lost Sword Of The Aylied so that should keep me busy for a bit :bigsmile:



Another masterpiece after the Lost Sword? :o

warm regards to all you people :foodndrink:


Never dead. :D As Mage says, we do have a fair bit constructed at this point, the whole of the mod is planned out, most of the dialogue written, Two dungeons near completed and I'll be adding one of my own to this. :foodndrink: It wont be soon but it will be finished. It's good to know there are people interested in seeing what we come up with the second time around.

:chaos:
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Flesh Tunnel
 
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Post » Tue Feb 01, 2011 10:59 pm

I want a mob in this mod to tell me it's going to haunt me in my dreams at night and capture my soul upon waking..


=p
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Crystal Birch
 
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Post » Tue Feb 01, 2011 12:33 pm

I'm looking forward to playing it when it gets released too. I love that lost sword mod.
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josie treuberg
 
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Post » Tue Feb 01, 2011 9:14 pm

Keep on Keeping On! Society will love this mod...if it is ever finished!
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Terry
 
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Post » Tue Feb 01, 2011 1:05 pm

:lmao: It will be finished. I'm dedicated to that. :D As before, work will start again in earnest on this once http://www.gamesas.com/index.php?/topic/1070806-wipz-reclaiming-sancre-tor-thread-vi/page__p__15564109__fromsearch__1&#entry15564109 is released. The wait is because I have some work to do for Rider on RST. Mage is helping him out as well here and there.

There was one casualty though. Thanks to mother nature and a hellacious storm last month, my boot drive was fried along with my Oblivion installation and most of my backups. Sadly, CoolShady's dungeon has been lost. It was brilliant. I'm still searching about to see if I don't have an earlier copy of it stashed away somewhere that can be rebuilt.

Suffice to say, this project is alive and well, just on hiatus for a bit. :lmao: We'll be back and thanks everyone for showing you're still interested! Means a lot to us!

:foodndrink:
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Vicki Gunn
 
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Post » Tue Feb 01, 2011 10:31 am

:lmao: It will be finished. I'm dedicated to that. :D As before, work will start again in earnest on this once http://www.gamesas.com/index.php?/topic/1070806-wipz-reclaiming-sancre-tor-thread-vi/page__p__15564109__fromsearch__1&#entry15564109 is released. The wait is because I have some work to do for Rider on RST. Mage is helping him out as well here and there.

There was one casualty though. Thanks to mother nature and a hellacious storm last month, my boot drive was fried along with my Oblivion installation and most of my backups. Sadly, CoolShady's dungeon has been lost. It was brilliant. I'm still searching about to see if I don't have an earlier copy of it stashed away somewhere that can be rebuilt.

Suffice to say, this project is alive and well, just on hiatus for a bit. :lmao: We'll be back and thanks everyone for showing you're still interested! Means a lot to us!

:foodndrink:


That is unfortunate. Was that one of the ones I was playtesting back in 2009? I don't know if I still have that or not. I can look though.
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Mariaa EM.
 
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Post » Tue Feb 01, 2011 10:53 am

That is unfortunate. Was that one of the ones I was playtesting back in 2009? I don't know if I still have that or not. I can look though.


I do believe it was Shady's dungeon you were testing yeah. :D If you still have a copy laying around somewhere I'd be eternally grateful!! :bowdown:
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OTTO
 
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