Archery mods and OOO

Post » Wed Mar 09, 2011 7:16 am

I dont think OOO changes archery (I could be wrong) and I was wondering, what do the people here use?

I have shot a bow IRl before, and was ok at it. a 40# 62" long bow. so I know what it should feel like, but I would still like a good "balance" in the game. I was shooting dead on at 30 yards, close at 40, and 50/50 at 50 yards. I don't feel that the bows in oblivion are quite where they should be.
So, what are some good mods, or mods you like for archery changes that work well with OOO.

I have looked around, and found a few, I just can not make up my mind.

Thanks.
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carley moss
 
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Post » Tue Mar 08, 2011 10:53 pm

I dont think OOO changes archery (I could be wrong)


From the OOO readme:

Arrows

The range and speed of arrows is greater now than in default Oblivion. Not only does this change balance out with the slower rate of fire and Fatigue burn of bows; it also enhances the realism of ranged combat. In addition, arrow physics have been slightly tweaked to reflect the changes in speed and range. The chance of finding used arrows in fallen bodies is increased, as is the maximum number of arrows allowed to remain on the ground.


Might want to check out http://www.gamesas.com/index.php?/topic/1116797-duke-patricks-combat-archery-thread-3/. Never used it myself, but it's quite popular.
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Emilie Joseph
 
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Post » Wed Mar 09, 2011 2:42 am

Another vote for Combat Archery from me. It's bar none , one of the best archery mods I've used... then again, it's the only archery mod I've used, but I'm more than pleased with it :)
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SHAWNNA-KAY
 
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