This.
Agreed.
To the people above: In a sense it kinda is an FPRPG since it's usually played in first person, and it's also an RPG, soooooo..... yeah. :spotted owl:
It's not an FPSRPG, I left the 'S' out, cause it's not a shooter unless it's a bow or something.
Yes first person is different than a first person shooter.
Oh my Deadra who even cares where the arrow sticks in the sprite.
For sake, why is it that peeople care so much about how things look but never what it does?
I wouldnt even care if there was never an arrow found on any body, and Daggerfall even had that.
As long as I knew that my 15% armour ignore ability or whatever was functioning.
I do not really understand why either, the function of things in any game is more important than graphics.
:spotted owl: Hoot
The Owl agrees
:spotted owl:
This owl thanks you.
I dont want it to be COD but if by COD you mean enemies react realisticly to having a 2 foot wooden shaft shoved through thier left eye then... yeah I gusse I would prefer COD over a very stupid looking guy with an arrow through his temple still chasing/fleeing from me...
Ok you want to see them fall with an arrow threw the eye great but comparing an RPG to a FPS is like comparing the Mona Lisa to a drawing a two year old makes. The arrow threw the eye would be a good cosmetic thing and if they had locational damage great. As the current system is however, I think it will be a lot better playing an archer this time around because of the resistance on the bow and the extra damage.